Ataxx

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flok
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Re: Ataxx

Post by flok » Wed Oct 23, 2019 6:49 am

Ferdy wrote:
Wed Oct 23, 2019 6:41 am
flok wrote:
Wed Oct 23, 2019 6:15 am
Ferdy wrote:
Wed Oct 23, 2019 2:03 am
flok wrote:
Tue Oct 22, 2019 4:03 pm
Ferdy wrote:
Sun Oct 20, 2019 10:02 am
Is there a gui viewer for the output pgn?
There now is one!

If you go to http://server.ataxx.org/, then in the table at the bottom a column "view" was added. If you click that one, then you can view a game.
Not working at the moment. There is no move list.

Image
Fixed!

See e.g. https://server.ataxx.org/viewer.html?ur ... 5968f3319a
Thanks.
Would be better if the pieces are more visible.
Image

I use chrome on windows 7.
Hmmm, works for me? Chrokme on windows 10:

Image

I'll look into it.
www.vanheusden.com: Micah / Embla / PuppetMaster / DeepBrutePos / Pos / Feeks

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flok
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Re: Ataxx

Post by flok » Wed Oct 23, 2019 7:48 am

Ferdy wrote:
Wed Oct 23, 2019 6:41 am
Thanks.
Would be better if the pieces are more visible.
Image

I use chrome on windows 7.
The problem is with windows 7: apparently some font is missing.

I believe that for windows 7 the solution is written here: https://support.microsoft.com/en-us/hel ... indows-ser
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Ferdy
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Location: Philippines

Re: Ataxx

Post by Ferdy » Wed Oct 23, 2019 9:14 am

flok wrote:
Wed Oct 23, 2019 7:48 am
Ferdy wrote:
Wed Oct 23, 2019 6:41 am
Thanks.
Would be better if the pieces are more visible.
Image

I use chrome on windows 7.
The problem is with windows 7: apparently some font is missing.

I believe that for windows 7 the solution is written here: https://support.microsoft.com/en-us/hel ... indows-ser
After installation and restart, it is still the same except the board is bigger and there is auto play checkbox.

Image

But this could be enough for me, what I would like to request next is the ability to paste the pgn and replay the moves on the board.
I am working on a python ataxx engine. Currently testing matches using your acraps tour manager. But have no way of viewing how it played.

Ferdy
Posts: 4111
Joined: Sun Aug 10, 2008 1:15 pm
Location: Philippines

Re: Ataxx

Post by Ferdy » Thu Oct 24, 2019 1:41 am

Downloaded the files from https://joriszwart.nl/games/ataxx/
then use web server for chrome to open the html file loading the fen data of the game and I got this.

Image

So I can now view my local pgn games but need to convert it to a certain fen format for this viewer.

The game viewer at https://server.ataxx.org/viewer.html?ur ... 5968f3319a
still does not render the pieces properly.

Ferdy
Posts: 4111
Joined: Sun Aug 10, 2008 1:15 pm
Location: Philippines

Re: Ataxx

Post by Ferdy » Thu Oct 24, 2019 4:35 am

After some revisions on viewer and generating game.fen from acraps.py, I got this.

Image

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flok
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Re: Ataxx

Post by flok » Thu Oct 24, 2019 5:13 am

Ferdy wrote:
Thu Oct 24, 2019 4:35 am
After some revisions on viewer and generating game.fen from acraps.py, I got this.
Looking great!
www.vanheusden.com: Micah / Embla / PuppetMaster / DeepBrutePos / Pos / Feeks

Ferdy
Posts: 4111
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Location: Philippines

Re: Ataxx

Post by Ferdy » Thu Oct 24, 2019 8:14 am

flok wrote:
Tue Oct 15, 2019 1:50 pm
Hi,

Slightly off-topic but I'm hoping there are chess-lovers out there who may be interested.

Ataxx has been around for a while. Strangely enough there was no real community around it for developing an AI like the Chess and Go games have. There have been plenty of GUI implementations of it, but no machine against machine battles.

That has changed. On IRC, we have ##chessprogramming (on webchat.freenode.net) in which people mostly discuss Ataxx (yes). Also a website has been put up that will discuss how to make an Ataxx-AI (like the Chess Programming Wiki): https://www.ataxx.org

I'm hoping others will chime in with their implementation of Ataxx and start the battle with us!
Do you have an exe compile of Sashaxxx? or any other engine that will run on acraps?

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flok
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Re: Ataxx

Post by flok » Thu Oct 24, 2019 10:22 am

Ferdy wrote:
Thu Oct 24, 2019 8:14 am
Do you have an exe compile of Sashaxxx? or any other engine that will run on acraps?
Not yet an exe of Sashaxxx, but there's "afvalbaxx" which is written in python and should run on windows python as well:
https://github.com/flok99/afvalbaxx
www.vanheusden.com: Micah / Embla / PuppetMaster / DeepBrutePos / Pos / Feeks

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flok
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Re: Ataxx

Post by flok » Thu Oct 24, 2019 10:48 am

Ferdy wrote:
Thu Oct 24, 2019 8:14 am
Do you have an exe compile of Sashaxxx? or any other engine that will run on acraps?
Hi,

Compiling for windows was not very complex, so: https://vanheusden.com/Sashaxxx/ <= there you can find a zip-file with exe of Sashaxxx.

Are you aware of the Ataxx-server running on the ataxx.org website? See https://www.ataxx.org/#server
Basically if your program speaks UAI (like your program does), then you can use https://github.com/flok99/waxx/blob/master/client.py to interface your program to the server. On http://server.ataxx.org/ you can see statistics.
The program requires a username and password: you can choose anything you like; a new account will automatically be created.
www.vanheusden.com: Micah / Embla / PuppetMaster / DeepBrutePos / Pos / Feeks

Ferdy
Posts: 4111
Joined: Sun Aug 10, 2008 1:15 pm
Location: Philippines

Re: Ataxx

Post by Ferdy » Thu Oct 24, 2019 12:27 pm

flok wrote:
Thu Oct 24, 2019 10:22 am
Ferdy wrote:
Thu Oct 24, 2019 8:14 am
Do you have an exe compile of Sashaxxx? or any other engine that will run on acraps?
Not yet an exe of Sashaxxx, but there's "afvalbaxx" which is written in python and should run on windows python as well:
https://github.com/flok99/afvalbaxx
Yes I have tried this.

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