Critter 1.6 released!

Discussion of anything and everything relating to chess playing software and machines.

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Jamal Bubker
Posts: 326
Joined: Mon May 24, 2010 4:32 pm

Re: Critter 1.6 released!

Post by Jamal Bubker »

Thanks very much Richard !
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Kingghidorah
Posts: 224
Joined: Thu Nov 10, 2011 5:23 pm
Location: CT,USA

Re: Critter 1.6 released!

Post by Kingghidorah »

Sweet engine, I like its style. 8-)
En passant,

Lonnie

"Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself."

Harvey Fierstein
gerold
Posts: 10121
Joined: Thu Mar 09, 2006 12:57 am
Location: van buren,missouri

Re: Critter 1.6 released!

Post by gerold »

Karol Majewski wrote:Good news! Thanks Richard.
http://www.vlasak.biz/critter/
Thanks for link Karol. Thanks for the new Critter Richard.

Best,
Gerold.
peter
Posts: 3185
Joined: Sat Feb 16, 2008 7:38 am
Full name: Peter Martan

Re: Critter 1.6 released!

Post by peter »

peter wrote: But having tried Deep Fritz 13 just now, problem didn't appear till now.
Neither in Deep Shredder12 GUI on same dual-socket box (Intel 2x6 cores) where DF 11 crushes almost every time engine is unloaded.
Peter.
neelbasant
Posts: 226
Joined: Sun Apr 01, 2012 7:57 pm

Re: Critter 1.6 released!

Post by neelbasant »

Thanks Richard.
h1a8
Posts: 508
Joined: Fri Jun 04, 2010 7:23 am

Re: Critter 1.6 released!

Post by h1a8 »

Thank you Richard so much for your generous and awesome contributions to the chess community.

You're the best!
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Eduard Nemeth
Posts: 23
Joined: Mon Jul 04, 2011 11:36 pm

Re: Critter 1.6 released!

Post by Eduard Nemeth »

Karol Majewski wrote:Good news! Thanks Richard.
http://www.vlasak.biz/critter/
Yes! Thank You Richard!
peter
Posts: 3185
Joined: Sat Feb 16, 2008 7:38 am
Full name: Peter Martan

Re: Critter 1.6 released!

Post by peter »

peter wrote: Neither in Deep Shredder12 GUI on same dual-socket box (Intel 2x6 cores)...
Have to correct this again, happened in Shredder too once in a while, still in dual-socket only.
Peter.
Christian Goralski
Posts: 26
Joined: Sat Jan 09, 2010 1:06 pm

Re: Critter 1.6 released!

Post by Christian Goralski »

Hi Richard,

thank you very much for the new version!

Hi,

I played 2 offline games 5+3 ponder on match both engine use 2 Cores on my 4 Core I7 system.

After the first game the engine don`t use anymore the own native book in the following games!
I had the same problem before with Critter 1.4/Critter 1.4a!
Before with Critter 1.2 anything run without any problem.

Here are my settings:

[ENGINE]
Name=Critter 1.6 64-bit
Author=Richard Vida
Filename=K:\Critter 1.6 x64 SSE4\Critter_1.6_64bit.exe
[OPTIONS]
UCI_Chess960=true
GaviotaTbPath=K:\Critter 1.6 x64 SSE4\TB4
GaviotaTbCache=128
Tablebase Usage=2
Use Session File=true
Resolve Score Drops=true


Anything wrong?

UCI_Chess960=true deleted doesn`t solve the problem!

Sincerely Christian Goralski
MM
Posts: 766
Joined: Sun Oct 16, 2011 11:25 am

Re: Critter 1.6 released!

Post by MM »

Thank you Mr Vida,

Best Regards and Best Wishes
MM