Scid vs. PC 4.15

Discussion of anything and everything relating to chess playing software and machines.

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stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Scid vs. PC 4.15

Post by stevenaaus »

Nothing major... just a heap of small changes. - S.A.

Downloads
http://scidvspc.sourceforge.net/index.html#toc3

Changelog

Engines
Limit engine ply option
Bind Control+Enter to add whole line
Tweak variation creation to avoid occasional var staggering
Show 'Ponder' as a UCI configuration option (now that engines may play with Ponder on)
For the addmove button '+'. If move exists, just move::Forward

Annotation
Options for the score format (which allows them to be hidden in the PGN window)
When finished annotating game, move to last move (instead of sometime staying at second last move)
Dont show out-of-book messages for non-standard starts
Use-book feature didn't work under certain condition

Gamelist Window
Columns can now be reordered, hidden, or right/left alligned (right-click column titles)
Replace the Flag button with context menus
Left/right keys scroll the gamelist view
'Merge Game' menu item (patch only)

Tree
When deselecting 'Adjust Filter', make the current adjusted filter remain
Fix up a few tree translations/text formatting issues
Option to show/hide the progress bar. (On OS X, the progressbar makes searches much slower)
Fix unusual coredump closing unused tree

Spelling
Make Spellcheck interuptible, and remove limit of 2000
Update spelling file against Franz' June 2015 release
Skip spelling date check if game has no date
Tweak AddEloRatings feature to work properly with FIDE rating data newer than 2012
Don't ask confirmation of spellchecking clipbase

UTF-8 support (from Gregor)
Databases can now be exported to PGN using either UTF-8 or Latin-1 character sets
Detect correct charset of imported pgn and convert all to utf 'Avoiding a mix of character sets inside a database.'
Support for ChessBase proprietary character set in PGN header

FICS
Add flip-board buttons to the mini observed games
Add a 10 minute line to offers graph
Hack to destroy the results messageBox if we are being 'rematched' or challenged
Unhide fics boards when a new observed game is announced
New takeback code (better, but needs more work)
Add a 'Time' tag

Computer Tournament
Remember selected engines when changing number of engines
Use new is-check routine for stalemate detection (sc_pos analyze could cause core dumps)
Change the tournament per-game time controls from min/secs to secs/secs (base/incr)
Don't add time increment for in-book moves

Translations
Update for French from Dale Cannon
Minor Portugese update from martinus

Player Info
Player Info history feature (right click window)
Add 'Total' separators to the playerinfo stats
Filtering opponent games wasn't working if tree open

Bug Fixes
MS Windows - preempt/fix possible db compaction failure due to inherited engine file descriptors remaining open
OS X Board Options colour buttons were not coloured
OS X and maybe win32 - game import wasn't automatically pasting the text copy buffer
The pgn middle-button board popup could rarely be placed off-screen
Fix occasional (but annoying) bug regarding game truncation and variations
Creating a new database - board wasn't getting refreshed
Browsing a game - autoplay didn't stop straight away when requested
Some EPD fixes. Notably - auto save position

Also
Minor Compact database fixes; create a new game when compacting db (instead of leaving the current game as game 0, which is confusing), and ask for SaveGameChanges before compacting
Autoplaying multiple games - pause at each game end
Database switcher uses font_Tiny, so handle/resize this font a little better
Usual Help updates, including add a help button for the NAG window and Correspondence Chess / Xfcc / email help update
OS X hack to activate shortcuts keys when wm gives app focus
Setup board should always start with the current position
Try to make all base filenames absolute, hoping to fix duplicate file history entries and db opens
Add a string length validation procedure, and use it to limit Custom Flag entry boxes to 8 chars
Dont reload last/first game if already active
Gregor's qsort implementation for player finder sorting (sc_name plist)
Bump player/tourney finder defaults
Make tournament finder respect EventDate tag
Patch to always load last game (ignoring base autoload)
Bind Control+Wheel to font resize in the player and tournament finders
Merge game: move the merge game comment to the start of variation, and simplify comment
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Scid vs. PC 4.15

Post by Ferdy »

Thanks, like to try the Limit engine ply option, Computer Tournament and Player Info.

BTW is there any plan for concurrency in tournament?
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Scid vs. PC 4.15

Post by Ferdy »

Something is not right in game list window. There is a big space below it. Opening more files does not reduce it.
This was not in previous version. I installed win64 version.

Image
stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: Scid vs. PC 4.15

Post by stevenaaus »

Oh, ok. There's been a little hiccup in our release process.
The Win64 has been reuploaded, new MD5 is 514e5bed5aff1d5d85f387af6c0abd15
Ferdy
Posts: 4833
Joined: Sun Aug 10, 2008 3:15 pm
Location: Philippines

Re: Scid vs. PC 4.15

Post by Ferdy »

I just use win32 instead, works fine now.