M ANSARI wrote: ↑
Fri Jul 24, 2020 7:16 am
Actually I had something really weird happen with the CB GUI ... finally one of the engines seemed to load without any exception errors ... but then the evaluation kept showing 0.00 in positions where it is obviously a huge advantage for one side ... then when mate shows up it shows a mate score (I guess the GUI EGTB takes over). I think I'll wait a few more days to let the kinks smoothed out but it is a very exciting engine and going through some of the games it is really a game changer!
The 0.00- syndrome I know from a case of mine in which I tried to have a 256x- Binary run a 384- net. If nn.bin isn't found by the engine at all, it could be the same behaviour. Have a look at the bigness of the net, it's file- name and the path to it given at UCI- options.
Binaries latest but one from Norman (popcnt) work well for me with chessbase- GUI 12 and with Fritz 14. Didn't try the most recent ones.
BTW the all in one- binary together with nn-gui 1.4 did finish training of a new 20Mb- net overnight (gensfen and validation were togehter about 4 hours), even if learning itself seemed to work single- threaded only, till end of validation 24 threads were used for sure.
Even if still message "running" was there, something like "eval save file folder final finished" was to be read too and the CPU wasn't working anymore, so I guess it might be ok., nn.bin in folder final (7th of 7, 0-5 and "final") 20Mb big.
Thanks again, Norman, seems to have worked, even if I still think learning after validation uses 1 thread only.