New engine: belofte

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ydebilloez
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Re: New engine: belofte

Post by ydebilloez » Mon Jan 20, 2020 3:12 pm

Dear Roland,
I would be interested to compile it by myself for Windows, but my last attempts were unsuccessful. Could you explain how you compiled it?
I had to make some changes in the code, of which 99% committed, that allowed to compile under DevC++. If you get the latest version from the git repository, you should be close.
Estimated time for move: 1
<-- force
--> move
--> 0-1 {White resigns}
The error you get is "by design". The thread reading the time is killing off the search thread before it can store a move. Try moving at a slower pace than 1" per move until I fixed the design error.

As a bug-free program should not have bugs by design, I will try to fix. I will try to keep the windows version up to par with each update.

Meanwhile, I am interested in finding 'bad' programs to pair belofte. I want to benchmark its improvements along the way. If your engines Alouette, Enxadrista and Ram are bad enough, could you please share where I can get them? If it were a linux binary, even the better.

Merci,
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Yves De Billoëz
Yves at macchess.internetcontact.be

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Roland Chastain
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Re: New engine: belofte

Post by Roland Chastain » Mon Jan 20, 2020 5:12 pm

Hello Yves!

Thank you for your answer. I will made a compilation test under Windows with your latest code.
ydebilloez wrote:
Mon Jan 20, 2020 3:12 pm
Meanwhile, I am interested in finding 'bad' programs to pair belofte. I want to benchmark its improvements along the way. If your engines Alouette, Enxadrista and Ram are bad enough, could you please share where I can get them? If it were a linux binary, even the better.
To save you time, I made a package with what I have in that category.

Belofte partners (Linux 64 binaries)
Alouette 0.0.8
Alouette 0.0.9 (includes a random mover)
Iota 0.1
N.E.G. 1.3
Ram 2.0
Sachy 0.1
Sachy 0.2
Zoe
Regards.

Roland

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Roland Chastain
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Re: New engine: belofte

Post by Roland Chastain » Tue Jan 21, 2020 9:26 am

It seems that Belofte 0.9.8 is stronger than all the partners that I selected yesterday. :)

But I have the impression that the Windows version is relatively weaker than the Linux version (unless it is my tests which are false). I don't get the same hierarchy under Windows and under Linux, I don't know why. :|

So I added new partners to my package (same link).

P.-S. Your Windows binary is big. Did you compile in debug mode?

ydebilloez
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Re: New engine: belofte

Post by ydebilloez » Tue Jan 21, 2020 9:30 pm

Dear Roland,
Roland Chastain wrote:
Tue Jan 21, 2020 9:26 am
It seems that Belofte 0.9.8 is stronger than all the partners that I selected yesterday. :)
Thanks for your effort. I expect Belofte 0.9.8 to be in the 1100-1400 range, just expect, will have to wait for its inclusion in CCRL and the like.
I am trying to understand the STS test suite or Arena test to evaluate it properly.
Roland Chastain wrote:
Tue Jan 21, 2020 9:26 am
But I have the impression that the Windows version is relatively weaker than the Linux version (unless it is my tests which are false). I don't get the same hierarchy under Windows and under Linux, I don't know why. :|
The windows version was compiled with DevC++, no C++ 11 optimizations, and symbols included. My windows binary is compiled 32bit compared to 64 bit for linux. I also use pthread library on linux, not sure DevC++ does it properly on windows. Only the memory footprint should be different.... but all this just doesn't explain anything right now. To be investigated.
Roland Chastain wrote:
Tue Jan 21, 2020 9:26 am
So I added new partners to my package (same link).
Thanks. Updated the engines.json file to reflect the engines you shared.
Roland Chastain wrote:
Tue Jan 21, 2020 9:26 am
P.-S. Your Windows binary is big. Did you compile in debug mode?
No, but I included in the last commit a new version with strip symbols, still 4 times the size of the linux version but 50% less than before. Not sure what library got linked. I lost my Visual C++ compiler which should give better results.

Ps: I couldn't get the debugger working under windows. zlib.dll or something alike missing.... but that's another story.
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Yves De Billoëz
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ydebilloez
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Re: New engine: belofte

Post by ydebilloez » Thu Feb 06, 2020 2:09 am

Belofte 0.9.10 released. Linux x64 and win32 binaries. Annoying bug in windows crashing the engine on ? command is gone.
Against 0.9.8, it is somewhat less performant (same evaluation but slower due to added logic), but against other engines it performs about 80 elo stronger.

Bugs mentionned about when playing at bullet speed should be resolved (I hope so). Theoretical draw end position and threefold should be solved.
Thanks to the guys on freenode ##chessprogramming for their hints on zobrist... did implement zobrist with part of the key based on actual board information.

Here some results.

Code: Select all

Rank Name                          Elo     +/-   Games   Score   Draws
   1 Deepov 0.4.1                  512     160     120   95.0%    3.3%
   2 Cinnamon                      390      97     120   90.4%    9.2%
   3 Raven                         245      77     120   80.4%    5.8%
   4 Belofte current               104      62     120   64.6%    9.2%
   5 Iota.01                        95      59     120   63.3%   16.7%
   6 Belofte 0.9.8                  67      57     120   59.6%   20.8%
   7 Hippocampe.0.4.2              -32      59     120   45.4%   12.5%
   8 Moustique64.0.3               -61      58     120   41.3%   17.5%
   9 Neg.1.3                      -108      61     120   35.0%   13.3%
  10 Alouette64.0.0.9             -111      61     120   34.6%   14.2%
  11 NEG                          -158      66     120   28.7%    9.2%
  12 Random64.009                 -352     100     120   11.7%    3.3%
  13 Sachy.0.2                    -inf     nan     120    0.0%    0.0%
Finished match
Next on the roadmap: mac compile, endgame improvement, uci, transposition table, improving playing strength ...
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Yves De Billoëz
Yves at macchess.internetcontact.be

ydebilloez
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Re: New engine: belofte

Post by ydebilloez » Wed Feb 12, 2020 11:14 am

New release 0.9.12 both in Win32 and Linux64 posted on https://sourceforge.net/projects/belofte/. Correction on Quiescence resulting in good improvement in strength.
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Yves at macchess.internetcontact.be

Gabor Szots
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Re: New engine: belofte

Post by Gabor Szots » Thu Feb 13, 2020 7:22 pm

ydebilloez wrote:
Wed Feb 12, 2020 11:14 am
New release 0.9.12 both in Win32 and Linux64 posted on https://sourceforge.net/projects/belofte/. Correction on Quiescence resulting in good improvement in strength.
Hello Yves,

I am very glad to hear you have made good progress. That encouraged me to start a tournament with your engine.

Am I right assuming that Belofte does not use hash tables? Also, does it require command line parameters? I have not found instructions.

Gabor
Gabor Szots
CCRL testing group

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