[pgn]
[Event "Partida evaluada, 1 min"]
[Site "Sala de máquinas"]
[Date "2016.05.01"]
[Round "?"]
[White "Deep SKY"]
[Black "Grand-Father"]
[Result "1/2-1/2"]
[ECO "C98"]
[WhiteElo "2561"]
[BlackElo "1911"]
[PlyCount "254"]
[EventDate "2016.05.01"]
[TimeControl "60"]
1. e4 {B 0} e5 {1} 2. Nf3 {B 0} Nc6 {1} 3. Bb5 {B 0} a6 {0} 4. Ba4 {B 0} Nf6 {1
} 5. O-O {B 0} b5 {1} 6. Bb3 {B 0} Be7 {2} 7. Re1 {0} d6 {B 0} 8. c3 {B 0} Na5
{1} 9. Bc2 {B 0} c5 {0} 10. d4 {B 0} Qc7 {0} 11. h3 {B 0} Nc6 {1} 12. d5 {B 0}
Nd8 {1} 13. Nbd2 {B 0} O-O {1} 14. Nf1 {B 0} Ne8 {1} 15. g4 {B 0} g6 {1} 16.
Ng3 {B 0} Ng7 {1} 17. a4 {B 0} Rb8 {1} 18. Kh2 {B 0} f6 {1} 19. Rg1 {B 0} Nf7 {
1} 20. Qe2 {0.62/21 2} Bd7 {1} 21. Be3 {0.64/21 0} Rb7 {1} 22. b4 {0.62/21 2}
c4 {2} 23. Nd2 {0.82/20 1} Rfb8 {1} 24. h4 {0.91/20 2} Qc8 {2} 25. f3 {1.12/21
2} Bd8 {1} 26. a5 {1.31/21 2} Be7 {1} 27. Rg2 {1.39/23 7} Bd8 {1} 28. h5 {1.44/
24 1} g5 {2} 29. Rh1 {1.39/27 0} h6 {1} 30. Rd1 {1.39/37 0} Kh7 {1} 31. Rgg1 {
1.39/32 1} Kg8 {0} 32. Kg2 {1.39/35 0} Kh7 {0} 33. Ra1 {1} Kg8 {1.39/33 0} 34.
Kh1 {1.39/33 0} Kh7 {1} 35. Rge1 {1.39/37 1} Kg8 {1} 36. Kg2 {1.39/38 0} Kh7 {0
} 37. Ndf1 {2} Kg8 {1.50/31 0} 38. Kg1 {1.50/35 0} Kh7 {1} 39. Bf2 {1.50/37 1}
Kg8 {0} 40. Qd2 {1} Kh7 {1.50/37 0} 41. Ne3 {1.50/34 1} Kg8 {1} 42. Bd1 {1.50/
36 0} Kh7 {1} 43. Be2 {1.50/34 1} Kg8 {0} 44. Ra2 {1.50/34 1} Kh7 {0} 45. Bf1 {
1.50/33 1} Kg8 {1} 46. Re2 {1} Kh7 {1.50/35 0} 47. Qd1 {1.50/34 1} Kg8 {0} 48.
Re1 {1.50/35 0} Kh7 {0} 49. Bg2 {1.50/37 1} Kg8 {0} 50. Rc2 {1} Kh7 {1.50/31 0}
51. Rc1 {1.50/34 1} Kg8 {0} 52. Re2 {1} Kh7 {1.50/37 0} 53. Rb1 {1.50/32 1} Kg8
{0} 54. Qf1 {1.50/35 1} Kh7 {0} 55. Be1 {1.50/34 1} Kg8 {0} 56. Bd2 {1.50/35 1}
Kh7 {0} 57. Qc1 {1.50/33 1} Kg8 {0} 58. Ra1 {1.50/35 0} Kh7 {0} 59. Rf2 {1.50/
34 1} Kg8 {0} 60. Qb1 {1.50/34 1} Kh7 {0} 61. Qb2 {1.50/33 1} Kg8 {0} 62. Re1 {
1.50/29 0} Kh7 {0} 63. Bc1 {1.50/31 0} Kg8 {0} 64. Ref1 {1.50/35 1} Kh7 {0} 65.
Re2 {1.50/29 0} Kg8 {0} 66. Rd1 {1.50/30 0} Kh7 {1} 67. Qa2 {1.50/26 0} Kg8 {0}
68. Rf1 {1.50/25 0} Kh7 {1} 69. Qb1 {1.50/25 2} Kg8 {0} 70. Qb2 {1.49/24 1} Kh7
{0} 71. Bd2 {1.49/22 0} Kg8 {0} 72. Ra1 {1.43/20 0} Kh7 {0} 73. Qb1 {1.43/21 3}
Kg8 {1} 74. Qf1 {0.93/21 1} Kh7 {0} 75. Rb1 {0.99/19 0} Kg8 {1} 76. Nef5 {0.35/
23 0} Nxf5 {3} 77. exf5 {0.93/21 0} Kg7 {1} 78. Ne4 {1} Kg8 {0.86/22 0} 79. Be3
{1.27/18 0} Kg7 {1} 80. Bf2 {1.00/24 1} Kg8 {1} 81. Qe1 {0} Kg7 {1.10/18 0} 82.
Kf1 {0.88/26 0} Kg8 {0} 83. Qd2 {0} Kg7 {1.12/17 0} 84. Ke1 {0} Kg8 {1.12/29 0}
85. Kd1 {0} Kg7 {1.12/20 0} 86. Kc2 {0.95/25 0} Kg8 {0} 87. Kb2 {0} Kg7 {1.16/
17 0} 88. Rg1 {0} Kg8 {0.94/19 0} 89. Ree1 {0} Kg7 {1.03/17 0} 90. Bh3 {0} Kg8
{0.94/25 0} 91. Bf1 {0} Kg7 {1.02/18 0} 92. Be2 {0} Kg8 {0.94/24 0} 93. Bd1 {0}
Kg7 {1.07/17 0} 94. Bc2 {0} Kg8 {0.94/14 0} 95. Ra1 {0} Kg7 {0.95/15 0} 96. Qd1
{0} Kg8 {0.94/17 0} 97. Re1 {0} Kg7 {0.94/18 0} 98. Re2 {0} Kg8 {0.94/23 0} 99.
Kc1 {0} Kg7 {0.98/19 0} 100. Kd2 {0} Kg8 {0.94/31 0} 101. Ke1 {0} Kg7 {0.95/17
0} 102. Qc1 {0} Kg8 {0.94/30 0} 103. Kf1 {1.00/14 0} Kg7 {0} 104. Kg2 {0} Kg8 {
0.94/29 0} 105. Be3 {0} Kg7 {0.96/15 0} 106. Qd2 {0} Kg8 {0.94/25 0} 107. Kh1 {
0} Kg7 {0.99/14 0} 108. Rg2 {0.94/28 0} Kg8 {0} 109. Re1 {0} Kg7 {0.94/12 0}
110. Bf2 {0} Kg8 {0.94/31 0} 111. Rb1 {0} Kg7 {0.94/16 0} 112. Rb2 {0.94/30 0}
Kg8 {0} 113. Qe1 {0} Kg7 {0.94/13 0} 114. Rb1 {0} Kg8 {0.94/27 0} 115. Be3 {0}
Kg7 {1.37/10 0} 116. Kg1 {0} Kg8 {0.88/24 0} 117. Re2 {0} Kg7 {1.46/12 0} 118.
Rb2 {0} Kg8 {0.94/14 0} 119. Kg2 {1.25/10 0} Kg7 {0} 120. Kh1 {0} Kg8 {1.31/5 0
} 121. Ra2 {0} Kg7 {0.88/14 0} 122. Ra1 {0.42/15 0} Kg8 {0} 123. Kg2 {0} Kg7 {
0.96/8 0} 124. Bf2 {0} Kg8 {0.03/21 0} 125. Rd2 {0} Kg7 {0.00/16 0} 126. Qb1 {0
} Kg8 {0.00/15 0} 127. Bd4 {0} Kg7 {0.00/31 0} 1/2-1/2
[/pgn][/img]
Komodo vrs Human being. Bullet time control. 2016-Only One
Moderators: hgm, Rebel, chrisw
-
- Posts: 1391
- Joined: Sun Mar 19, 2006 4:39 am
- Location: Colombia
- Full name: Pablo Ignacio Restrepo
Komodo vrs Human being. Bullet time control. 2016-Only One
I am thinking chess is in a coin.Human beings for ever playing in one face.Now I am playing in the other face:"Antichess". Computers are as a fortres where owner forgot to close a little door behind. You must enter across this door.Forget the front.
-
- Posts: 782
- Joined: Wed Mar 08, 2006 9:22 pm
Re: Komodo vrs Human being. Bullet time control. 2016-Only
Hello Pablo,
You are opening a number of threads illustrating your unique prowess against sophisticated top engines.
The posts are on-topic.
I am requesting that you do not spawn additional threads, but simply continue to post in one of the three (at last count) You vs Komodo threads that you have opened recently.
Thank you.
Later.
You are opening a number of threads illustrating your unique prowess against sophisticated top engines.
The posts are on-topic.
I am requesting that you do not spawn additional threads, but simply continue to post in one of the three (at last count) You vs Komodo threads that you have opened recently.
Thank you.
Later.
-
- Posts: 1391
- Joined: Sun Mar 19, 2006 4:39 am
- Location: Colombia
- Full name: Pablo Ignacio Restrepo
Re: Komodo vrs Human being. Bullet time control. 2016-Only
I am sorry Roger.
I am going to do what you have said ti me, put, information in one post.
Problem is that there are some examples looking the same, but in fact difierent,.like Master Mind super hardware game that i lost in game where the colapse was at the end, or the lastone about komodo in a good hardware bullet time control when i search only one draw in 22.
Sorry again.
With best regards,
Pablo
I am going to do what you have said ti me, put, information in one post.
Problem is that there are some examples looking the same, but in fact difierent,.like Master Mind super hardware game that i lost in game where the colapse was at the end, or the lastone about komodo in a good hardware bullet time control when i search only one draw in 22.
Sorry again.
With best regards,
Pablo
I am thinking chess is in a coin.Human beings for ever playing in one face.Now I am playing in the other face:"Antichess". Computers are as a fortres where owner forgot to close a little door behind. You must enter across this door.Forget the front.
-
- Posts: 1391
- Joined: Sun Mar 19, 2006 4:39 am
- Location: Colombia
- Full name: Pablo Ignacio Restrepo
Re: Komodo vrs Human being. Bullet time control. 2016-Only
I am sorry Roger.
I am going to do what you have said ti me, put, information in one post.
Problem is that there are some examples looking the same, but in fact difierent,.like Master Mind super hardware game that i lost in game where the colapse was at the end, or the lastone about komodo in a uh lgood hardware bullet time control when i search only one draw in 22.
Sorry again.
With best regards,
Pablo
I am going to do what you have said ti me, put, information in one post.
Problem is that there are some examples looking the same, but in fact difierent,.like Master Mind super hardware game that i lost in game where the colapse was at the end, or the lastone about komodo in a uh lgood hardware bullet time control when i search only one draw in 22.
Sorry again.
With best regards,
Pablo
I am thinking chess is in a coin.Human beings for ever playing in one face.Now I am playing in the other face:"Antichess". Computers are as a fortres where owner forgot to close a little door behind. You must enter across this door.Forget the front.
-
- Posts: 782
- Joined: Wed Mar 08, 2006 9:22 pm
Re: Komodo vrs Human being. Bullet time control. 2016-Only
Hello Pablo,
No problem.
Thanks.
Later.
No problem.
Thanks.
Later.
-
- Posts: 1346
- Joined: Sat Apr 19, 2014 1:47 pm
Re: Komodo vrs Human being. Bullet time control. 2016-Only
It's incredible to get a draw against Komodo in bullet time for me
-
- Posts: 708
- Joined: Mon Jan 16, 2012 6:34 am
Re: Komodo vrs Human being. Bullet time control. 2016-Only
Hi Pablo,
U and ARB the same?
U and ARB the same?
-
- Posts: 710
- Joined: Sat Dec 06, 2014 1:53 pm
Re: Komodo vrs Human being. Bullet time control. 2016-Only
http://rybkaforum.net/cgi-bin/rybkaforu ... pl?tid=468Nay Lin Tun wrote:Hi Pablo,
U and ARB the same?
-
- Posts: 1391
- Joined: Sun Mar 19, 2006 4:39 am
- Location: Colombia
- Full name: Pablo Ignacio Restrepo
Re: Komodo vrs Human being. Bullet time control. 2016-Only
Hello yurikvelo (Yuri Pylypenko).
I was studying some ARB games, and these ARB games looks better or at lest diferent, than mine, becouse I have been playing usually only in fisrt two lines.
I believe than all these games have same principle. ¨Pawns spirit¨ Like Philidor.
Best regards,
Pablo
I was studying some ARB games, and these ARB games looks better or at lest diferent, than mine, becouse I have been playing usually only in fisrt two lines.
I believe than all these games have same principle. ¨Pawns spirit¨ Like Philidor.
Best regards,
Pablo
I am thinking chess is in a coin.Human beings for ever playing in one face.Now I am playing in the other face:"Antichess". Computers are as a fortres where owner forgot to close a little door behind. You must enter across this door.Forget the front.
-
- Posts: 1391
- Joined: Sun Mar 19, 2006 4:39 am
- Location: Colombia
- Full name: Pablo Ignacio Restrepo
Re: Komodo vrs Human being. Bullet time control. 2016-Only
Hello Nay Lin Tun (Nay Lin Tun)
Like I answered to yurikvelo (Yuri Pylypenko) I was studying some ARB games, and these ARB games looks better or at lest diferent, than mine, becouse I have been playing usually only in fisrt two lines, and my more important target, is, ¨TIME¨
I dont know how to beat a super engine in a tactic battle. My technique is ¨PURE STRATEGIC, the horizont efect, and the material value algorithm of the chess computer engines. ¨
I believe than all these games have same principle. ¨Pawns spirit¨ Like Philidor.
Best regards,
Pablo
Like I answered to yurikvelo (Yuri Pylypenko) I was studying some ARB games, and these ARB games looks better or at lest diferent, than mine, becouse I have been playing usually only in fisrt two lines, and my more important target, is, ¨TIME¨
I dont know how to beat a super engine in a tactic battle. My technique is ¨PURE STRATEGIC, the horizont efect, and the material value algorithm of the chess computer engines. ¨
I believe than all these games have same principle. ¨Pawns spirit¨ Like Philidor.
Best regards,
Pablo
I am thinking chess is in a coin.Human beings for ever playing in one face.Now I am playing in the other face:"Antichess". Computers are as a fortres where owner forgot to close a little door behind. You must enter across this door.Forget the front.