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Re: 7 Man Syzygy and SSD

Posted: Wed Aug 07, 2019 12:27 am
by Zenmastur
syzygy wrote: Tue Aug 06, 2019 11:34 pm
Zenmastur wrote: Tue Aug 06, 2019 9:19 am
syzygy wrote: Tue Aug 06, 2019 12:49 am
Zenmastur wrote: Sun Aug 04, 2019 5:11 pm By far the majority of the conversions from one EGTB to another occur by a piece being removed from the game due to capture. A quick look at game databases shows something like 85%+ will convert by captures.
Just as chess is about reaching a winning pawn endgame, so are pawn endgames about getting a pawn to promote.
Nice strawman!

But I don't believe it's true. Direct mating attacks, capturing pieces to gain a decisive material advantage, perpetual checks, three-move repetitions, and stalemates are all valid motifs in the endgame.
Fine, so you don't really know much about chess. Then we can end the conversation here.
Really? YOU don't know anything about me!

Is that the best you can do? You can't find any supporting evidence for your position so you resort to ad hominem attacks?

What a joke!

I agree though, if you aren't willing to add anything to the conversation other than personal attacks there is no point in continuing!

Regards,

Zenmastur

Re: 7 Man Syzygy and SSD

Posted: Wed Aug 07, 2019 1:04 am
by duncan
Zenmastur wrote: Sun Aug 04, 2019 5:11 pm

You seem to be saying that there is low/no correlation correlation between the number of TB hits that occur in the search and what shows up on the board. I'm not buying it. I'm assuming that what appears on the board has a VERY high correlation with what appeared in the search. But, if you have evidence to the contrary I'd be happy to consider it.
You seem to be quite happy to 'take on' the world's biggest expert in creating a compact 7 piece tablebase.

Perhaps you could adopt a more respectful tone, then maybe we could all learn something useful.

Re: 7 Man Syzygy and SSD

Posted: Wed Aug 07, 2019 1:40 am
by syzygy
Zenmastur wrote: Wed Aug 07, 2019 12:27 am
syzygy wrote: Tue Aug 06, 2019 11:34 pm
Zenmastur wrote: Tue Aug 06, 2019 9:19 am
syzygy wrote: Tue Aug 06, 2019 12:49 am
Zenmastur wrote: Sun Aug 04, 2019 5:11 pm By far the majority of the conversions from one EGTB to another occur by a piece being removed from the game due to capture. A quick look at game databases shows something like 85%+ will convert by captures.
Just as chess is about reaching a winning pawn endgame, so are pawn endgames about getting a pawn to promote.
Nice strawman!

But I don't believe it's true. Direct mating attacks, capturing pieces to gain a decisive material advantage, perpetual checks, three-move repetitions, and stalemates are all valid motifs in the endgame.
Fine, so you don't really know much about chess. Then we can end the conversation here.
Really? YOU don't know anything about me!

Is that the best you can do? You can't find any supporting evidence for your position so you resort to ad hominem attacks?
Well, I am just not interested in you. You always have a lot to write, but there is never much that makes sense to me.

Re: 7 Man Syzygy and SSD

Posted: Thu Aug 08, 2019 10:07 pm
by Zenmastur
duncan wrote: Wed Aug 07, 2019 1:04 am
Zenmastur wrote: Sun Aug 04, 2019 5:11 pm

You seem to be saying that there is low/no correlation correlation between the number of TB hits that occur in the search and what shows up on the board. I'm not buying it. I'm assuming that what appears on the board has a VERY high correlation with what appeared in the search. But, if you have evidence to the contrary I'd be happy to consider it.
You seem to be quite happy to 'take on' the world's biggest expert in creating a compact 7 piece tablebase.
Your right I am!
Perhaps you could adopt a more respectful tone, then maybe we could all learn something useful.
I don't see any reason to show respect to someone that has gone out of their way to insult my intelligence for no apparent reason.

If you want to be led around with a set of blinders by someone that doesn't care if you fall off a cliff, be my guest. I don't plan to any time soon. And I have no clue why you think adopting a “more respectful tone” has anything to do with learning.

I guess it never occurred to you that the reason he chose to insult me instead of pointing out why the examples I gave aren't representative of reality is because he's wrong and he knows it. If I were wrong he would be ALL ABOUT pointing out why I was wrong and more than happy to mock me afterwards. Even more important, no one twisted his arm to enter the conversation. If he didn't want to participate or add anything to the conversation all he had to do was to start reading the next thread. So one wonders what the point was of him responding if didn't have any information to add to the conversation? Strikes me as kind of odd behavior!

Since all we see from him is the "mocking part" it safe to conclude he's as FOS as a Christmas turkey. I know that's true because unlike you I actually tested my theories. He's never going to admit he's wrong because he's too stubborn, prideful, AND WAY too worried about his reputation!

So, if you think he deserves respect then you can bow down and worship him all you want. Just don't expect me to join you any time soon!

Regards,

Zenmastur

Re: 7 Man Syzygy and SSD

Posted: Thu Feb 13, 2020 12:06 pm
by Scacchista1977
hi all, does anyone have information on which syzygy 7 man are most frequently used by engines?

Re: 7 Man Syzygy and SSD

Posted: Thu Feb 13, 2020 12:32 pm
by Hai
Use some 7-man syzygy with the SmallFish Chess for Stockfish app.

If someone has Cfish 11 or Asmfish 11 ready, please sent it to the SmallFish developer, he is waiting.

Re: 7 Man Syzygy and SSD

Posted: Thu Feb 13, 2020 1:09 pm
by Scacchista1977
I Re-ask the question more clearly: I would like to download some syzygy 7man in a 2TB ssd, which one do you recommend to download?

Re: 7 Man Syzygy and SSD

Posted: Thu Feb 13, 2020 1:27 pm
by MikeB
Scacchista1977 wrote: Thu Feb 13, 2020 1:09 pm I Re-ask the question more clearly: I would like to download some syzygy 7man in a 2TB ssd, which one do you recommend to download?
You are so close. ;>)

Start at page 1 of this thread. That is what this thread was initially about.

Re: 7 Man Syzygy and SSD

Posted: Fri Nov 20, 2020 11:52 pm
by yurikvelo
Zenmastur wrote: Tue Jul 30, 2019 9:36 pm most important first. Importance is given by the size of the files divided by the number of times an endgames is seen in the database.

Code: Select all

                                                        SUM   		Number/
		Pieces	# in DB	  %	  SUM	  %	GB	 Gb	per MB
1	4+3	krppkrp	165,068	2.33%	165,068	26.21%	2.3	2.326	70.962
2	4+3	kpppkpp	60,353	0.85%	225,421	35.79%	4.4	2.107	28.639
3	5+2	krpppkr	20,016	0.28%	245,437	38.97%	5.5	1.076	18.606
4	5+2	kppppkp	3,933	0.06%	249,370	39.59%	5.8	0.337	11.672
5	5+2	kqpppkp	1,934	0.03%	251,304	39.90%	6.0	0.189	10.231
6	4+3	kqppkpp	7,116	0.10%	258,420	41.03%	8.1	2.110	3.373
KRPPvKRP.rtbw = 23.261 Gb (not 2.326)
7.0962 per MB (5th place)

Re: 7 Man Syzygy and SSD

Posted: Sun Nov 22, 2020 6:02 am
by MikeB
yurikvelo wrote: Fri Nov 20, 2020 11:52 pm
Zenmastur wrote: Tue Jul 30, 2019 9:36 pm most important first. Importance is given by the size of the files divided by the number of times an endgames is seen in the database.

Code: Select all

                                                        SUM   		Number/
		Pieces	# in DB	  %	  SUM	  %	GB	 Gb	per MB
1	4+3	krppkrp	165,068	2.33%	165,068	26.21%	2.3	2.326	70.962
2	4+3	kpppkpp	60,353	0.85%	225,421	35.79%	4.4	2.107	28.639
3	5+2	krpppkr	20,016	0.28%	245,437	38.97%	5.5	1.076	18.606
4	5+2	kppppkp	3,933	0.06%	249,370	39.59%	5.8	0.337	11.672
5	5+2	kqpppkp	1,934	0.03%	251,304	39.90%	6.0	0.189	10.231
6	4+3	kqppkpp	7,116	0.10%	258,420	41.03%	8.1	2.110	3.373
KRPPvKRP.rtbw = 23.261 Gb (not 2.326)
7.0962 per MB (5th place)
Perhaps the rating scale should not be linear, there is no question in my mind that krppkrp is the most important in the 7 man set , just as krpkr was the most important in the 5 man set,. It is the most important due to the "trickiness" and the frequency. I was doing some testing on EGTB's and many of then are solved by today's engines without any tablebases. krppkrp is the hardest for any engine to solve without egtb, based on over 30 years of observation ( and some testing ), intuition and some conjecture, ymmv.