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YLCET - What's the next tournament?

Posted: Wed Mar 07, 2018 8:38 pm
by yorkman
We are looking to see what you, the viewers, would like to see for the next YLCET tournament, so perhaps I'll start it off with the following questions:

1) Rather than a ~ 100 game tournament followed by a ~ 100 game Super Final, what if we put in a Semi-Final stage in between that?

2) For the past few tournament we've been running only the top 3 engines - SF, Houdini and Komodo. Shall we make it a top 4 or 5 tournament with the top 2 engines going head to head in the Super Final?

3) If you want more than the top 3 engines, do you want the first tournaments to be blitz, perhaps a 10 or 15 min. time control followed by a semi-final that's ~ 60 mins and a Super Final of the top 2 engines using a 75 or 90 min time control?

You are welcome to provide feedback and suggestions. While we can't satisfy everyone's preferences we will listen to the majority so I hope to see more than just a couple of replies. After all, I'm running the tournament for your entertainment pleasure only.

If you'd like to watch the current live broadcast of the SuperFinal X3 tournament (SF vs Komodo 11.3.1) visit:

http://chess.my2dollars.ca
Hardware: 2x Intel Xeon E5-2696v3 processors (36 cores) @ 2.80 GHz

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 3:02 am
by jdart
Personally I like long time controls.

Would be interesting to have a thematic tourney: for example, French Winawer or Classical Sicilian. You could pick some interesting opening lines (I can suggest some).

--Jon

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 4:50 am
by Graham Banks
Take the top eight engines and run a knockout tournament based on 24 game matches for each pairing.

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 6:26 am
by jhellis3
Regarding time controls, I would rather see 60 + 15 than 75 + 10 or 90 + 10.

The extra 5 seconds means quite a bit with that many cores, raising the minimum quality of play.

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 6:36 am
by arunsoorya1309
good suggestion even 30 seconds wud be good

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 1:40 pm
by CheckersGuy
I would prefer 60+30 and the top 5 engines :)

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 1:58 pm
by Vizvezdenec
Top-5 engines is kinda boring in a meaning that 4th and 5th play only to not lose vs any of top 3, w/o any signifficant chances to win a single game...

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 5:23 pm
by yorkman
jdart wrote:Personally I like long time controls.

Would be interesting to have a thematic tourney: for example, French Winawer or Classical Sicilian. You could pick some interesting opening lines (I can suggest some).

--Jon
We are currently running a thematic tourney, the SuperFinal X3 all with KGA.
Thanks for your feedback.

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 9:56 pm
by yorkman
So it sounds like 60+30 time control is ok. And so far some want top 3 to continue playing while others want 4-5 or 8. I think it should be top 3 unless the developer of the 4th+ engine wants to give us the latest development version, such as Fire for example. More than 3 engines though would decide better which is the top engine since it not only has to try to get points against top engine but also against weaker engines. So it's not just about 4th+ engines trying not to lose against top engines.

Regarding engine updates.

I think there should be a small penalty if we accept engine updates mid-tournament. Currently there's no penalty but perhaps we should deduct a point or half-point for each engine update during a live tournament?

What do you guys think?

Re: YLCET - What's the next tournament?

Posted: Thu Mar 08, 2018 10:04 pm
by Graham Banks
yorkman wrote:Regarding engine updates.

I think there should be a small penalty if we accept engine updates mid-tournament. Currently there's no penalty but perhaps we should deduct a point or half-point for each engine update during a live tournament?

What do you guys think?
I don't like penalties.