None of the executables work on my two I7 systems. All DLL's installed. A double click and crash. Install on Arena also crashes. Hopefully you can do something about it. My system: Intel Xeon E5-2680 v2.jjoshua2 wrote: ↑Sun Jul 05, 2020 12:41 am Forked on my github from nodchips SF-NNUE repository, working towards symbiotic training with Leelenstein. You can download StockFiNN 0.1 and follow progress here: https://www.patreon.com/posts/stockfinn-0-1-38717611
StockFiNN Release and Scaling
Moderators: hgm, Rebel, chrisw
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Re: StockFiNN Release and Scaling
90% of coding is debugging, the other 10% is writing bugs.
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Re: StockFiNN Release and Scaling
Thanks!lkaufman wrote: ↑Tue Jul 07, 2020 8:26 am https://www.sp-cc.de/downloads--links.htm
Hert opening set
I'm trying to find the best low draw openings that can be played in real life scenarios (where the opponent wants to beat you), I'll be checking those ones out.
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Re: StockFiNN Release and Scaling
Try one of these https://www.file-upload.net/download-14 ... UE.7z.html, Ed.Rebel wrote: ↑Tue Jul 07, 2020 9:12 amNone of the executables work on my two I7 systems. All DLL's installed. A double click and crash. Install on Arena also crashes. Hopefully you can do something about it. My system: Intel Xeon E5-2680 v2.jjoshua2 wrote: ↑Sun Jul 05, 2020 12:41 am Forked on my github from nodchips SF-NNUE repository, working towards symbiotic training with Leelenstein. You can download StockFiNN 0.1 and follow progress here: https://www.patreon.com/posts/stockfinn-0-1-38717611
Based on current master https://github.com/nodchip/Stockfish, these are static compiles without AVX2 support, but with SSE41 instead,
popcount (modern) and bmi2 compiles included.
Place the network in a folder named 'eval' (default), or specify a different folder with setoption name EvalDir command.
Note: This version will load the net after 'ucinewgame' or when setting a different EvalDir.
Jörg Oster
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Re: StockFiNN Release and Scaling
About the crashes that are reported by several users: It seems that Stockfinn needs 'isready' for some initialization.
I can reproduce the crash when I ommit this command before go infinite.
I ran some fast test with 60+0.5 tc:
SF10 and Rubi even had access to 5-men-tb while SFnn had no tb, so... Impressive!
I can reproduce the crash when I ommit this command before go infinite.
I ran some fast test with 60+0.5 tc:
Code: Select all
Motor Punkte St
1: Stockfinn 23,0/30 ··········
2: Stockfish_10_x64_bmi2 4,0/10 =1=00==0==
3: Ethereal12.00-x64-pext 1,5/10 =000=000=0
3: RubiChess-Github-Master 1,5/10 000=000=0=
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Re: StockFiNN Release and Scaling
This has just changed recently! See https://github.com/nodchip/Stockfish/commits/master
Now the net is loaded after 'ucinewgame', which will be sent by any compliant GUI or cli tool anyway,
or after setting a different 'EvalDir'.
This seems a better way than abusing 'isready' ...
Jörg Oster
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Re: StockFiNN Release and Scaling
Thanks, Joerg!Joerg Oster wrote: ↑Tue Jul 07, 2020 10:38 am
Try one of these https://www.file-upload.net/download-14 ... UE.7z.html, Ed.
Based on current master https://github.com/nodchip/Stockfish, these are static compiles without AVX2 support, but with SSE41 instead,
popcount (modern) and bmi2 compiles included.
Place the network in a folder named 'eval' (default), or specify a different folder with setoption name EvalDir command.
Note: This version will load the net after 'ucinewgame' or when setting a different EvalDir.
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Re: StockFiNN Release and Scaling
Working, thanks Jörg.Joerg Oster wrote: ↑Tue Jul 07, 2020 10:38 amTry one of these https://www.file-upload.net/download-14 ... UE.7z.html, Ed.Rebel wrote: ↑Tue Jul 07, 2020 9:12 amNone of the executables work on my two I7 systems. All DLL's installed. A double click and crash. Install on Arena also crashes. Hopefully you can do something about it. My system: Intel Xeon E5-2680 v2.jjoshua2 wrote: ↑Sun Jul 05, 2020 12:41 am Forked on my github from nodchips SF-NNUE repository, working towards symbiotic training with Leelenstein. You can download StockFiNN 0.1 and follow progress here: https://www.patreon.com/posts/stockfinn-0-1-38717611
90% of coding is debugging, the other 10% is writing bugs.
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Re: StockFiNN Release and Scaling
Xeon v2 doesn't support bmi2. He needs a compile with only popcnt.Joerg Oster wrote: ↑Tue Jul 07, 2020 10:38 amTry one of these https://www.file-upload.net/download-14 ... UE.7z.html, Ed.Rebel wrote: ↑Tue Jul 07, 2020 9:12 amNone of the executables work on my two I7 systems. All DLL's installed. A double click and crash. Install on Arena also crashes. Hopefully you can do something about it. My system: Intel Xeon E5-2680 v2.jjoshua2 wrote: ↑Sun Jul 05, 2020 12:41 am Forked on my github from nodchips SF-NNUE repository, working towards symbiotic training with Leelenstein. You can download StockFiNN 0.1 and follow progress here: https://www.patreon.com/posts/stockfinn-0-1-38717611
Based on current master https://github.com/nodchip/Stockfish, these are static compiles without AVX2 support, but with SSE41 instead,
popcount (modern) and bmi2 compiles included.
Place the network in a folder named 'eval' (default), or specify a different folder with setoption name EvalDir command.
Note: This version will load the net after 'ucinewgame' or when setting a different EvalDir.
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- Full name: Al Stemms
Re: StockFiNN Release and Scaling
Thank you for answering ! It works now. I just missed the dll's point, feeling silly. Have fun, going to test the marvel ..kranium wrote: ↑Tue Jul 07, 2020 2:26 amAhha!!Scipion wrote: ↑Tue Jul 07, 2020 2:20 amWhen I double click on both executables, I get a system error message : libwinpthread-1.dll is missing. No way to execute code. Can I find this dll somewhere ?
check the 1st post of this thread
jjosh offers those files on his patron site (where you downloaded stockfinn.exe)
after downloading , create a sub-directory called eval in the same folder where stockfinn.exe and the dll(s) reside
and put nn.bin in there
try using staticStockfiNN.exe and you won't need the dlls
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Re: StockFiNN Release and Scaling
This is the fastest "modern" compilation I've ever run!Joerg Oster wrote: ↑Tue Jul 07, 2020 10:38 am Try one of these https://www.file-upload.net/download-14 ... UE.7z.html, Ed.
Based on current master https://github.com/nodchip/Stockfish, these are static compiles without AVX2 support, but with SSE41 instead,
popcount (modern) and bmi2 compiles included.
Joerg, can you make a "modern" compilation for a regular 256x2 network?