Booot 6.0.2

Discussion of anything and everything relating to chess playing software and machines.

Moderators: bob, hgm, Harvey Williamson

Forum rules
This textbox is used to restore diagrams posted with the [d] tag before the upgrade.
booot
Posts: 24
Joined: Sun Jul 03, 2016 8:29 pm

Booot 6.0.2

Post by booot » Sun Jul 10, 2016 10:26 pm

Here is bugfixed version of my engine. I have made big delay between releases, so i forget how to make stable programs, sorry :-)

https://www.dropbox.com/s/55rn0sz8uzy37 ... e.rar?dl=0

No changes in engine logics, only fix some uci routines that made engine crash in x32 mode and pondering.

Frank Quisinsky
Posts: 5098
Joined: Wed Nov 18, 2009 6:16 pm
Location: Trier, Germany
Contact:

Re: Booot 6.0.2

Post by Frank Quisinsky » Tue Jul 12, 2016 2:12 am

Hi Alex,

thanks for the new Booot version.
Will be start a.s.a.p. in my Rating List.

Best
Frank
I like computer chess!

Jamal Bubker
Posts: 313
Joined: Mon May 24, 2010 2:32 pm

Re: Booot 6.0.2

Post by Jamal Bubker » Tue Jul 12, 2016 12:43 pm

Thank you Alex for releasing this new Booot version.

Your engine is really strong in Endgames !!

Frank Quisinsky
Posts: 5098
Joined: Wed Nov 18, 2009 6:16 pm
Location: Trier, Germany
Contact:

Re: Booot 6.0.2

Post by Frank Quisinsky » Tue Jul 12, 2016 12:53 pm

Code: Select all

   6 SmarThink 1.96 SSE4 x64          :  2905.60    838    60.0  241   523    74   502.5   62.4  13.62  2833.39  14.85   47.4
  25 Booot 5.2.0 x64                  :  2828.92    728    49.9  131   465   132   363.5   63.9  13.81  2829.50  14.82   47.4
Endgame move stats ... games with 100-299 moves!

Please not looking on Elo only ... engine with a high move average (normely with extrem contempt) avaid draw in the beginning, more games goes in endgame and in endgame we have more draw games ... Elo will be higher in endgames from engines avoids draw in the beginning.

Good examples:
Houdini, DiscoCheck ... extrem contempt!

But Quazar, Booot and SmarThink ... I am sure the endgame strength is real without such tricky settings. This Group of engines have a very high move average without resign mode. Again ... I believe the endgame strength is real.

Could be very interesting in my list if Booot is running ...
Place 6 is to kill ...

I am thinking that the russian programs have the good and old russian style.

:-)

Best
Frank
I like computer chess!

Jamal Bubker
Posts: 313
Joined: Mon May 24, 2010 2:32 pm

Re: Booot 6.0.2

Post by Jamal Bubker » Tue Jul 12, 2016 3:04 pm

Quazar was a promising engine indeed ...

Frank, have you got any news from Dmitriy Mozorov, Quazar 's programmer ?

I wanted to contact him about a bug in Quazar.

It doesn't recognize in endgame that sole opposite bishop of promotion square of -h or -a column against sole opponent king is draw.

It has a tendancy to enter into this endgame thinking is completely winning (we can notice it in its evaluation)

Frank Quisinsky
Posts: 5098
Joined: Wed Nov 18, 2009 6:16 pm
Location: Trier, Germany
Contact:

Re: Booot 6.0.2

Post by Frank Quisinsky » Tue Jul 12, 2016 3:29 pm

Jamal,

no, never I had contacts with him by mail or slow mail!

Best
Frank
I like computer chess!

Jamal Bubker
Posts: 313
Joined: Mon May 24, 2010 2:32 pm

Re: Booot 6.0.2

Post by Jamal Bubker » Tue Jul 12, 2016 4:19 pm

Thanks for your reply Frank :D

booot
Posts: 24
Joined: Sun Jul 03, 2016 8:29 pm

Re: Booot 6.0.2

Post by booot » Tue Jul 12, 2016 7:37 pm

Thank you Jamal!
I hope Booot will be stronger in next versions and not only in endgames :-)

Wolfgang
Posts: 353
Joined: Fri May 12, 2006 11:08 pm

Re: Booot 6.0.2

Post by Wolfgang » Wed Jul 13, 2016 11:21 pm

CEGT 40/4 test can be followed here:

http://cegt.forumieren.com/t634-testing-booot-6-0-1-x64

For our 5'+3" list with Ponder=ON we will of course use version 6.0.2

Or the one which is actual then... :D
Best
Wolfgang
CEGT-Team

jpqy
Posts: 528
Joined: Thu Apr 24, 2008 7:31 am
Location: Belgium

Re: Booot 6.0.2

Post by jpqy » Mon Aug 08, 2016 8:09 am

Thanks Alex for your engine :!:

Is it possible to get a bmi2 compile from booot 6.0.2

Kind regards,
JP.

Post Reply