LC0 (Big Net in case you were wondering) works fine in Aquarium as an analysis engine, but not as an IDeA engine. It just doesn't start.
Does anyone know why and if something can be done to change it?
LC0 as an IDeA engine
Moderators: hgm, Rebel, chrisw
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Re: LC0 as an IDeA engine
maybe idea is coded to the CPU? only reason i can think of if it works in the GUI
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Re: LC0 as an IDeA engine
I think it must be to do with the way the engine and the GUI communicate. Perhaps an IDeA engine needs to send / receive an extra instruction to start?
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Re: LC0 as an IDeA engine
I have heard in some setups, picochess comes to mind, that the weights file must be placed in the directory as the GUI ( or pseudo GUI in the case of picochess). Not sure if that's the fix for you or not.
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Re: LC0 as an IDeA engine
The engine works fine in this GUI (Aquarium, Sandbox) so there’s nothing exceptional about the way it works, but for some reason it just doesn’t get started in IDeA.
Maybe there’s some kind of timeout issue perhaps.
Maybe there’s some kind of timeout issue perhaps.
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Re: LC0 as an IDeA engine
For IDeA to build its tree properly, the engine used must support "Exclude Move".
Marek Soszynski
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Re: LC0 as an IDeA engine
Thank you.Marek Soszynski wrote: ↑Fri Jul 27, 2018 9:00 am For IDeA to build its tree properly, the engine used must support "Exclude Move".
For now then there's no way of using LC0 I think.
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Re: LC0 as an IDeA engine
You should write to the developers to implement “exclude move” option.
They can do it after the “ponder on” option is ready.
They can do it after the “ponder on” option is ready.
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Re: LC0 as an IDeA engine
The best is to open an issue on github here: https://github.com/LeelaChessZero/lc0/issues
And possibly ping SashaMN directly, who implemented similar functionality (searchmoves) here: https://github.com/LeelaChessZero/lc0/pull/40