chess tiger on iphone
Posted: Fri Apr 22, 2011 9:21 pm
the last thread related to chess tiger seemed to get hijacked by clone talk so i'd thought i'd start a new one about chess tiger.
I think this is a beautiful program . Everything works simply, the interface is clear and pleasing, the help is easy to access. I think this is a shining example of what an Iphone app should look like and do.
The training levels are a real pleasure. The weaker levels do play a bit like weaker humans I play against (although the weaker levels do seem to be blind to simple, long term plans such as advancing a pawn to queen.)
There is something i would love to see in a future version. When playing against the weaker opponent, randomly vary the playing style and keep that style secret from the player. So I should not know if i am going up against a normal, aggressive, or super aggressive player.
There are a few styles, in addition to the above three, that would be easy to implement and are common amongst average to weak players
1) the imitator (starts out by imitating your moves)
2) the sniper (called hypermodern by some. fianchettoed bishops,etc; this is merely a book preference, but the preference should be there no matter what the opponent plays, So maybe you could have the double fienchetto every time
3)The fortress builder (trys to set up impregnable fortress, e.g., stonewall..again should require this personality to play this style against every opening)
4) the king chaser (i assume this is sorted by your aggressive, very aggressive , and suicidal mode. Definitely the most common type of bias in under 1800 players. Indeed, I've built an entire opening system to deal with it).
5) the offbeat opening player (again, just a book preference. the main thing I am proposing is you don't know what you are going to get when you play)
Anyway, just some thoughts on improving an already excellent program.
And as for whether it can beat rybka or one of the other cut-and-paste programs, who cares? Honestly, do we need any more software for analyses. Surely, we have enough. we need engines that we enjoy playing.
best
Joseph
I think this is a beautiful program . Everything works simply, the interface is clear and pleasing, the help is easy to access. I think this is a shining example of what an Iphone app should look like and do.
The training levels are a real pleasure. The weaker levels do play a bit like weaker humans I play against (although the weaker levels do seem to be blind to simple, long term plans such as advancing a pawn to queen.)
There is something i would love to see in a future version. When playing against the weaker opponent, randomly vary the playing style and keep that style secret from the player. So I should not know if i am going up against a normal, aggressive, or super aggressive player.
There are a few styles, in addition to the above three, that would be easy to implement and are common amongst average to weak players
1) the imitator (starts out by imitating your moves)
2) the sniper (called hypermodern by some. fianchettoed bishops,etc; this is merely a book preference, but the preference should be there no matter what the opponent plays, So maybe you could have the double fienchetto every time
3)The fortress builder (trys to set up impregnable fortress, e.g., stonewall..again should require this personality to play this style against every opening)
4) the king chaser (i assume this is sorted by your aggressive, very aggressive , and suicidal mode. Definitely the most common type of bias in under 1800 players. Indeed, I've built an entire opening system to deal with it).
5) the offbeat opening player (again, just a book preference. the main thing I am proposing is you don't know what you are going to get when you play)
Anyway, just some thoughts on improving an already excellent program.
And as for whether it can beat rybka or one of the other cut-and-paste programs, who cares? Honestly, do we need any more software for analyses. Surely, we have enough. we need engines that we enjoy playing.
best
Joseph