FabChess 1.11 64-bit Gauntlet for CCRL 40/40

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Graham Banks
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FabChess 1.11 64-bit Gauntlet for CCRL 40/40

Post by Graham Banks » Thu Oct 03, 2019 9:20 pm

Too many opponents to create a legible screenshot for.

PGN -http://kirill-kryukov.com/chess/discuss ... p?id=45164
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Graham Banks
Posts: 33005
Joined: Sun Feb 26, 2006 9:52 am
Location: Auckland, NZ

Re: FabChess 1.11 64-bit Gauntlet for CCRL 40/40

Post by Graham Banks » Thu Oct 03, 2019 9:22 pm

FabChess 1.11 64-bit 2606
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fabianVDW
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Full name: Fabian von der Warth

Re: FabChess 1.11 64-bit Gauntlet for CCRL 40/40

Post by fabianVDW » Thu Oct 03, 2019 9:36 pm

Thanks Graham :)

Looking forward to what future versions can do, especially in the upcoming Div6
Author of FabChess: https://github.com/fabianvdW/FabChess
A UCI compliant chess engine written in Rust.
FabChessWiki: https://github.com/fabianvdW/FabChess/wiki
fabianvonderwarth@gmail.com

jorose
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Full name: Jonathan Rosenthal

Re: FabChess 1.11 64-bit Gauntlet for CCRL 40/40

Post by jorose » Thu Oct 03, 2019 10:34 pm

Congrats! FabChess' progress has been fantastic.

Of course I couldn't help myself, but take a look at the games between our babies and I stumbled upon this nice and quiet Caro-Kann draw :wink:

-Jonathan

fabianVDW
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Full name: Fabian von der Warth

Re: FabChess 1.11 64-bit Gauntlet for CCRL 40/40

Post by fabianVDW » Fri Oct 04, 2019 9:19 am

jorose wrote:
Thu Oct 03, 2019 10:34 pm
Congrats! FabChess' progress has been fantastic.

Of course I couldn't help myself, but take a look at the games between our babies and I stumbled upon this nice and quiet Caro-Kann draw :wink:

Thanks for your kind works Jonathan :)

I am currently testing the SMP version of FabChess and wanted to show you a game where FabSMP beats Winter0.7SMP, but after 4 games 40/2min no win was in sight, Winter just seems to be a lot stronger positionally :D If the SMP version is good enough, Fab might be strong enough to participate in the TCEC QL next season.


Yes progress has been really fast the past weeks, but thats because I basically didn't do anything else in my free time xD Seeing now that uni starts next week, my main focus will lie on that, and development will slow down. IMO the engine is in a good state currently and I have reached a point where development is slow anyway, as every little change needs a lot of testing to be validated.

Fabi
Author of FabChess: https://github.com/fabianvdW/FabChess
A UCI compliant chess engine written in Rust.
FabChessWiki: https://github.com/fabianvdW/FabChess/wiki
fabianvonderwarth@gmail.com

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