Deep Saros 2.3c5 Free UCI Engine is out
Posted: Sun Dec 05, 2010 3:48 pm
Deep SarosFree U.CI.I chess engine Deep Saros U.C.I. engine
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Deep Saros is a chess engine free for non-commercial use. Deep Saros derived from an old version of the strong free software "Ivanhoe". Deep Saros also includes ideas and pieces of code derived from the various series software Ippolit (RobboLito, Igorrit). In addition to the author's ideas, Deep Saros also contains ideas taken from various free chess engines, including Glaurung, Fruit and Crafty.
Deep Saros is, at present, an experimental program, although in practical tests has been very strong and competitive.
Deep Saros has no graphical interface and its use is recommended to install one of the many GUIs available, both free and commercial, such as: Arena, Scid, Winboard/Xboard, Josè, Fritz, Schredder, Chessbase, etc. ...
For use on Winboard/Xboard, you must download and install the free program "Polyglot".
Currently, the only versions available are the following:
Microsoft Windows© - 32bit (7, Vista, XP)
Linux 64bit
Unfortunately my computer has only Windows 32bit and Linux 64bit but, after the enourmous gains from the sale of Deep Saros, I may finally buy a new computer, and release the 64bit Windos© version...
U.C.I. Options.
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- Hash: Amount of hash table memory used by the program in MB. Default 128, min 4, max 1024/16384 (32/64-bit).
- PawnHash: Amount of hash table memory used for pawns evaluation Default 128, min 1 max 1024.
- MultiThread: enable/disable the multi threading management. True or false.
- CPUs: Maximum number of cores used by the analysis (min 1, max 8).
- Ponder: Have the engine think during its opponent's time. True or false.
- MultiPV: Number of principal variations shown. Default 1.
News U.C.I. Options respect the previous version:
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- TimeTank: the program uses a "time buffer" to improve its performance in blitz games. It's expressed in milliseconds (min 0 max 10000 default 100)
- OverTimeBook: the program spends more time on the next move out of the openings book. (min 0 max 20 default 5)
- CheckOverTime: the program uses a time extension, in case of check to the King
http://deepsaros.jimdo.com/
Download: http://www.mediafire.com/?o720wd92vk55ev2
Download: http://ahmed-chess.forumotion.com/forum.htm
------------------------
Deep Saros is a chess engine free for non-commercial use. Deep Saros derived from an old version of the strong free software "Ivanhoe". Deep Saros also includes ideas and pieces of code derived from the various series software Ippolit (RobboLito, Igorrit). In addition to the author's ideas, Deep Saros also contains ideas taken from various free chess engines, including Glaurung, Fruit and Crafty.
Deep Saros is, at present, an experimental program, although in practical tests has been very strong and competitive.
Deep Saros has no graphical interface and its use is recommended to install one of the many GUIs available, both free and commercial, such as: Arena, Scid, Winboard/Xboard, Josè, Fritz, Schredder, Chessbase, etc. ...
For use on Winboard/Xboard, you must download and install the free program "Polyglot".
Currently, the only versions available are the following:
Microsoft Windows© - 32bit (7, Vista, XP)
Linux 64bit
Unfortunately my computer has only Windows 32bit and Linux 64bit but, after the enourmous gains from the sale of Deep Saros, I may finally buy a new computer, and release the 64bit Windos© version...
U.C.I. Options.
---------------------
- Hash: Amount of hash table memory used by the program in MB. Default 128, min 4, max 1024/16384 (32/64-bit).
- PawnHash: Amount of hash table memory used for pawns evaluation Default 128, min 1 max 1024.
- MultiThread: enable/disable the multi threading management. True or false.
- CPUs: Maximum number of cores used by the analysis (min 1, max 8).
- Ponder: Have the engine think during its opponent's time. True or false.
- MultiPV: Number of principal variations shown. Default 1.
News U.C.I. Options respect the previous version:
-------------------------------------------------
- TimeTank: the program uses a "time buffer" to improve its performance in blitz games. It's expressed in milliseconds (min 0 max 10000 default 100)
- OverTimeBook: the program spends more time on the next move out of the openings book. (min 0 max 20 default 5)
- CheckOverTime: the program uses a time extension, in case of check to the King
http://deepsaros.jimdo.com/
Download: http://www.mediafire.com/?o720wd92vk55ev2
Download: http://ahmed-chess.forumotion.com/forum.htm