Hi, can someone provide a proper android binary?
My modified source is located in the /arm sub folder.
Also, if you happen to have a different arm device, any info on the binaries in the arm folder would be helpful.
Unfortunately, I had to link them dynamically with glibc 2.7, so that may be a problem for some arm linux distros.
Many thanks in advance, here's the link:
http://pawny.netii.net/pawny_1.2.zip
Android Request
Moderators: hgm, Rebel, chrisw
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- Posts: 819
- Joined: Fri Dec 01, 2006 10:46 pm
- Location: Mountain View, CA, USA
- Full name: Aart Bik
Re: Android Request
Done. Just let me know how you want to get the binary (statically compiled).Mincho Georgiev wrote:Hi, can someone provide a proper android binary?
My modified source is located in the /arm sub folder.
Also, if you happen to have a different arm device, any info on the binaries in the arm folder would be helpful.
Unfortunately, I had to link them dynamically with glibc 2.7, so that may be a problem for some arm linux distros.
Many thanks in advance, here's the link:
http://pawny.netii.net/pawny_1.2.zip
Code: Select all
# ./pawny_1.2ab
uci
id name Pawny 1.2
id author Mincho Georgiev
option name Hash type spin default 32 min 8 max 1024
option name Reset Timer On Ponderhit type check default false
option name OwnBook type check default false
option name Ponder type check default false
uciok
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- Posts: 454
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- Location: Bulgaria
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- Posts: 819
- Joined: Fri Dec 01, 2006 10:46 pm
- Location: Mountain View, CA, USA
- Full name: Aart Bik
Re: Android Request
Done!Mincho Georgiev wrote:Thank you, Aart!
If an email works for you, email me at pawnychess@gmail.com
Much appreciated!!!
Note that I had to make minor changes in the code at a few places to make it work with Chess for Android. When parsing moves, you skip a single space with an if, which I changed to a while to account for the extra spaces Chess for Android may send (which is within the UCI specs). You may want to put a similar, or better fix in your main branch.
Code: Select all
//get rid of the next space: //get rid of the next spaces:
if(isspace(*moves)) moves++; --> while(isspace(*moves)) moves++;
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- Posts: 454
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- Location: Bulgaria
Re: Android Request
Thanks, that's obviously a logical error, I guess I didn't expect more spaces back then, wrong assumption.
I'll fix it.
I'll fix it.