Hi, I have made a new UCI engine Blitzkrieg. Should be around 2000-2200 ELO, but I want to get a more accurate ELO. How do I submit this engine to the CCRL rating lists?
Link: https://github.com/rianneogi/Blitzkrieg ... xe%20files
Blitzkrieg Best.exe is the strongest version so far.
New Engine: Blitzkrieg
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Re: New Engine: Blitzkrieg
Hi,MathAddict wrote:Hi, I have made a new UCI engine Blitzkrieg. Should be around 2000-2200 ELO, but I want to get a more accurate ELO. How do I submit this engine to the CCRL rating lists?
Link: https://github.com/rianneogi/Blitzkrieg ... xe%20files
Blitzkrieg Best.exe is the strongest version so far.
we'll test it soon.
Graham.
gbanksnz at gmail.com
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- Full name: Guenther Simon
Re: New Engine: Blitzkrieg
What's the difference to version 336? I am asking because I see noMathAddict wrote:Hi, I have made a new UCI engine Blitzkrieg. Should be around 2000-2200 ELO, but I want to get a more accurate ELO. How do I submit this engine to the CCRL rating lists?
Link: https://github.com/rianneogi/Blitzkrieg ... xe%20files
Blitzkrieg Best.exe is the strongest version so far.
commits after 336 too.
Blitzkrieg is already since the start of the new XB/UCI chronology listed there.
http://rwbc-chess.de/chronology.htm
Normally you don't have to submit your engine to CCRL, if it is already
known. I guess they have not enough testers, but actively asking here
should help somehow. Good luck!
Guenther
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Re: New Engine: Blitzkrieg
Always seems to be an issue unfortunately.Guenther wrote:...I guess they have not enough testers...Guenther
gbanksnz at gmail.com
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Re: New Engine: Blitzkrieg
Shifing an int by 48 results in undefined behavior, so:
I am quite sure that you meant this also:
Code: Select all
Bitset TTRandom()
{
unsigned long long r0 = rand(), r1 = rand(), r2 = rand(), r3 = rand();
return (r0| (r1<<16ULL) | (r2<<32ULL) | (r3<<48ULL));
}
Code: Select all
int lastOf(Bitset b)
{
for(int i = 0; i<64; i++)
{
if((b&0x8000000000000000)==1)
{
return 63-i;
}
b <<= 1; // Compare this line with your code
}
return -1;
}
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
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Re: New Engine: Blitzkrieg
... or even like this, more correct version:Dann Corbit wrote:I am quite sure that you meant this also:
Code: Select all
int lastOf(Bitset b) { for(int i = 0; i<64; i++) { if((b&0x8000000000000000)==1) { return 63-i; } b <<= 1; // Compare this line with your code } return -1; }
Code: Select all
int lastOf(Bitset b)
{
for(int i = 0; i<64; i++)
{
if((b&0x8000000000000000)!=0) // !!
{
return 63-i;
}
b <<= 1; // Compare this line with your code
}
return -1;
}
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Re: New Engine: Blitzkrieg
Sorry, I do not like this name.MathAddict wrote:Hi, I have made a new UCI engine Blitzkrieg. Should be around 2000-2200 ELO, but I want to get a more accurate ELO. How do I submit this engine to the CCRL rating lists?
Link: https://github.com/rianneogi/Blitzkrieg ... xe%20files
Blitzkrieg Best.exe is the strongest version so far.
Werner
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Re: New Engine: Blitzkrieg
Also I don't like the sequence of ors, xor would be better here (or at least masking before ors).Dann Corbit wrote:Shifing an int by 48 results in undefined behavior, so:
Code: Select all
Bitset TTRandom() { unsigned long long r0 = rand(), r1 = rand(), r2 = rand(), r3 = rand(); return (r0| (r1<<16ULL) | (r2<<32ULL) | (r3<<48ULL)); }
Microsoft rand returns 15 bits only IIRC, so best would be to use 5 rands and shifting by 15, 30 etc.
Even better would be to use some high quality PRNG because microsoft crt uses a stupid LCG that's not much random; but for zobrist keys it'd probably do.
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Re: New Engine: Blitzkrieg
Build 336 is "No longer sorts in quiescence"Guenther wrote:What's the difference to version 336? I am asking because I see noMathAddict wrote:Hi, I have made a new UCI engine Blitzkrieg. Should be around 2000-2200 ELO, but I want to get a more accurate ELO. How do I submit this engine to the CCRL rating lists?
Link: https://github.com/rianneogi/Blitzkrieg ... xe%20files
Blitzkrieg Best.exe is the strongest version so far.
commits after 336 too.
Guenther
Thanks, I fixed that.Shifing an int by 48 results in undefined behavior, so:
lastOf is not used anywhere in the code so I'm in the clear there.I am quite sure that you meant this also
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Re: New Engine: Blitzkrieg
Sorry I don't understand. The lastest source is for build 336.MathAddict wrote:MathAddict wrote: Blitzkrieg Best.exe is the strongest version so far.Build 336 is "No longer sorts in quiescence"Guenther wrote: What's the difference to version 336? I am asking because I see no
commits after 336 too.
Guenther
What version is 'Best'? If people want to test your program normally
they attach a (given) version number for later comparisons.
Edit:
Ok, I see now that the 'best' version internally is build 327,
but only after downloading...
More important though is that it crashes soon after the 'go' command
on my machine => Win7 64 Quadcore from 2009.
Could you create also compiles for older 64 bit machines w/o bmi2 or popcnt instructions?