Guenther wrote:
That's the problem ;-) You played with ponder on, but disabled it in
EveAnns ini file, which means the opponent pondered and EveAnn not.
Still this does not explain the crashing though.
Guenther
EveAnn is getting very few CPU time (no idea why) and I guess it is missing WB commands because of that.
Why it is getting very few cpu time was already solved in my earlier message, because the games were played with ponder on, despite
EveAnn was set to ponder off in the ini file and you explained it cannot ponder anyway in this version.
You mean it can crash because of missing commands then?
Guenther wrote:
That's the problem You played with ponder on, but disabled it in
EveAnns ini file, which means the opponent pondered and EveAnn not.
Still this does not explain the crashing though.
Guenther
EveAnn is getting very few CPU time (no idea why) and I guess it is missing WB commands because of that.
Why it is getting very few cpu time was already solved in my earlier message, because the games were played with ponder on, despite
EveAnn was set to ponder off in the ini file and you explained it cannot ponder anyway in this version.
You mean it can crash because of missing commands then?
Guenther
Well, a priori there is no problem with EveAnn not pondering vs a pondering opponent. It is playing this way at Leo's, Olivier's and Fonzy's tours without trouble and under Winboard. The only problem i can imagine is if there is only one core available for both engines, so the pondering one would suck EveAnn's CPU time ......
And yes, it is possible that it crashes or quits because missing commands it seems.
Guenther wrote:
That's the problem ;-) You played with ponder on, but disabled it in
EveAnns ini file, which means the opponent pondered and EveAnn not.
Still this does not explain the crashing though.
Guenther
EveAnn is getting very few CPU time (no idea why) and I guess it is missing WB commands because of that.
Why it is getting very few cpu time was already solved in my earlier message, because the games were played with ponder on, despite
EveAnn was set to ponder off in the ini file and you explained it cannot ponder anyway in this version.
You mean it can crash because of missing commands then?
Guenther
Well, a priori there is no problem with EveAnn not pondering vs a pondering opponent. It is playing this way at Leo's, Olivier's and Fonzy's tours without trouble and under Winboard. The only problem i can imagine is if there is only one core available for both engines, so the pondering one would suck EveAnn's CPU time ......
And yes, it is possible that it crashes or quits because missing commands it seems.
Of course I assumed this happened on a single core.
It seems there is a problem with EveAnn when WB adjudicates the mate slightly before EveAnn can send itself?
@Ruxy I am curious what adjudication you have set, because WB always adjudicates when mate is already there in your games?
What happens when you remove the flag for 'detect mates' in the adjudication menu?
Guenther wrote:
What happens when you remove the flag for 'detect mates' in the adjudication menu?
Guenther
Hello Maestro Guenther !
Now I'm on a computer with the full Scorpio bitbaseas , ponder was disabled in both engine and GUI (in the other computer was enabled on GUI because is my GUI for training , very rare situations for an eng vs. eng game) , I removed also the flag for "detect mates" in the adjudication menu..............................and the same crash: