Critter 1.6 released!

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Jamal Bubker
Posts: 317
Joined: Mon May 24, 2010 2:32 pm

Re: Critter 1.6 released!

Post by Jamal Bubker » Fri Jun 15, 2012 12:59 pm

Thanks very much Richard !

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Kingghidorah
Posts: 224
Joined: Thu Nov 10, 2011 4:23 pm
Location: CT,USA

Re: Critter 1.6 released!

Post by Kingghidorah » Fri Jun 15, 2012 1:09 pm

Sweet engine, I like its style. 8-)
En passant,

Lonnie

"Never be bullied into silence. Never allow yourself to be made a victim. Accept no one's definition of your life; define yourself."

Harvey Fierstein

gerold
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Re: Critter 1.6 released!

Post by gerold » Fri Jun 15, 2012 1:11 pm

Karol Majewski wrote:Good news! Thanks Richard.
http://www.vlasak.biz/critter/
Thanks for link Karol. Thanks for the new Critter Richard.

Best,
Gerold.

peter
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Full name: Peter Martan

Re: Critter 1.6 released!

Post by peter » Fri Jun 15, 2012 2:23 pm

peter wrote: But having tried Deep Fritz 13 just now, problem didn't appear till now.
Neither in Deep Shredder12 GUI on same dual-socket box (Intel 2x6 cores) where DF 11 crushes almost every time engine is unloaded.
Peter.

neelbasant
Posts: 226
Joined: Sun Apr 01, 2012 5:57 pm

Re: Critter 1.6 released!

Post by neelbasant » Fri Jun 15, 2012 2:34 pm

Thanks Richard.

h1a8
Posts: 445
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Re: Critter 1.6 released!

Post by h1a8 » Fri Jun 15, 2012 3:59 pm

Thank you Richard so much for your generous and awesome contributions to the chess community.

You're the best!

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Eduard Nemeth
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Re: Critter 1.6 released!

Post by Eduard Nemeth » Fri Jun 15, 2012 4:20 pm

Karol Majewski wrote:Good news! Thanks Richard.
http://www.vlasak.biz/critter/
Yes! Thank You Richard!

peter
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Full name: Peter Martan

Re: Critter 1.6 released!

Post by peter » Fri Jun 15, 2012 5:28 pm

peter wrote: Neither in Deep Shredder12 GUI on same dual-socket box (Intel 2x6 cores)...
Have to correct this again, happened in Shredder too once in a while, still in dual-socket only.
Peter.

Christian Goralski
Posts: 26
Joined: Sat Jan 09, 2010 12:06 pm

Re: Critter 1.6 released!

Post by Christian Goralski » Fri Jun 15, 2012 7:10 pm

Hi Richard,

thank you very much for the new version!

Hi,

I played 2 offline games 5+3 ponder on match both engine use 2 Cores on my 4 Core I7 system.

After the first game the engine don`t use anymore the own native book in the following games!
I had the same problem before with Critter 1.4/Critter 1.4a!
Before with Critter 1.2 anything run without any problem.

Here are my settings:

[ENGINE]
Name=Critter 1.6 64-bit
Author=Richard Vida
Filename=K:\Critter 1.6 x64 SSE4\Critter_1.6_64bit.exe
[OPTIONS]
UCI_Chess960=true
GaviotaTbPath=K:\Critter 1.6 x64 SSE4\TB4
GaviotaTbCache=128
Tablebase Usage=2
Use Session File=true
Resolve Score Drops=true


Anything wrong?

UCI_Chess960=true deleted doesn`t solve the problem!

Sincerely Christian Goralski

MM
Posts: 766
Joined: Sun Oct 16, 2011 9:25 am

Re: Critter 1.6 released!

Post by MM » Fri Jun 15, 2012 8:53 pm

Thank you Mr Vida,

Best Regards and Best Wishes
MM

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