Houdini in IDeA
Posted: Sun Jan 02, 2011 11:13 am
Has Anybody tried to use it? How it works? Any bugs detected?
BTW, Robert. Could you please compile Houdini 1.5 1CPU ...
BTW, Robert. Could you please compile Houdini 1.5 1CPU ...
Yea I know that but anyway I used to run 1CPU engines for my IDeA Projects. Maybe this is only an odd little fancyDamir wrote:You can adjust the number of cores to 1 manually....
In my remote systems (i7-920 64bit and AMD Opteron 856x4 32 bit) Houdini 1.5 has troubles limiting itself to one core despite my RTserver settings. Two cores usually overtake more than 25% CPU each and the other two eventually go idle. This never happened with previous Houdini versions.perejaslav wrote:Has Anybody tried to use it? How it works? Any bugs detected?
BTW, Robert. Could you please compile Houdini 1.5 1CPU ...
Hello Slavik & other contributors to this thread,perejaslav wrote:Has Anybody tried to use it? How it works? Any bugs detected?
BTW, Robert. Could you please compile Houdini 1.5 1CPU ...
Nothing is simple in Aquarium.Houdini wrote:Hello Slavik & other contributors to this thread,perejaslav wrote:Has Anybody tried to use it? How it works? Any bugs detected?
BTW, Robert. Could you please compile Houdini 1.5 1CPU ...
I could compile a 1-CPU version, my question is whether it is really useful.
Why is it difficult for the Aquarium IDeA to remember a simple "Threads=1" UCI option for Houdini?
Are there any users that successfully use Houdini in the Aquarium IDeA?
Robert
The point is that an engine can be used for different things, requiring different settings (even within a single GUI such as Aquarium), and the setting and saving of parameters/personalities isn't reliable, especially considering each combination of hardware, OS, GUI, etc. and individual work practices.Houdini wrote:Why is it difficult for the Aquarium IDeA to remember a simple "Threads=1" UCI option... ?