Banksia GUI released

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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

Modern Times wrote: Mon Jul 27, 2020 10:59 am
I believe so, from my reading of the perl scripts that do the pgn checking and validation, time is being checked as a wildcard so timeout should be picked up. I'll check to be sure.

EDIT: Confirmed, Timeout is correctly identified.
Gabor Szots wrote: Mon Jul 27, 2020 3:25 pm
phhnguyen wrote: Mon Jul 27, 2020 10:53 amIs [Termination "timeout"] still OK?
Yes, we simply ignore that.
Thanks all for the confirmation.
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

Gabor Szots wrote: Mon Jul 27, 2020 4:14 pm There is still something I do not understand about tournament play.

When I choose gauntlet, then carousel, the gauntlet engine plays one game against all the others then another round etc., as I would expect. However, all games are marked as Round 1, and only the board number changes.
I consider a round a block of games in which the gauntlet engine plays 1 game against each of the opponents. THe number of rounds is equal to the number of games the main engine plays against one particular opponent.

When I choose gauntlet but select 'None' at shuffle, the gauntlet engine plays all its games against opponent 1 before taking on a new opponent. That's again OK but a again all games are marked as Round 1, while Board goes from 1 to the number of games the gauntlet engine is to play against one particular opponent.

So it seems to me that the concept of 'round' is different for you and me, and my guess is that what you call Board is the number of the game in the tournament sequentially.
Thanks for the idea!

It is so good and logical. However, there are still somethings we have to consider: if the game is sorted in some ways, say randomly, the round numbers will be so messy (random) and become almost useless. Thought?
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

AdminX wrote: Tue Jul 28, 2020 10:23 am Bug Report:

GUI crashing when using FICS. (Happens when trying to view or seek a game)

Update:

I discovered the cause of the problem. I have multiple tabs open in one of my dock layouts. Under the 'local network' was checked to auto connect. Once I unchecked it and went back to the FICS tab everything worked fine.

Image
Phew! Thanks :D
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

AdminX wrote: Tue Jul 28, 2020 10:45 am Bug Report:

Clock times not showing in FICS mode.
Thanks for the report. It is not really the bug since I did not implement it in purpose for focusing on debugging. Will implement soon anyway :)
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

AdminX wrote: Tue Jul 28, 2020 11:19 am Idea:

Image database for Banksia. How difficult would it be to create an image database for Banksia to use that contains images of GMs, IMs, FMs, exedra if the Community pitched in to help? Then when viewing Live PGNs or Live Games via Banksia it would reference this database and display images of the players when their names are referenced. Or maybe just set up an infrastructure where the user could create their own image database that banksia would use? I think with help with the community the data could be collected in very little time.

PS: I know I have dreams of playing like Giri or Carlsen, but this is going to far! :D

Image
That is doable in terms of technique. However, one we work on that, there are many things to be considered such as having standardized names, elos, countries, extra info... of players, complicated systems/dialogs to edit and show. Perhaps, it is more suitable for database software/website than a chess GUI.

BTW, I have added your suggestion into my TODO list :)
Last edited by phhnguyen on Thu Jul 30, 2020 3:17 am, edited 1 time in total.
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

Chessqueen wrote: Wed Jul 29, 2020 4:26 pm I downloaded Banksia GUI for Windows 64, clicked on the Banksia Gui Application 19,051 Kb and it just froze :shock:
Sorry to hear that!

Could you provide me some more information: what is your computer (CPU, RAM)? Windows? Have you ever run BSG before (just to check if it is affected by old settings)? Thanks a lot for any help.
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
Gabor Szots
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Re: Banksia GUI released

Post by Gabor Szots »

phhnguyen wrote: Thu Jul 30, 2020 2:56 amIt is so good and logical. However, there are still somethings we have to consider: if the game is sorted in some ways, say randomly, the round numbers will be so messy (random) and become almost useless. Thought?
I'm not expert on that but I think round number is to differentiate between games played by the same pair.
Gabor Szots
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

phhnguyen wrote: Thu Jul 30, 2020 2:57 am
AdminX wrote: Tue Jul 28, 2020 10:23 am Bug Report:

GUI crashing when using FICS. (Happens when trying to view or seek a game)

Update:

I discovered the cause of the problem. I have multiple tabs open in one of my dock layouts. Under the 'local network' was checked to auto connect. Once I unchecked it and went back to the FICS tab everything worked fine.

Image
Phew! Thanks :D
Actually I found a bug, fixed for the next release!
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

Gabor Szots wrote: Thu Jul 30, 2020 8:02 am
phhnguyen wrote: Thu Jul 30, 2020 2:56 amIt is so good and logical. However, there are still somethings we have to consider: if the game is sorted in some ways, say randomly, the round numbers will be so messy (random) and become almost useless. Thought?
I'm not expert on that but I think round number is to differentiate between games played by the same pair.
OK, I will change to for the next release. We will see if it is fine or not :)
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager
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phhnguyen
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Re: Banksia GUI released

Post by phhnguyen »

I have been testing opening live games + analyzing on-fly. Below is the screen BSG was "watching" live games of TCEC and analyzing on-fly by 3 engines. It was interesting when they did not agree (three different thinking arrows) :D

Image
https://banksiagui.com
The most features chess GUI, based on opensource Banksia - the chess tournament manager