Thank you for your apology.lucasart wrote:It's *very hard* to improve such engines! Even by a few elo. That is why, I am saying that Matthew and Dimitry, given their lack of experience, should start with a more modest goal.velmarin wrote: By the way, would dare you to improve Fire o IvanHoe , would be a challenge.
If only a few ELO points.
I find the IvanHoe source code (or any Ippo engine) truly horrible. Yes, it's a very strong engine elo-wise, but the source code is really an un-maintainable mess. At least it doesn't make *me* want to maintain it.
The only strong open source engine I would like to toy with is Stockfish. The problem is that I don't have time at my disposal:
- first, I would have to stop DiscoCheck, and dedicate my 8-cores only to testing SF patches
- second, it's not fun! Everything in Stockfish is already done and so well optimized. The only room left for improvement is minor tweaks that take a few minutes to code, and several days to test. It's 0.1% code, and 99.9% CPU testing time, and waiting... In DiscoCheck, there are still many things to improve, and even to rethink. One really big work will be to implement SMP, but the task is really daunting, so I've always post-poned it.
Regarding apologies, I was perhaps a bit harsh on Matthew, especially given his young age. But one I will *not* apologize to is Ed Schroder... The eternal Rybka/Fruit spammer... The one who single handedly fills the EO forum...
Quite a few people in TCEC commented on how harsh your post is.
Now if you don't mind, we would like to release Firenzina 2.3 this week.