OK, here are the final ... will be available March 07th, 2017.
At the moment the last 4.500 komodo analysis are still running!
- changed time for analyses to 1 minute per position!
- 18 days one engine have to analyse around 26.000 positions.
- for 10 engines around 6 months!
- older important files from Stockfish and Komodo analysis before project start I added in an additional directory. So the informtion what I do before isn't lost later.
Enough ... all is quiet clear for myself.
During the project time I can work on the opening books I have interest to create.
Best
Frank
Code: Select all
Development of a basic database in *.pgn file format
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Time of project: ~ 6-8 months
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You can find here a collection of selected "FCP Rating List" games (~ 80%), newer missed
grandmasters theory games from 2014-2016 (~ 5%) and additional game material on rare
opening lines which I haven't at first (~ 15%).
Games are from selected "FCP Rating List" material based on my own "FCP Live Book", that
were under many years of development. With my own "FCP Live Book" engines try to find often
new lines on its own after the end of ECO code lines.
Summarized, my basics comes from:
- high quality TOP-50 computer chess games on Intel® Core™ i7-4770K hardware with 4Ghz and
40 moves in 10 minutes with an Elo average from around ~ 2950-2975.
Please have a look under: http://www.amateurschach.de/main/_conditions.htm
80% of these material aren't susceptible for fast 3-fold-repetition.
- high quality correspondence games
- high quality grandmaster games
I am working most of times with Chessbase & TWIC databases.
Before I start the project, alpha.pgn was cleaned and where analyzed with:
1. Stockfish January 16th, 2017 BMI2 x64
2. Komodo 10.3 BMI2 x64
- Intel® Core™ i7-4770K, 4.1 GHz
- 4 cores, used 8 cores (4x Hyperthreading)
- Windows 7 Professional x64
- 2Gb for hash tables
- 30 seconds per end position
- eval = 0.50 / -0.30
Note: The files are inside in download directory but not important for further statistics.
Main interest:
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- a strong PGN database for engine-engine matches / tourneys / rating list systems.
- a strong PGN database for openings book developers.
- a strong PGN database for Arena Chess GUI "PGN-Random" feature.
- a strong PGN database for building test-sets for engine research.
- opening book in Shredder Classic GUI *.bkt format
I am still working on it!
- opening book in Polyglot format (will be later available).
- opening book for Wasp by John Stanback (will be later available).
Additional information:
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- "move transpositions" are included (important for opening book developers).
- length of lines = 3 moves after the ECO code was formed, minimal 4-6 moves.
Please have a look in the file: eco-codes-length_for-alpha-files.txt
- nevertheless, enough _balanced_ lines to all 500 ECO codes are inside in alpha.pgn.
Note: To many of ECO codes it isn't easy to find _balanced_ lines!
Good examples: A51, A59, A64, A74, B85, C38, C58, C74, D62, E80, E85, E87
"Let's find the engines better theory moves"
Current status
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10 engines will be analysed the same alpha.epd
alpha.epd = without doubles (move-transpositions)
alpha.pgn = without doubles (move-transpositions)
basics.pgn = with move-transpositions (important for opening books)
- Intel® Core™ i7-5930K, 4.0 GHz
- 6 cores, used 10 cores (4x Hyperthreading)
- Windows 10 Professional x64
- 4Gb for hash tables
- 60 seconds per end position
v01 : Houdini 5.01 Pro x64, still running!
v02 : Shredder X x64
v03 : Fizbo X BMI2 x64
v04 : Fire X POP x64
v05 : Andscacs X BMI2 x64
v06 : Chiron X x64
v07 : Booot X POP x64
v08 : Wasp X BMI2 x64
v09 : Stockfish X BMIT x64
v10 : Komodo X BMI2 x64
= 26.000 positions x 1 minute x 10 engines = 260.000 minutes
= 260.000 minutes : 60 (in hours) : 24 (in days) = 180,55 days analyze time
= 18,05 days for a final engine result!
Used material:
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- International opening keys by Sergiu Samarian, ISBN: 3-88805-299-8
- Small Encyclopedia of chess openings, ISBN: 978-86-7297-060-9
- eco.pgn by David J. Barnes, https://www.cs.kent.ac.uk/people/staff/djb/pgn-extract/
- Tools: 40H chess tools by Norm Pollock, http://40h.000webhostapp.com/
epdorder.exe, epdfin.exe, ecolist.exe. truncate.exe, summary.exe, others ...
- Tool: PGN Extract by David J. Barnes, https://www.cs.kent.ac.uk/people/staff/djb/pgn-extract/
- Tool: ELOstat by Dr. Frank Schubert, http://www.amateurschach.de/main/_download.htm
- Tools by Ferdinand Mosca, http://www.amateurschach.de/main/_download.htm
- Program: Chessbase 14, http://www.chessbase.com
- Program: Shredder 13 by Stephan Meyer-Kahlen, http://www.shredderchess.com
- Program: Notepad ++ by Dan Ho, https://notepad-plus-plus.org/
- OS: Windows 10 Professional x64, Windows 7 Professional x64
- Engines for analyses, http://www.amateurschach.de/main/_engines.htm
Helping persons:
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- Norm Pollock, USA
without Norm and his tools and helps all isn't possible!
- Ferdinand Mosca, Philippines
Created a game extractor program to extract games in pgn format from a given pgn file
and epd file with analysis or ce opcode.
- Timo Haupt, Germany
will be checked by engines reject lines!
Other helps are welcome anytime!
March 05th, 2017 (11:00)
Frank Quisinsky, Trier (Germany)