Martin on the SF loss on time
Posted: Sat Oct 10, 2015 12:39 am
I haven't run flash in a while so I can't watch the videos. But my thought is it's possible that there's delay between the engine and the interface.RJN wrote:SF blows it again on time, with 1 ply to a TCEC win rule. Martin reports it went 88ms over, now the stuff has really hit the fan.....
The rules state:bnemias wrote:I haven't run flash in a while so I can't watch the videos. But my thought is it's possible that there's delay between the engine and the interface.RJN wrote:SF blows it again on time, with 1 ply to a TCEC win rule. Martin reports it went 88ms over, now the stuff has really hit the fan.....
Probably adding an UCI option:
Move Overhead = 300
might fix it.
I am not so certain. Here is the relevant section of the rules:Dann Corbit wrote:The rules state:bnemias wrote:I haven't run flash in a while so I can't watch the videos. But my thought is it's possible that there's delay between the engine and the interface.RJN wrote:SF blows it again on time, with 1 ply to a TCEC win rule. Martin reports it went 88ms over, now the stuff has really hit the fan.....
Probably adding an UCI option:
Move Overhead = 300
might fix it.
Other Settings
Any configurable option not described above, are not adjusted in any way, except that "keep hash tables" or similar is usually enabled.
I agree that the change would probably fix it, but it is in violation of the rules.
I would argue that a losing half your games on time is play-limiting, and that under the rules, Stockfish is entitled to a single update to fix this.In the case of a serious, play-limiting bug (like crashing or interface communication problems) not discovered during the pre-Season testing, the engine can be updated once per Stage to fix this/these bug/bugs only.
(I detect a hint of sarcasm)S.Taylor wrote:It's all a part of the fun anyway.
As Martin has often said, It's only for entertainment purposses. The results don't matter, as long as you enjoyed the games.
_I_ meant it sarcasticly! yes!carldaman wrote:(I detect a hint of sarcasm)S.Taylor wrote:It's all a part of the fun anyway.
As Martin has often said, It's only for entertainment purposses. The results don't matter, as long as you enjoyed the games.
Of course, such games cannot possibly be enjoyed, where competitors are being forfeited on technicalities. They need more flexibility and common sense in their rules (and rulings).