And after a lot of other IvanHoe clones appeared that promised a lot at beginning but nothing really happened.kranium wrote: but Fabbio,
the last release of IvanHoe (999946 Beta) was Oct. 31, 2011,
and Houdini 2.0 was released Feb. 24, 2012!
I don't dispute those proofs, but calling Houdart a "copier" and then RE his program (Strelka 5.5) it's a bit hypocrite, don't you think?kranium wrote: well, many find this stuff quite convincing:
http://www.talkchess.com/forum/viewtopi ... t&start=44
http://www.open-chess.org/viewtopic.php ... 7&start=10
everyone should draw their own conclusion...and is entitled to their own opinion, no matter what
i can accept/respect that
And about the copying, I have my personal view on this. When I was much younger I used to mod games and many times I did some mod I simply did take a skeleton to start to not type everything from beginning and then inserted my ideas.
Was I a copier? Not at all. I just thought it was a waste to spend a week to type code everyone with a little of expertise was perfectly able to do if it was already there. It was just a point of start to not have to waste time doing something that was already done. A point of start that then became all another thing with my work but that allowed me to don't waste a lot of days on a thing completely trivial.
The important thing is the idea. Implementation of an idea every programmer who can be called such can come up with. Ideas are the difficult part. When people don't want the code to be seen is just because there are ideas in it that they don't want to share. When you open your source for the public those ideas will be public, so what there is in the code of importance anymore? Nothing. Removing idea you just remove the art part and what remains is only mannerism.
Now, who would exchange mannerism for art and blaming a painter for "copying" a tromp l'oeil? Even the word "copying" cannot be tied to something like that. There's no copying just because there's nothing to copy, it is just material execution.