See
https://github.com/sandermvdb/chess22k/ ... s/tag/1.11
One improvement which is also visible in the matches is that it now better understands when to move the king-shielding pawns forward. This is the result of having separate midgame and endgame pawn-shield scores. I am not a chess expert, but to me the games are becoming more and more interesting
Btw, the binary is build using Java 10.
chess22k 1.11 released
Moderators: hgm, Rebel, chrisw
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Re: chess22k 1.11 released
Awesome! One of my favorite engines that will probably promote to the Super League next season
Follow my tournament and some Leela gauntlets live at http://twitch.tv/ccls
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Re: chess22k 1.11 released
Thanks Sander.
Should be interesting to see the difference in its play.
Should be interesting to see the difference in its play.
gbanksnz at gmail.com
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Re: chess22k 1.11 released
Very nice. Thanks Sander!
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Re: chess22k 1.11 released
Thanks Sander,
can you please describe how to install your engine inside the Shredder GUI?
best wishes
Werner
can you please describe how to install your engine inside the Shredder GUI?
best wishes
Werner
Werner
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Re: chess22k 1.11 released
Hi Werner,
This is how I do it. Create a .eng file which contains the following lines:
Of course you have to use your own java path and the path to your chess22k jar file.[ENGINE]
Name=chess22k 1.11 64-bit
Author=Sander Maassen vd Brink
Filename=c:\Program Files\Java\jre-10.0.1\bin\java.exe
Parameter=-Xmx1024M -jar e:\Sakk\UCI-engines\chess22k\chess22k-1.11.jar
Gabor Szots
CCRL testing group
CCRL testing group
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Re: chess22k 1.11 released
Thanks Gabor,
it works now in the Shredder GUI too.
Installation in Arena was easier, as you can use a start.bat containing
java -Xmx512M -jar chess22k-1.11.jar uci
it works now in the Shredder GUI too.
Installation in Arena was easier, as you can use a start.bat containing
java -Xmx512M -jar chess22k-1.11.jar uci
Werner
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Re: chess22k 1.11 released
Using Arena you could just select the .jar file
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Re: chess22k 1.11 released
Apparently that improvement manifests itself in the results too.sandermvdb wrote: ↑Wed Sep 05, 2018 7:50 pm See
https://github.com/sandermvdb/chess22k/ ... s/tag/1.11
One improvement which is also visible in the matches is that it now better understands when to move the king-shielding pawns forward. This is the result of having separate midgame and endgame pawn-shield scores. I am not a chess expert, but to me the games are becoming more and more interesting
Btw, the binary is build using Java 10.
Gabor Szots
CCRL testing group
CCRL testing group