Interesting observations, but what do you mean by ''ineffective games" ?mehmet123 wrote: ↑Fri Dec 18, 2020 4:43 pm
Game Conditions: Cutechess Gui, 1 Core (Core-i7 9750h), 2 min + 0.5 sec TC, Balsa 5 Moves Opening Book, 128 Mb Hash, Ponder Off//Default Net
Cfish version:Cfish 131220 x64 E BMI2 mingw10 (ChessMan version)
https://www.mediafire.com/file/phz4bvdd ... 5.pgn/file
This is a different experience file than Exp3 file. They are basically close files but there are some differences in game database and settings. Minimum experience depth is 16 for this file. For Exp3 file the game database is smaller than V16 file and minimum experience depth is 18.
Too many games in experience file does not mean the file will be stronger. Sometimes ineffective games weaken the experience file.
Shouldn't the learning process weed out the bad moves or lines, anyway?
If such games weaken the exp file, then it would be a sign of ineffective learning, would it not?
But don't get me wrong, I very much like and support all these engines and authors who have implemented learning.
I hope they succeed in their mission.