Fire 3.0 64-bit 4CPU gauntlet results

Discussion of computer chess matches and engine tournaments.

Moderators: hgm, Rebel, chrisw

User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

Fire 3.0 64-bit 4CPU gauntlet
40/2', repeating
i650 @ 3.2 GHz
512 MBs hash
Ponder = off
Silver-50 opening suite
100 games per engine, switching sides. Total of 1,200 games
3-4-5 EGTBs on an internal SSD
ChessGUI (latest release)

Place - Engine - Losses/Draws/Wins - Total score
1- Houdini 4 64-bit 4CPU +32 =25 -43 (55.5 pts)
1- Stockfish DD 64-bit 4CPU +30 =29 -41 (55.5 pts)
3- Komodo TCECr 64-bit 4CPU +23 =44 -33 (55.0 pts)
4- Critter 1.6a 64-bit 4CPU +20 =55 -25 (52.5 pts)
5- Gull 2.3 64-bit 4CPU +29 =50 -21 (46.0 pts)
6- Houdini 1.5a 64-bit 4CPU +41 =37 -22 (40.5 pts)
7- Hannibal 1.4b 64-bit 4CPU +46 =43 -11 (32.5 pts)
8- Deep Rybka 4.1 64-bit 4CPU +50 =37 -13 (31.5 pts)
9- Naum 4.2 64-bit 4CPU 64-bi +51 =39 -10 (29.5 pts)
10- Sting SF 4 64-bit 4CPU 64-bit +81 =7 -12 (15.5 pts)
11- Protector 1.5.0 64-bit 4CPU +77 =21 -2 (12.5 pts)
12- Bouquet 1.8 64-bit 4CPU +97 =3 -0 (1.5 pts*)

*Bouquet 1.8 lost on time in most of its games.
Last edited by ATOMICC on Tue Jan 07, 2014 7:06 pm, edited 1 time in total.
Happy chessing!
User avatar
velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by velmarin »

ATOMICC wrote: 12- Bouquet 1.8 64-bit 4CPU +97 =3 -0 (1.5 pts)



My friend, you could upload the games.

There seems very strange, what happened?
So bad is Bouquet.


:?
User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

Yes, it had problems managing time with the ChessGUI GUI. I am sure the engine is stronger than this. :)
Happy chessing!
User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

I've modified the original post to include the fact that it ran out of time.
Happy chessing!
User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

I have sent you a PM with the link to the games. Happy to help.
Happy chessing!
User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

CORRECTED RESULTS:

Place - Engine - Losses/Draws/Wins - Total score
1- Houdini 4 64-bit 4CPU -32 =25 +43 (55.5 pts)
1- Stockfish DD 64-bit 4CPU -30 =29 +41 (55.5 pts)
3- Komodo TCECr 64-bit 4CPU -23 =44 +33 (55.0 pts)
4- Critter 1.6a 64-bit 4CPU -20 =55 +25 (52.5 pts)
5- Gull 2.3 64-bit 4CPU -29 =50 +21 (46.0 pts)
6- Houdini 1.5a 64-bit 4CPU -41 =37 +22 (40.5 pts)
7- Hannibal 1.4b 64-bit 4CPU -46 =43 +11 (32.5 pts)
8- Deep Rybka 4.1 64-bit 4CPU -50 =37 +13 (31.5 pts)
9- Naum 4.2 64-bit 4CPU 64-bi -51 =39 +10 (29.5 pts)
10- Sting SF 4 64-bit 4CPU 64-bit -81 =7 +12 (15.5 pts)
11- Protector 1.5.0 64-bit 4CPU -77 =21 +2 (12.5 pts)
12- Bouquet 1.8 64-bit 4CPU -97 =3 +0 (1.5 pts*)

*Bouquet timed out most of its games with the ChessGUI GUI.
Happy chessing!
User avatar
ATOMICC
Posts: 150
Joined: Sat Mar 10, 2012 11:50 pm
Location: USA

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by ATOMICC »

velmarin wrote:
ATOMICC wrote: 12- Bouquet 1.8 64-bit 4CPU +97 =3 -0 (1.5 pts)



My friend, you could upload the games.

There seems very strange, what happened?
So bad is Bouquet.


:?
I'm afraid this might be my fault. I had to reload my machine, so I had to re-load ChessGUI. I forgot to set the time overlap in ChessGUI to 5000 milliseconds before I started the tournament. I'm sorry.
Happy chessing!
User avatar
velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: Fire 3.0 64-bit 4CPU gauntlet results

Post by velmarin »

Nothing happens.
Bouquet is that does not get along with ChessGui, but both.
Thanks Brent.
:lol: