Super bullet chess: LC0 network 31999 vs LC0 11248, 4 seconds per move

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Hai
Posts: 598
Joined: Sun Aug 04, 2013 1:19 pm

Super bullet chess: LC0 network 31999 vs LC0 11248, 4 seconds per move

Post by Hai »

Super bullet chess: LC0 network 31999 vs LC0 11248

The 20 possible opening moves
40 games
Ponder off
LC0 with RTX 2080 Ti 32 kn/s
Time control: 1 min per game + 4 seconds per move.

Result:
ID 31999 16 points
ID 11248 24 points
+1 =30 -9
Winning percentage = 40.00%

= ID 31999 is 70 elo weaker than 11248.
Hai
Posts: 598
Joined: Sun Aug 04, 2013 1:19 pm

Re: Super bullet chess: LC0 network 31999 vs LC0 11248, 4 seconds per move

Post by Hai »

I also want to test it with 8, 16, and 30 seconds per move for many reasons.
But at the moment I can't look at these easily won endgames which are 250 moves later finished. This looks like a trolling mode. Can we give up 10 elo the see the won endgames finished in some moves like other top engines are doing this?
It would also cost to much time. For example kqppppp vs k would take 250-300 moves before it's mate. To many queen sacrifices.