Lucas Chess new version 11

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lukasmonk
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Lucas Chess new version 11

Post by lukasmonk » Wed Nov 01, 2017 10:45 pm

I have published version 11 of the GUI Lucas Chess.

A list of the novelties can be consulted at: http://lucaschess.blogspot.com.es/2017/ ... anges.html

And in a better way, if you know French: http://lucaschess.blogspot.com.es/2017/ ... loyau.html

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AdminX
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Re: Lucas Chess new version 11

Post by AdminX » Thu Nov 02, 2017 7:53 am

Thank you, that is a fantastic program you have created. I enjoy the chess problems given a the start of the app.

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"Good decisions come from experience, and experience comes from bad decisions."
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jpqy
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Location: Belgium

Re: Lucas Chess new version 11

Post by jpqy » Thu Nov 02, 2017 8:56 am

Wow..does now play eng-eng games also..asked years for that!

Wil download and test out..

Thanks for this fantastic project Lucas :!:

JP.

Norbert Raimund Leisner
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Location: Augsburg - Germany

Re: Lucas Chess new version 11

Post by Norbert Raimund Leisner » Thu Nov 02, 2017 9:17 am


Norbert Raimund Leisner
Posts: 1643
Joined: Tue May 20, 2008 2:57 pm
Location: Augsburg - Germany

Re: Lucas Chess new version 11 - problem with Node.js-JSUCI?

Post by Norbert Raimund Leisner » Sun Nov 05, 2017 11:31 am

Hello,

I tried to embed Lozza.js https://plus.google.com/u/0/+ColinJenki ... guyzPn28Gg and tomitankChess.js https://github.com/tomitank/tomitankChess into Lucas Chess GUI http://lucaschess.pythonanywhere.com/ > tick on play > section tools > engines > external engines > new > path to Node.js https://nodejs.org/en/ > then command - file: node.exe

argument tomitankChess.js respectively lozza.js,
but nothing happened, it appears only a green rectangle with 3 cogwheels and the inscription "one moment, please" and the GUI hangs (up) itself.

Same procedure with JSUCI https://sourceforge.net/projects/jsuci/ and rapspeed.js commandline parameter https://github.com/Thibor/Rapspeed/

Can you please try out Lucas GUI with these JavaScript engines too?

Does this interface possess a debug file like Arena, ChessGUI, WinBoard Interface to reproduce what is going wrong during the implementation?

Best wishes,
Norbert

lukasmonk
Posts: 45
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Location: Spain
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Re: Lucas Chess new version 11 - problem with Node.js-JSUCI?

Post by lukasmonk » Sun Nov 05, 2017 9:29 pm

Norbert Raimund Leisner wrote:Hello,

I tried to embed Lozza.js https://plus.google.com/u/0/+ColinJenki ... guyzPn28Gg and tomitankChess.js https://github.com/tomitank/tomitankChess into Lucas Chess GUI http://lucaschess.pythonanywhere.com/ > tick on play > section tools > engines > external engines > new > path to Node.js https://nodejs.org/en/ > then command - file: node.exe

argument tomitankChess.js respectively lozza.js,
but nothing happened, it appears only a green rectangle with 3 cogwheels and the inscription "one moment, please" and the GUI hangs (up) itself.

Same procedure with JSUCI https://sourceforge.net/projects/jsuci/ and rapspeed.js commandline parameter https://github.com/Thibor/Rapspeed/

Can you please try out Lucas GUI with these JavaScript engines too?

Does this interface possess a debug file like Arena, ChessGUI, WinBoard Interface to reproduce what is going wrong during the implementation?

Best wishes,
Norbert


Hi Norbert, I have been able to install them as external engines, since they understand the command uci. But it is impossible to play against them, because they don't follow UCI protocol specifications.
I´ll try to add a log file.

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