Vajolet2 2.7 release

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elcabesa
Posts: 806
Joined: Sun May 23, 2010 11:32 am
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Vajolet2 2.7 release

Post by elcabesa » Wed Apr 03, 2019 8:32 pm

With pleasure I'd like to announce the release of Vajolet2 2.7

Vajolet can be downloaded on github Release page

from my onw testing I hope in an increment of 10, maybe 20 Elo Point

below the long release note from github page:

Code: Select all

release note 2.7

fix:
  2.6 crash debug
  wrong scores when draw is reached
  syszygy in search
  contempt code
  multiPV fix
  futility pruning
  moveIsLegal
  multithread debugging
  time manager for very short time  (lost on time)
  ttdepth
  openingbook management
  
move ordering:
  better improve move list update
  improve quiet move history
  add capture history
  improve counter move
  pvlineFollower Debug
  window quit signal handler
  
eval:
  king safety
  
search:
  improve futilityMoveCount
  improve search when the game has been won
  reduced score range of mate
  multithread vote system
  add improving framework
    lrm
    futility
    futilityMoveCount
  probcut
  simplify razor

time management
  timemanager debug and rewrite
  
general:
  add UseHashInPerft options & transpostion refactor
  add uciLoggerClass
  implemented semantic versioning
  reduce verbosity command
  remove uci score cap
  add command line bench calc
  refactor multithread code
  very big code and design refactor
  update build scripts
  benchmark refactor
  make evaluation simmetrical
  add integration tests
  make code ONE_PLY indipendent
  uci command refactor
  perft refactor
  
CI/CD
  restore travis builds
  restore coverage
  add integration tests
  plantuml docs


Gabor Szots
Posts: 222
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Location: Szentendre, Hungary
Full name: Gabor Szots

Re: Vajolet2 2.7 release

Post by Gabor Szots » Wed Apr 03, 2019 8:38 pm

Thank you, Marco. It's hard to make progress when you are already so strong but you manage nicely.
Gabor Szots
CCRL testing group

elcabesa
Posts: 806
Joined: Sun May 23, 2010 11:32 am
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Re: Vajolet2 2.7 release

Post by elcabesa » Wed Apr 03, 2019 8:44 pm

and always thank you all for your testing

supersharp77
Posts: 698
Joined: Sat Jul 05, 2014 5:54 am
Location: Southwest USA

Re: Vajolet2 2.7 release

Post by supersharp77 » Wed Apr 03, 2019 8:45 pm

elcabesa wrote:
Wed Apr 03, 2019 8:32 pm
With pleasure I'd like to announce the release of Vajolet2 2.7

Vajolet can be downloaded on github Release page

from my onw testing I hope in an increment of 10, maybe 20 Elo Point

below the long release note from github page:

Thank You My Friend....I have so many Vajolets sometimes I lose count! We love Vajolet! :D :wink:

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Graham Banks
Posts: 32761
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: Vajolet2 2.7 release

Post by Graham Banks » Wed Apr 03, 2019 9:58 pm

elcabesa wrote:
Wed Apr 03, 2019 8:32 pm
With pleasure I'd like to announce the release of Vajolet2 2.7
Thanks Marco. Looks like much thought has gone into the new changes. :)
My email addresses:
gbanksnz at gmail.com
gbanksnz at yahoo.co.nz

chysiddh14
Posts: 9
Joined: Tue Jan 01, 2019 8:34 am
Full name: Siddhartha Chaudhary

Post by chysiddh14 » Thu Apr 04, 2019 12:12 am

thank for this new update
i have seen growth of this chess engine
i really love this name
i would be happy if it has android version also.

elcabesa
Posts: 806
Joined: Sun May 23, 2010 11:32 am
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Re: Vajolet2 2.7 release

Post by elcabesa » Sun Apr 14, 2019 7:23 am

Wow, after a week of CCRL games, it looks likes that Vajolet2 2.7 has gained 30 Elo point over Vajolet2 2.6 :D

a really pleasant discovery.

Thank you CCRL boys

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