Done.jstanback wrote:Hi Graham,
For this tournament, please use wasp125-x64.exe which I sent you in an email yesterday.
Thanks,
John
CCRL Engine Authors' Tournament (will start October 1st)
Moderators: hgm, Rebel, chrisw
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- Posts: 41435
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: CCRL Engine Authors' Tournament (will start October 1st)
gbanksnz at gmail.com
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- Posts: 41435
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: CCRL Engine Authors' Tournament (will start October 1st)
Entries closing in an hour's time from this post.
The groupings so far are (might make changes though):
-Andscacs 087163 (3135)
-Nirvanachess 01092016 (3110)
-Hannibal 1.7 (3095)
-Chiron 3.01 (3091)
-iCE 3.0 (3085)
-Vajolet2 2.2 (2962)
-Arasan 19.1 (2932)
-Wasp 1.25 (2900)
-Rodent 0.9.34 (2880)
-Laser 1.2 (2889)
-Nemorino 1.0 (2800)
-Daydreamer 2.0p2 (2775?)
-Tucano 6.00 (2747)
-Amoeba 1.4 (2740)
-Zurichess Graubuenden (2723)
-Cheese 1.8 (2680)
-Floyd 0.9 (2579)
-Danasah 6.3 (2575)
-Capivara 0.09b02g (2570)
-Ethereal 7.78 (2550)
-Cerebro 4.03 (2500?)
-Gogobello 1.0 (2420)
-Orion 0.3.0 (2377)
-Averno 0.81 (2309)
-Schooner 1.5.7 (2300)
-Chexa 0.4.991 (2200?)
-Jumbo 0.1.10 (2050)
-Pigeon 1.5.0 (1753)
-Dorpsgek Bloody Mary (1650?)
-Satana 2.4.19b (1400)
-Neurone XXIII (1200)
-Soberango 0.08.1 (1020)
We will run round robins in which each engine in a group will play each opponent ten times.
There will be both 40/40 and 40/4 tournaments.
Following that we will run a 7 round Swiss with all engines included, again at both 40/40 and 40/4.
The groupings so far are (might make changes though):
-Andscacs 087163 (3135)
-Nirvanachess 01092016 (3110)
-Hannibal 1.7 (3095)
-Chiron 3.01 (3091)
-iCE 3.0 (3085)
-Vajolet2 2.2 (2962)
-Arasan 19.1 (2932)
-Wasp 1.25 (2900)
-Rodent 0.9.34 (2880)
-Laser 1.2 (2889)
-Nemorino 1.0 (2800)
-Daydreamer 2.0p2 (2775?)
-Tucano 6.00 (2747)
-Amoeba 1.4 (2740)
-Zurichess Graubuenden (2723)
-Cheese 1.8 (2680)
-Floyd 0.9 (2579)
-Danasah 6.3 (2575)
-Capivara 0.09b02g (2570)
-Ethereal 7.78 (2550)
-Cerebro 4.03 (2500?)
-Gogobello 1.0 (2420)
-Orion 0.3.0 (2377)
-Averno 0.81 (2309)
-Schooner 1.5.7 (2300)
-Chexa 0.4.991 (2200?)
-Jumbo 0.1.10 (2050)
-Pigeon 1.5.0 (1753)
-Dorpsgek Bloody Mary (1650?)
-Satana 2.4.19b (1400)
-Neurone XXIII (1200)
-Soberango 0.08.1 (1020)
We will run round robins in which each engine in a group will play each opponent ten times.
There will be both 40/40 and 40/4 tournaments.
Following that we will run a 7 round Swiss with all engines included, again at both 40/40 and 40/4.
gbanksnz at gmail.com
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- Posts: 349
- Joined: Sat Aug 06, 2016 8:31 pm
- Location: United States
Re: CCRL Engine Authors' Tournament (will start October 1st)
Much respect to all the developers! I'll be watching this fun format with interest. RookieMonster would be smack in the middle of the last pack, but I'm not happy with how it's been blundering away promising and drawn positions. Hopefully, there will be a next time and I'll have these issues figured out.
Enjoy!
-Erin
Enjoy!
-Erin
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- Posts: 41435
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: CCRL Engine Authors' Tournament (will start October 1st)
We'll go with these groupings:
-Andscacs 087163 (3135)
-Nirvanachess 01092016 (3110)
-Hannibal 1.7 (3095)
-Chiron 3.01 (3091)
-iCE 3.0 (3085)
-Vajolet2 2.2 (2962)
-Arasan 19.1 (2932)
-Wasp 1.25 (2900)
-Rodent 0.9.34 (2880)
-Laser 1.2 (2889)
-Nemorino 1.0 (2800)
-Daydreamer 2.0p2 (2775?)
-Tucano 6.00 (2747)
-Amoeba 1.4 (2740)
-Zurichess Graubuenden (2723)
-Cheese 1.8 (2680)
-Floyd 0.9 (2579)
-Danasah 6.3 (2575)
-Capivara 0.09b02g (2570)
-Ethereal 7.78 (2550)
-Cerebro 4.03 (2500?)
-Gogobello 1.0 (2420)
-Orion 0.3.0 (2377)
-Averno 0.81 (2309)
-Schooner 1.5.7 (2300)
-Chexa 0.4.991 (2200?)
-Jumbo 0.1.10 (2050)
-Pigeon 1.5.0 (1753)
-Dorpsgek Bloody Mary (1650?)
-Satana 2.4.19b (1400)
-Neurone XXIII (1200)
-Soberango 0.08.1 (1020)
We will run round robins in which each engine in a group will play each opponent ten times.
There will be both 40/40 and 40/4 tournaments.
Following that we will run a 7 round Swiss with all engines included, again at both 40/40 and 40/4.
-Andscacs 087163 (3135)
-Nirvanachess 01092016 (3110)
-Hannibal 1.7 (3095)
-Chiron 3.01 (3091)
-iCE 3.0 (3085)
-Vajolet2 2.2 (2962)
-Arasan 19.1 (2932)
-Wasp 1.25 (2900)
-Rodent 0.9.34 (2880)
-Laser 1.2 (2889)
-Nemorino 1.0 (2800)
-Daydreamer 2.0p2 (2775?)
-Tucano 6.00 (2747)
-Amoeba 1.4 (2740)
-Zurichess Graubuenden (2723)
-Cheese 1.8 (2680)
-Floyd 0.9 (2579)
-Danasah 6.3 (2575)
-Capivara 0.09b02g (2570)
-Ethereal 7.78 (2550)
-Cerebro 4.03 (2500?)
-Gogobello 1.0 (2420)
-Orion 0.3.0 (2377)
-Averno 0.81 (2309)
-Schooner 1.5.7 (2300)
-Chexa 0.4.991 (2200?)
-Jumbo 0.1.10 (2050)
-Pigeon 1.5.0 (1753)
-Dorpsgek Bloody Mary (1650?)
-Satana 2.4.19b (1400)
-Neurone XXIII (1200)
-Soberango 0.08.1 (1020)
We will run round robins in which each engine in a group will play each opponent ten times.
There will be both 40/40 and 40/4 tournaments.
Following that we will run a 7 round Swiss with all engines included, again at both 40/40 and 40/4.
gbanksnz at gmail.com
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- Posts: 1975
- Joined: Fri Oct 05, 2012 2:35 pm
- Location: Spain
Re: CCRL Engine Authors' Tournament (will start October 1st)
First results:
CCRL 40/4
Group A
Group B
Group C
Group D
Group E
[/u]
CCRL 40/4
Group A
Code: Select all
Score iCE 3. Nirvan Andsca Hannib Vajole Chiron
----------------------------------------------------------------------------------------
1: iCE 3.0 64-bit 17.5 / 27 XXXXXX =1=0=. 101=0. 11011= 10011= 1111=. (+14 -6 =7)
2: Nirvanachess 01092016 64-bit 15.0 / 27 =0=1=. XXXXXX 0===0= 10=01. ==111. 1==1== (+8 -5 =14)
3: Andscacs 0.87.163 64-bit 14.5 / 27 010=1. 1===1= XXXXXX =1=0=0 11=00. 0==11. (+9 -7 =11)
4: Hannibal 1.7 64-bit 13.0 / 27 00100= 01=10. =0=1=1 XXXXXX 0=1=1. =1001. (+9 -10 =8)
5: Vajolet2 2.2 64-bit 10.5 / 27 01100= ==000. 00=11. 1=0=0. XXXXXX ==0=== (+5 -11 =11)
6: Chiron 030916 64-bit 10.5 / 27 0000=. 0==0== 1==00. =0110. ==1=== XXXXXX (+4 -10 =13)
----------------------------------------------------------------------------------------
81 games: +30 =32 -19
Group B
Code: Select all
Score Rod Nem Ara Was Amo Day Tuc Las
-------------------------------------------------------------------------
1: Rodent II 0.9.64 64-bit 11.5 / 18 XXX ==. 11. =01 10= 1=0 =1. 11= (+8 -3 =7)
2: Nemorino 1.02 64-bit 11.5 / 18 ==. XXX 011 === ==1 =0. 11. 1=1 (+7 -2 =9)
3: Arasan 19.1 64-bit 10.5 / 18 00. 100 XXX 11. 011 1=1 11= =0. (+9 -6 =3)
4: Wasp 1.02 64-bit 9.0 / 18 =10 === 00. XXX =1. =10 1=0 =1. (+5 -5 =8)
5: Amoeba 1.4 64-bit 9.0 / 18 01= ==0 100 =0. XXX ==. 11. 110 (+6 -6 =6)
6: Daydreamer 2.0p2 8.0 / 18 0=1 =1. 0=0 =01 ==. XXX === 0=. (+3 -5 =10)
7: Tucano 6.00 64-bit 6.5 / 18 =0. 00. 00= 0=1 00. === XXX =11 (+3 -8 =7)
8: Laser 1.2 64-bit 6.0 / 18 00= 0=0 =1. =0. 001 1=. =00 XXX (+3 -9 =6)
-------------------------------------------------------------------------
72 games: +26 =28 -18
Code: Select all
Score Zurich Cheese Floyd Danasa Capiva Ethere
----------------------------------------------------------------------------------------
1: Zurichess Graubuenden 64-bit 24.0 / 30 XXXXXX ===11= =11111 10==11 =11111 111110 (+20 -2 =8)
2: Cheese 1.8 64-bit 20.0 / 30 ===00= XXXXXX 1011=1 111110 11110= 110101 (+17 -7 =6)
3: Floyd 0.9 64-bit 13.0 / 30 =00000 0100=0 XXXXXX 0011=0 =10001 111111 (+11 -15 =4)
4: Danasah 6.30 12.0 / 30 01==00 000001 1100=1 XXXXXX 1==1=0 10=00= (+8 -14 =8)
5: Capivara LK 0.09b02G 64-bit 11.5 / 30 =00000 00001= =01110 0==0=1 XXXXXX =01==1 (+7 -14 =9)
6: Ethereal 7.78 64-bit 9.5 / 30 000001 001010 000000 01=11= =10==0 XXXXXX (+7 -18 =5)
----------------------------------------------------------------------------------------
90 games: +43 =20 -27
Code: Select all
Score Cer Gog Ave Sch Ori Che
---------------------------------------------------------------
1: Cerebro 4.03 64-bit 10.5 / 14 XXX 11. 101 0== 1=1 111 (+9 -2 =3)
2: Gogobello 1.0 64-bit 8.0 / 14 00. XXX 101 110 101 101 (+8 -6 =0)
3: Averno 0.81 8.0 / 14 010 010 XXX =1. 0=1 111 (+7 -5 =2)
4: Schooner 1.5.7 64-bit 7.0 / 14 1== 001 =0. XXX 0=1 101 (+5 -5 =4)
5: Orion 0.3.0 64-bit 5.5 / 14 0=0 010 1=0 1=0 XXX ==. (+3 -6 =5)
6: Chexa 0.49991 64-bit 3.0 / 14 000 010 000 010 ==. XXX (+2 -10 =2)
---------------------------------------------------------------
42 games: +22 =8 -12
Code: Select all
Score Dorpsg Jumbo Pigeon Satana Neuron Sobera
--------------------------------------------------------------------------------------
1: Dorpsgek BloodyMary 64-bit 22.0 / 26 XXXXXX ===10. 10=11. 111111 11111. 11111. (+20 -2 =4)
2: Jumbo 0.1.10 21.5 / 26 ===01. XXXXXX 1=01=. 11111. 11111. 111111 (+19 -2 =5)
3: Pigeon 1.5.0 64-bit 16.5 / 26 01=00. 0=10=. XXXXXX 0==11. ==1111 11111. (+13 -6 =7)
4: Satana.2.4.19.64-bit 11.5 / 26 000000 00000. 1==00. XXXXXX 11111. =1111. (+10 -13 =3)
5: Neurone XXIII 5.0 / 26 00000. 00000. ==0000 00000. XXXXXX 11110. (+4 -20 =2)
6: Soberango 0.08.2l 1.5 / 26 00000. 000000 00000. =0000. 00001. XXXXXX (+1 -24 =1)
--------------------------------------------------------------------------------------
78 games: +30 =11 -37
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- Posts: 1334
- Joined: Sun Jul 17, 2011 11:14 am
Re: CCRL Engine Authors' Tournament (will start October 1st)
Dear lord.Sergio Martinez wrote: Group E
[/u]Code: Select all
Score Dorpsg Jumbo Pigeon Satana Neuron Sobera -------------------------------------------------------------------------------------- 1: Dorpsgek BloodyMary 64-bit 22.0 / 26 XXXXXX ===10. 10=11. 111111 11111. 11111. (+20 -2 =4) 2: Jumbo 0.1.10 21.5 / 26 ===01. XXXXXX 1=01=. 11111. 11111. 111111 (+19 -2 =5) 3: Pigeon 1.5.0 64-bit 16.5 / 26 01=00. 0=10=. XXXXXX 0==11. ==1111 11111. (+13 -6 =7) 4: Satana.2.4.19.64-bit 11.5 / 26 000000 00000. 1==00. XXXXXX 11111. =1111. (+10 -13 =3) 5: Neurone XXIII 5.0 / 26 00000. 00000. ==0000 00000. XXXXXX 11110. (+4 -20 =2) 6: Soberango 0.08.2l 1.5 / 26 00000. 000000 00000. =0000. 00001. XXXXXX (+1 -24 =1) -------------------------------------------------------------------------------------- 78 games: +30 =11 -37
I was expecting it to be more between Jumbo and Pigeon, but top of the grouping? Wow.
Some believe in the almighty dollar.
I believe in the almighty printf statement.
I believe in the almighty printf statement.
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- Posts: 4052
- Joined: Thu May 15, 2008 9:57 pm
- Location: Berlin, Germany
- Full name: Sven Schüle
Re: CCRL Engine Authors' Tournament (will start October 1st)
Yet 24 games left per engine. Be assured: the empire strikes backZirconiumX wrote:Dear lord.Sergio Martinez wrote: Group E
[/u]Code: Select all
Score Dorpsg Jumbo Pigeon Satana Neuron Sobera -------------------------------------------------------------------------------------- 1: Dorpsgek BloodyMary 64-bit 22.0 / 26 XXXXXX ===10. 10=11. 111111 11111. 11111. (+20 -2 =4) 2: Jumbo 0.1.10 21.5 / 26 ===01. XXXXXX 1=01=. 11111. 11111. 111111 (+19 -2 =5) 3: Pigeon 1.5.0 64-bit 16.5 / 26 01=00. 0=10=. XXXXXX 0==11. ==1111 11111. (+13 -6 =7) 4: Satana.2.4.19.64-bit 11.5 / 26 000000 00000. 1==00. XXXXXX 11111. =1111. (+10 -13 =3) 5: Neurone XXIII 5.0 / 26 00000. 00000. ==0000 00000. XXXXXX 11110. (+4 -20 =2) 6: Soberango 0.08.2l 1.5 / 26 00000. 000000 00000. =0000. 00001. XXXXXX (+1 -24 =1) -------------------------------------------------------------------------------------- 78 games: +30 =11 -37
I was expecting it to be more between Jumbo and Pigeon, but top of the grouping? Wow.
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- Posts: 464
- Joined: Sat Feb 28, 2015 4:37 pm
- Location: Argentina
Re: CCRL Engine Authors' Tournament (will start October 1st)
With 1.5 points my goal is achieved!ZirconiumX wrote:Dear lord.Sergio Martinez wrote: Group E
[/u]Code: Select all
Score Dorpsg Jumbo Pigeon Satana Neuron Sobera -------------------------------------------------------------------------------------- 1: Dorpsgek BloodyMary 64-bit 22.0 / 26 XXXXXX ===10. 10=11. 111111 11111. 11111. (+20 -2 =4) 2: Jumbo 0.1.10 21.5 / 26 ===01. XXXXXX 1=01=. 11111. 11111. 111111 (+19 -2 =5) 3: Pigeon 1.5.0 64-bit 16.5 / 26 01=00. 0=10=. XXXXXX 0==11. ==1111 11111. (+13 -6 =7) 4: Satana.2.4.19.64-bit 11.5 / 26 000000 00000. 1==00. XXXXXX 11111. =1111. (+10 -13 =3) 5: Neurone XXIII 5.0 / 26 00000. 00000. ==0000 00000. XXXXXX 11110. (+4 -20 =2) 6: Soberango 0.08.2l 1.5 / 26 00000. 000000 00000. =0000. 00001. XXXXXX (+1 -24 =1) -------------------------------------------------------------------------------------- 78 games: +30 =11 -37
I was expecting it to be more between Jumbo and Pigeon, but top of the grouping? Wow.
Gracias Sergio!
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- Posts: 41435
- Joined: Sun Feb 26, 2006 10:52 am
- Location: Auckland, NZ
Re: CCRL Engine Authors' Tournament (will start October 1st)
CCRL AUTHORS GROUP A
Intel i5 Quad
ChessGUI
256mb hash each where possible
3-4-5 piece tablebases
Ponder off
GBSelect2016-2.cgb book
40 moves in 25 minutes repeating (adapted for the CCRL)
5 cycles 50 rounds
All engines 64-bit 1CPU where available
Participants
Andscacs 087163 64-bit
Nirvanachess 01092016 64-bit
Chiron 030916 64-bit
Hannibal 1.7 64-bit
iCE 3.0 64-bit
Vajolet2 2.2 64-bit
Now underway with live broadcast in TLCV port 16053.
I'll post updates here - http://kirill-kryukov.com/chess/discuss ... f=7&t=8793
Intel i5 Quad
ChessGUI
256mb hash each where possible
3-4-5 piece tablebases
Ponder off
GBSelect2016-2.cgb book
40 moves in 25 minutes repeating (adapted for the CCRL)
5 cycles 50 rounds
All engines 64-bit 1CPU where available
Participants
Andscacs 087163 64-bit
Nirvanachess 01092016 64-bit
Chiron 030916 64-bit
Hannibal 1.7 64-bit
iCE 3.0 64-bit
Vajolet2 2.2 64-bit
Now underway with live broadcast in TLCV port 16053.
I'll post updates here - http://kirill-kryukov.com/chess/discuss ... f=7&t=8793
gbanksnz at gmail.com
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- Posts: 250
- Joined: Sat Nov 26, 2011 6:33 pm
- Location: Italy
Re: CCRL Engine Authors' Tournament (will start October 1st)
Also this time Satana has wrought Neurone.
Can't rain all the time...
... the new version of the neurone is coming
Best
LL
Can't rain all the time...
... the new version of the neurone is coming
Best
LL