It has a brother!
An Explorer Pro bought in a physical shop (an accomplishment these days). I don't like the design, but the screen is marvellous. Any idea why NPS doesn't go up in endgame? I am suspecting a series of random numbers
Collection is going well, two programmers already! But Richard Lang, pretty expensive. So I think I'm going to stop here.
Senpai 1.0 (new engine)
Moderators: hgm, Rebel, chrisw
-
- Posts: 127
- Joined: Sat Jan 22, 2011 7:14 pm
- Location: Lille, France
-
- Posts: 326
- Joined: Mon May 24, 2010 4:32 pm
Re: Senpai 1.0 (new engine)
Salut Fabien,
Ton retour dans la communauté des programmes d'échecs nous enchante tous
Merci d'offrir à notre communauté un nouveau module d'échecs, qui plus est, très fort
Bonne continuation dans le développement de Senpai qui je l'espère ira titiller les cadors tels que Houdini, Komodo, et Stockfish
Amicalement,
Jamal
Ton retour dans la communauté des programmes d'échecs nous enchante tous
Merci d'offrir à notre communauté un nouveau module d'échecs, qui plus est, très fort
Bonne continuation dans le développement de Senpai qui je l'espère ira titiller les cadors tels que Houdini, Komodo, et Stockfish
Amicalement,
Jamal
-
- Posts: 326
- Joined: Mon May 24, 2010 4:32 pm
Re: Senpai 1.0 (new engine)
Merci également à Joachim Rang, Daniel Mehrmann,
Miguel Ballicora, Julien Marcel et à Steve Maughan
Miguel Ballicora, Julien Marcel et à Steve Maughan
-
- Posts: 3232
- Joined: Mon May 31, 2010 1:29 pm
- Full name: lucasart
Re: Senpai 1.0 (new engine)
Thanks Miguel. That worked!michiguel wrote: It works for me with
g++-4.8 -static-libstdc++ -std=c++11 -fno-rtti -pthread -O3 -funroll-loops -fstrict-aliasing -march=native -mpopcnt senpai_10.cpp -o senpai
Theory and practice sometimes clash. And when that happens, theory loses. Every single time.
-
- Posts: 1796
- Joined: Thu Sep 18, 2008 10:24 pm
Re: Senpai 1.0 (new engine)
Two questions for you!
1) How do you pronounce "Senpai"? is it:
Sen-pay
Sen-pie
Sen-pee
2) How come you've decided to go open-source rather than closed source?
1) How do you pronounce "Senpai"? is it:
Sen-pay
Sen-pie
Sen-pee
2) How come you've decided to go open-source rather than closed source?
-
- Posts: 127
- Joined: Sat Jan 22, 2011 7:14 pm
- Location: Lille, France
Re: Senpai 1.0 (new engine)
1) Sen-pie.Werewolf wrote:Two questions for you!
1) How do you pronounce "Senpai"? is it:
Sen-pay
Sen-pie
Sen-pee
2) How come you've decided to go open-source rather than closed source?
2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.
-
- Posts: 1154
- Joined: Fri Jun 23, 2006 5:18 am
Re: Senpai 1.0 (new engine)
I took a quick glance at your source. Very cool and original program. Nice to have some diversity in the gene pool.Xann wrote: 2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.
-Sam
-
- Posts: 812
- Joined: Tue Jun 16, 2009 10:09 am
- Location: Spain
Re: Senpai 1.0 (new engine)
Hello Fabien,
a pleasure to get you back. Any chance you will implement Multi PV in the near future?
Thanks!
a pleasure to get you back. Any chance you will implement Multi PV in the near future?
Thanks!
-
- Posts: 2929
- Joined: Sat Jan 22, 2011 12:42 am
- Location: NL
Re: Senpai 1.0 (new engine)
What I find particularly impressive (perhaps you can say something about this) is that the different weights and parameters all look "reasonable" but they don't look like they have been tuned to death. Is this correct?Xann wrote: 2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.