It is a decreased reduction (in very specific circumstances).Eelco de Groot wrote:Also a very nice patch from VoyagerOne and it's a reduction so I was wrong that Stockfish is reducing enough for the moment.
Latest patch to SF looks very promising
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Re: Latest patch to SF looks very promising
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Re: Latest patch to SF looks very promising
Ah, so it is a relative extension in a way. Was I right after all in a way. Am still working on my extension. But these numbers of games needed to prove anything, more than 80.000... I think most single authors would have given up before reaching enough games, because it was negative for a time too. Who has the computing power to run that many games... I think, of the top three engines now, I don't know about Shredder for instance, or if Vas still has all those computers with open cases and with huge fans in front, in his bedroom, to test a Fritz 16, but I think of the top three only Komodo has all its testing "inhouse", at Mark's and Larry Kaufman's desktops.
Debugging is twice as hard as writing the code in the first
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan
place. Therefore, if you write the code as cleverly as possible, you
are, by definition, not smart enough to debug it.
-- Brian W. Kernighan