Version 0.29 beta released
* Fixed bugs: Lichess Bot: fix timeout problem
* Some small improvements/adjustments such as convert to PGN book with notation in settings
* New features:
- Gauntlet: can select not only one but multi-engines. That can help to compare those engines since they have similar rivals/matches.
- Lichess bot: select timers (may be helpful to test engines in specific modes, say, 1 search node only), move time margin
Notes:
I have been still fighting with the problem timeout of Lichess bot function. Some engines use time in hard ways, thus later they may have only a few seconds per move. It is easy to be out of time since the internal communication between engines and the GUIs as well as the network may be suddenly lagged and eat all the time left. The new version of BSG has some improvements for vs that lagging but can't fix completely. If you observer that issue (out of time), you may try:
- increase move time margin: BSG subtracts the time lefts (from Lichess) to that margin then sends them to engines. It means engines have less time to think, saved time may help to vs lagging
- stop viewing playing games, turn off all logs... to vs system, engine-GUI connection lagging
- select better timers for games, say, have lagger increments
- select other timers for engines, say, depth, or node limits per move (if select the right one, it may never be timeout)