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Re: Senpai 1.0 (new engine)

Posted: Tue Mar 18, 2014 7:27 pm
by Xann
It has a brother!

An Explorer Pro bought in a physical shop (an accomplishment these days). I don't like the design, but the screen is marvellous. Any idea why NPS doesn't go up in endgame? I am suspecting a series of random numbers :)

Collection is going well, two programmers already! But Richard Lang, pretty expensive. So I think I'm going to stop here.

Re: Senpai 1.0 (new engine)

Posted: Tue Mar 18, 2014 7:41 pm
by Jamal Bubker
+1 :D

Re: Senpai 1.0 (new engine)

Posted: Tue Mar 18, 2014 8:10 pm
by Jamal Bubker
Salut Fabien,
Ton retour dans la communauté des programmes d'échecs nous enchante tous :D
Merci d'offrir à notre communauté un nouveau module d'échecs, qui plus est, très fort 8-)
Bonne continuation dans le développement de Senpai qui je l'espère ira titiller les cadors tels que Houdini, Komodo, et Stockfish ;)

Amicalement,

Jamal

Re: Senpai 1.0 (new engine)

Posted: Tue Mar 18, 2014 9:12 pm
by Jamal Bubker
Merci également à Joachim Rang, Daniel Mehrmann,
Miguel Ballicora, Julien Marcel et à Steve Maughan 8-)

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 6:18 am
by lucasart
michiguel wrote: It works for me with
g++-4.8 -static-libstdc++ -std=c++11 -fno-rtti -pthread -O3 -funroll-loops -fstrict-aliasing -march=native -mpopcnt senpai_10.cpp -o senpai
Thanks Miguel. That worked!

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 2:07 pm
by Werewolf
Two questions for you!

1) How do you pronounce "Senpai"? is it:
Sen-pay
Sen-pie
Sen-pee

2) How come you've decided to go open-source rather than closed source?

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 2:50 pm
by Xann
Werewolf wrote:Two questions for you!

1) How do you pronounce "Senpai"? is it:
Sen-pay
Sen-pie
Sen-pee

2) How come you've decided to go open-source rather than closed source?
1) Sen-pie.

2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 2:56 pm
by BubbaTough
Xann wrote: 2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.
I took a quick glance at your source. Very cool and original program. Nice to have some diversity in the gene pool.

-Sam

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 4:09 pm
by Aser Huerga
Hello Fabien,

a pleasure to get you back. Any chance you will implement Multi PV in the near future?

Thanks!

Re: Senpai 1.0 (new engine)

Posted: Wed Mar 19, 2014 4:12 pm
by Evert
Xann wrote: 2) Same reason as in 2005, I want to show that there is no need to rely exclusively on ideas from others in order to build a strong program. Originality does not imply mediocrity.
What I find particularly impressive (perhaps you can say something about this) is that the different weights and parameters all look "reasonable" but they don't look like they have been tuned to death. Is this correct?