11engines 11cpu, 60+15

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carldaman
Posts: 2283
Joined: Sat Jun 02, 2012 2:13 am

Re: 11engines 11cpu, 60+15

Post by carldaman »

Hugo wrote:[Event "60 Minutes/Game + 15 Seconds/Move"]
[Site "11x11, DESKTOP-8B4SES4"]
[Date "2017.02.10"]
[Round "4.9"]
[White "Houdini 5.01 Pro x64-popc x11"]
[Black "Stockfish 310117 64 POPCNT x1"]
[Result "0-1"]
[ECO "C54"]
[PlyCount "130"]
[EventDate "2017.??.??"]

1. e4 {book 0s} e5 {book 0s} 2. Nf3 {book 0s} Nc6 {book 0s} 3. Bc4 {book 0s}
Nf6 {book 0s} 4. d3 {book 0s} Bc5 {book 0s} 5. c3 {book 0s} d6 {book 0s} 6. a4
{+0.24/26 4:37m} a5 {+0.03/35 3:33m (a6)} 7. O-O {+0.32/26 3:05m} O-O {
+0.08/34 2:24m (h6)} 8. Bg5 {+0.23/26 3:00m (h3)} h6 {+0.09/34 1:51m} 9. Bh4 {
+0.29/27 54s} g5 {+0.04/33 21s} 10. Bg3 {+0.33/26 2:40m} g4 {+0.14/35 3:35m}
11. Nh4 {+0.31/23 21s} Nh5 {+0.27/29 11s} 12. Na3 {+0.39/24 1:38m} Qf6 {
+0.13/32 1:52m (Kh8)} 13. Nc2 {+0.32/24 1:38m (Kh1)} Bd7 {+0.07/32 2:34m} 14.
Nf5 {+0.39/23 1:52m (Kh1)} Bxf5 {-0.26/32 39s} 15. exf5 {0.00/28 2:03m} Qg5 {
-0.27/34 25s} 16. d4 {-0.13/29 2:55m (Qc1)} Nxg3 {-0.27/32 1:17m} 17. hxg3 {
-0.13/29 1:00m} exd4 {-0.16/30 15s} 18. cxd4 {-0.12/24 14s} Bb6 {-0.18/36 1:43m
} 19. Qd3 {+0.03/25 40s (Bd5)} Qf6 {-0.35/30 47s (Nb4)} 20. Rfd1 {
-0.29/26 3:12m} Ne7 {-0.46/29 1:03m (h5)} 21. Ra3 {-0.12/24 1:40m (Ne3)} h5 {
-0.51/34 4:46m (d5)} 22. Ba2 {-0.31/26 4:21m (Ne3)} Nc6 {-0.60/33 1:56m (Rad8)}
23. Rb3 {-0.33/25 3:29m} Rfe8 {-0.66/33 26s} 24. Qd2 {-0.42/24 1:59m (Ne3)} Re4
{-0.60/38 1:21m} 25. Re3 {-0.58/27 2:09m} Rxe3 {-0.53/36 14s} 26. Nxe3 {
-0.57/28 1:18m} Nb4 {-0.60/40 53s (Re8)} 27. Bb3 {-0.81/28 1:42m (Nd5)} Re8 {
-0.79/36 46s (c6)} 28. Nc4 {-0.74/30 1:04m (Bc2)} Qxf5 {-0.93/37 2:34m} 29.
Nxb6 {-0.72/27 1:03m} cxb6 {-0.65/31 13s} 30. Rc1 {-0.71/30 2:44m} Re7 {
-0.96/35 1:28m} 31. Bc2 {-0.76/29 1:29m (Bc4)} Qf6 {-1.32/34 41s} 32. Bb1 {
-1.04/29 2:09m} d5 {-1.28/39 2:09m (Kg7)} 33. Rc8+ {-1.11/30 2:54m (Rc3)} Kg7 {
-1.43/39 4:14m} 34. Rd8 {-1.03/26 7s (Rc3)} h4 {-1.48/40 53s} 35. Kh2 {
-1.15/30 1:28m} hxg3+ {-1.59/34 19s (Rc7)} 36. Kxg3 {-1.17/30 1:47m} Rc7 {
-1.59/37 1:38m} 37. Re8 {-1.12/28 15s} Rc4 {-1.62/35 17s} 38. Re5 {-1.10/27 56s
} Nc6 {-1.57/36 1:50m} 39. Rxd5 {-1.12/27 42s} Nxd4 {-1.62/30 21s} 40. Rg5+ {
-1.08/23 5s} Kf8 {-1.67/36 2:01m} 41. Rxg4 {-1.08/22 0s} Rxa4 {
-1.78/32 14s (Rb4)} 42. f3 {-1.17/24 1:03m} b5 {-1.80/35 1:37m} 43. Bd3 {
-1.26/27 1:23m} Nb3 {-1.93/34 1:03m (Qe5+)} 44. Qc2 {-1.16/24 23s} Qd6+ {
-1.91/29 9s (Qe5+)} 45. f4 {-1.27/25 51s} Nc5 {-1.79/35 1:35m} 46. Bxb5 {
-1.27/25 24s} Rb4 {-2.04/28 10s} 47. Be2 {-1.33/24 49s} Ke7 {-2.14/31 55s} 48.
Bf3 {-1.47/25 51s} Ne6 {-1.91/31 13s} 49. Kh2 {-1.37/25 23s (Qf5)} Nxf4 {
-2.41/28 30s (Rxf4)} 50. Qf5 {-1.75/24 1:02m (b3)} Ne6+ {-3.39/28 28s} 51. Kh3
{-1.91/25 1:01m (Kg1)} b5 {-3.68/31 46s} 52. g3 {-2.66/24 44s} Rxb2 {
-3.86/30 13s} 53. Bd5 {-2.93/24 42s (Re4)} Rb4 {-4.20/34 1:35m} 54. Rxb4 {
-3.08/24 21s (Rg8)} Qxb4 {-4.65/34 53s} 55. Bxe6 {-3.20/22 15s} fxe6 {
-4.80/31 7s} 56. Qh7+ {-3.34/24 14s} Kd6 {-4.96/29 30s} 57. Qg8 {-3.28/23 8s}
Kd7 {-5.76/33 1:04m} 58. Qf7+ {-3.63/24 21s} Qe7 {-5.82/32 10s} 59. Qh5 {
-3.62/24 15s} e5 {-6.51/33 42s} 60. Qe2 {-3.74/23 7s} Qe6+ {-6.79/26 15s} 61.
g4 {-4.23/24 22s} Qd5 {-7.94/29 34s} 62. Qf2 {-4.53/21 15s (g5)} a4 {
-9.12/29 26s} 63. Kh4 {-5.00/21 15s (Qa7+)} Qd4 {-10.08/29 39s} 64. Qf7+ {
-5.61/21 15s (Qf6)} Kd6 {-10.81/28 29s} 65. Qf6+ {-6.14/21 15s} Kc7 {
-11.11/25 14s} 0-1
Funny how the final eval score happens to be -11.11 :shock:

Nice win by S'fish! :)
Hugo
Posts: 782
Joined: Tue Dec 01, 2009 11:10 am

Re: 11engines 11cpu, 60+15

Post by Hugo »

Standings after rd 5
Stockfish took the lead. But its close, and 1 round to go.

Code: Select all

60 Minutes/Game + 15 Seconds/Move  2017

                                   1     2     3     4     5     6     7     8     9     0     1     
1   Stockfish 310117 64 POPCNT x1  ***** ½½½½½ ½½½11 ½½½11 11½1½ ½½½½½ ½½111 1½111 ½½½11 ½½½1½ 11111  36.0/50
2   Komodo 1812.00a 64-bit c0 x11  ½½½½½ ***** ½½0½½ ½11½½ 1½11½ ½½1½½ ½½111 1½11½ ½½1½½ 11111 11½11  35.5/50
3   Houdini 5.01 Pro x64-popc x11  ½½½00 ½½1½½ ***** ½½111 ½½1½1 ½½½1½ ½111½ 1½1½1 1½1½1 1½1½½ ½1111  35.0/50
4   Andscacs 0.89 x11              ½½½00 ½00½½ ½½000 ***** ½10½0 ½½111 ½½½½½ ½½1½½ ½1½½1 1½101 1½½11  26.5/50
5   Deep Shredder 161006 x64 x11   00½0½ 0½00½ ½½0½0 ½01½1 ***** 1½½½½ ½½0½½ ½½½½½ 11½1½ ½½111 11½1½  26.0/50
6   Fizbo 1.9 x11                  ½½½½½ ½½0½½ ½½½0½ ½½000 0½½½½ ***** 10½½½ ½½½½½ ½1½½1 ½11½½ ½1½1½  25.0/50
7   Jonny 8.00 x11                 ½½000 ½½000 ½000½ ½½½½½ ½½1½½ 01½½½ ***** ½½½00 ½½½1½ 01½1½ ½0½1½  21.0/50  484.00
8   Fire 5 x64 x11                 0½000 0½00½ 0½0½0 ½½0½½ ½½½½½ ½½½½½ ½½½11 ***** ½½1½½ 1½1½0 ½0½½½  21.0/50  474.00
9   Ginkgo 1.9m x11                ½½½00 ½½0½½ 0½0½0 ½0½½0 00½0½ ½0½½0 ½½½0½ ½½0½½ ***** ½½½½0 ½½½½1  17.5/50
10  Chiron 4 64bit x11             ½½½0½ 00000 0½0½½ 0½010 ½½000 ½00½½ 10½0½ 0½0½1 ½½½½1 ***** ½0½0½  16.0/50
11  Booot 6.1_x64_popcnt x11       00000 00½00 ½0000 0½½00 00½0½ ½0½0½ ½1½0½ ½1½½½ ½½½½0 ½1½1½ *****  15.5/50

ReplayZone updated
C.K.
David Xu
Posts: 47
Joined: Mon Oct 31, 2016 9:45 pm

Re: 11engines 11cpu, 60+15

Post by David Xu »

Wow, the top three engines are really neck-and-neck here. It's nice to know there's such fierce competition at the top in engine chess right now. Almost makes me wish the tournament were longer.
Hugo
Posts: 782
Joined: Tue Dec 01, 2009 11:10 am

Re: 11engines 11cpu, 60+15

Post by Hugo »

Hi All

After 16 days, the tournament is over. Long time it looked like Komodo could win it, but finally Stockfish won the tour with 1,5 points in front !! Congratulations !

Code: Select all

60 Minutes/Game + 15 Seconds/Move  2017

                                   1      2      3      4      5      6      7      8      9      0      1      
1   Stockfish 310117 64 POPCNT x1  ****** ½½½½½½ ½½½11½ ½½½11½ ½½½½½½ 11½1½½ 1½1111 ½½1111 ½½½111 ½½½1½1 11111½  43.0/60
2   Komodo 1812.00a 64-bit c0 x11  ½½½½½½ ****** ½½0½½1 ½11½½½ ½½1½½½ 1½11½½ 1½11½½ ½½111½ ½½1½½½ 11111½ 11½111  41.5/60  1141.50
3   Houdini 5.01 Pro x64-popc x11  ½½½00½ ½½1½½0 ****** ½½111½ ½½½1½½ ½½1½1½ 1½1½1½ ½111½1 1½1½11 1½1½½1 ½11111  41.5/60  1122.00
4   Andscacs 0.89 x11              ½½½00½ ½00½½½ ½½000½ ****** ½½111½ ½10½0½ ½½1½½1 ½½½½½½ ½1½½1½ 1½1010 1½½111  32.0/60
5   Fizbo 1.9 x11                  ½½½½½½ ½½0½½½ ½½½0½½ ½½000½ ****** 0½½½½½ ½½½½½½ 10½½½1 ½1½½11 ½11½½½ ½1½1½1  31.5/60  881.25
6   Deep Shredder 161006 x64 x11   00½0½½ 0½00½½ ½½0½0½ ½01½1½ 1½½½½½ ****** ½½½½½½ ½½0½½1 11½1½½ ½½111½ 11½1½½  31.5/60  848.25
7   Fire 5 x64 x11                 0½0000 0½00½½ 0½0½0½ ½½0½½0 ½½½½½½ ½½½½½½ ****** ½½½111 ½½1½½½ 1½1½01 ½0½½½½  26.0/60
8   Jonny 8.00 x11                 ½½0000 ½½000½ ½000½0 ½½½½½½ 01½½½0 ½½1½½0 ½½½000 ****** ½½½1½½ 01½1½½ ½0½1½½  23.5/60
9   Ginkgo 1.9m x11                ½½½000 ½½0½½½ 0½0½00 ½0½½0½ ½0½½00 00½0½½ ½½0½½½ ½½½0½½ ****** ½½½½0½ ½½½½1½  21.0/60
10  Chiron 4 64bit x11             ½½½0½0 00000½ 0½0½½0 0½0101 ½00½½½ ½½000½ 0½0½10 10½0½½ ½½½½1½ ****** ½0½0½½  20.0/60
11  Booot 6.1_x64_popcnt x11       00000½ 00½000 ½00000 0½½000 ½0½0½0 00½0½½ ½1½½½½ ½1½0½½ ½½½½0½ ½1½1½½ ******  18.5/60

The last Round can be found in the ReplayZone
http://clemens-keck.de/ReplayZone/11x11.htm

Since I left 2 cpu free, I had only a few hang of engines. Thats great to know for me.

Next tournament under construction !
best regards
Clemens Keck
User avatar
cdani
Posts: 2204
Joined: Sat Jan 18, 2014 10:24 am
Location: Andorra

Re: 11engines 11cpu, 60+15

Post by cdani »

Thanks! Did you have any problems with Andscacs?
This type of tournaments are very important, and scarce :-)
David Xu
Posts: 47
Joined: Mon Oct 31, 2016 9:45 pm

Re: 11engines 11cpu, 60+15

Post by David Xu »

Will a PGN file of all the games be made available?
Jouni
Posts: 3293
Joined: Wed Mar 08, 2006 8:15 pm

Re: 11engines 11cpu, 60+15

Post by Jouni »

Again lossless performance by SF! No wonder it's now very difficult to improve it significantly - still no progress after SF8.
Jouni
Hugo
Posts: 782
Joined: Tue Dec 01, 2009 11:10 am

Re: 11engines 11cpu, 60+15

Post by Hugo »

cdani wrote:Thanks! Did you have any problems with Andscacs?
This type of tournaments are very important, and scarce :-)
No problems with Andscasc - only fun ;)
Hugo
Posts: 782
Joined: Tue Dec 01, 2009 11:10 am

Re: 11engines 11cpu, 60+15

Post by Hugo »

David Xu wrote:Will a PGN file of all the games be made available?
dl of last rd works now for full games
C.K.