Wasp 4.50 64-bit Gauntlet for CCRL 40/15

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Graham Banks
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Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Graham Banks »

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Graham Banks
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Graham Banks »

Code: Select all

CCRL 40/15 Rating List - Custom engine selection
1223030 games played by 2799 programs, run by 23 testers
Ponder off, General books (up to 12 moves), 3-4-5 piece EGTB
Time control: Equivalent to 40 moves in 15 minutes on an Intel i7-4770k.
Computed on March 6, 2021 with Bayeselo based on 1'223'030 games
Tested by CCRL team, 2005-2021, http://ccrl.chessdom.com/ccrl/4040/

Rank                 Engine                   Elo   +    -   Score  AvOp  Games
1 Wasp 4.50 64-bit                        3159  +26  -26  54.9%  -32.6   449
  Wasp 4.0 64-bit                         3077  +19  -19  49.3%   +2.4   803
  Wasp 3.75 64-bit                        3062  +16  -16  48.0%  +10.7  1109
  Wasp 3.60 64-bit                        3039  +20  -20  51.4%  -11.2   734
  Wasp 3.50 64-bit                        3028  +13  -13  52.6%  -18.0  1995
  Wasp 3.0 64-bit                         2983  +12  -12  49.0%   +6.1  2220
  Wasp 2.6 64-bit                         2946  +13  -13  45.5%  +27.7  1879
  Wasp 2.00 64-bit                        2930  +26  -26  49.8%   +0.9   424
  Wasp 2.01 64-bit                        2925  +20  -20  49.9%   -0.2   788
  Wasp 1.25 64-bit                        2908  +22  -22  51.3%  -10.7   632
  Wasp 1.02 64-bit                        2841  +28  -28  46.5%  +22.4   384
gbanksnz at gmail.com
jstanback
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by jstanback »

Thank you very much for testing Wasp!
Dann Corbit
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Dann Corbit »

Um...
WOW!

A very impressive showing, with a massive gain.
Mr. Stanbeck has shown some genius here.
We should all take notice.
I think I am going to look at his release notes.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
Frank Quisinsky
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Frank Quisinsky »

Hi Dann,

but Elo is boring because TOP-50 are stronger as Magnus Carlsen.

Much more interesting ... TOP-20 in the World but in short won games around place 10 in the World.
For an engine with around 3090 real Elo a fantastic style of chess, the human style.

Perfect for opening analyzes!
Gigantic king safty and Elo can be set to 1500 on DGT Pi or with Shredder GUI for an example.

Most fun here with Wasp on my DGT board with DGT Pi in self playing games.

This work by John is just fantastic!
Max. John have to improved to many fast draw games (without contempt).

The energy by the programmer, the work John do since around 40 years ... I like most.
A very sympathic programmer in additional!

John give me each day motivation back!

At first Wasp ... after Wasp ... directly SlowChess .... a long time nothing ... and than the others!
And many of the others plays very nice chess too but the aggressiveness with pawns in mid-games from Wasp ...
I like that so much, Wasp have the heart of gold!

I am the master of desaster but John is the master of the for humans "important details" in chess programming.
The perfect chess program for chess-computer projects!!

Best
Frank ... the biggest fan of Wasp (think so).
Frank ... the name "Wasp-fanboy" is fully to 101% OK for me.
Frank Quisinsky
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Frank Quisinsky »

I wrote:
Max. John have to improved to many fast draw games (without contempt).
But I don't know how!

A good example is the game in round 21 vs. Slow.
Never Wasp should lost the game but in endgames strength goes back.

If Wasp produced lesser fast draw games in FCP Tourney-2021 vs. all the strong opponents ... Elo go down.

Maybe the only one can be ...
If pawn structur =
(evaluation in special for pawn structurs in mid-games)
avoid fast draws (independend from contempt).

I don't know, John can make it better (sure here).
A small Wasp problem at the moment I believe.

The good news for John, if John read it ...
Best results possible for Wasp in Round 21.

After ~ 30 out of 40 rounds ... PLACE 11!
But Ethereal and Komodo will be come in the last two games!

:-)

Code: Select all

40 Moves in 12 min  2021

                                  1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 
1   Stockfish 110121 NN BMI2 x64  * 1 ½ 1     1 1   1 1 1 ½ ½ 1 1   1 1 1   1 1 1   1 1     1   1 ½ 1 1   1 1 1 1 1  28.0/30
2   Dragon by Komodo NN AVX2 x64  0 * ½ ½ ½ ½ 1 ½ 1         1 ½ 1 1 ½   1 1 1   1 1     1 1 1 1 1 1   1 1 1 1 1   1  25.5/30
3   Ethereal 12.75 PEXT x64       ½ ½ * 0 ½ ½ ½ 1 ½       ½ ½ 1 ½ 1 1   1 ½ ½   1 1     1 1   1 ½ 1   1 ½ 1 1 1   1  22.5/30  314.00
4   SlowChess 2.5 NN AVX2 x64     0 ½ 1 *     ½ ½   1 1 1 ½   ½ 1     1 ½   ½ 1 ½ 1 ½ 1     ½   ½ 1 1 1   1 1 1 1 1  22.5/29  307.75
5   Nemorino 6.04 NN PEXT x64       ½ ½   * ½     ½ ½ ½ ½ 1     0 ½   1 1 ½ ½ ½ 1 1 1 ½ 1 ½ ½ 1 1 1 1   ½   1   ½ 1  21.0/30
6   Igel 2.9.0 NN BMI2 x64          ½ ½   ½ * 1   ½     1 1 ½ ½ ½ ½ ½ 1 ½ ½ 1 ½ ½ ½     1 ½   ½ ½ 1   ½ 1   1 1 ½    19.5/29  279.00
7   RubiChess 1.9 NN BMI2 x64     0 0 ½ ½   0 * ½ ½ 1 1 ½ ½     1     0 ½ 1 ½ 1 ½ ½ 1 ½   1 1   1 1 ½     1 ½   1 1  19.5/30  265.25
8   Shredder 13 POPCNT x64        0 ½ 0 ½     ½ *   ½ ½ ½ ½   ½ ½     ½ ½   ½ ½ 1 1 1 ½   1 1   ½ 1 ½ 1   1 ½ 1 1 1  19.5/30  252.75
9   Laser 1.7 BMI2 x64              0 ½   ½ ½ ½   * ½   ½ ½ ½   ½ 1 1 ½ ½ 1 0 1 1 ½   ½ 1 ½   ½ 1 1 1   1   0 0 ½    18.0/30  256.25
10  Xiphos 0.6 BMI2 x64           0     0 ½   0 ½ ½ * 1 ½ ½ 1 ½   ½ 1 1       ½ 1   ½ ½ ½   1 1 ½ ½ ½ 1 ½ 0   1 1 ½  18.0/30  240.75
11  Wasp 4.50 Modern x64          0     0 ½   0 ½   0 * 0 ½ ½ ½     ½ ½     ½ ½ 1   1 1 ½   0 1 1 1 1 ½ ½ 1 1 1 1 1  18.0/30  214.25
12  rofChade 2.3 BMI2 x64         0     0 ½ 0 ½ ½ ½ ½ 1 *   ½ ½   ½ ½ ½   1   ½   1 ½ ½ 1 ½ ½ ½     ½ 1 1 ½   1 ½ 1  17.5/30
13  Booot 6.4 POPCNT x64          ½   ½ ½ 0 0 ½ ½ ½ ½ ½   * 1 ½ ½ ½ 0   ½ ½       0 1 1 ½ ½ ½ ½     1 1 ½ 1   ½ 1 ½  17.0/31
14  Pedone 3.0 NN BMI2 x64        ½ 0 ½     ½     ½ 0 ½ ½ 0 *   1 ½   1 1 ½ ½ ½ ½ 0 ½ 1   ½ ½ 1 1 1 ½     0 ½   ½ 1  16.5/30  228.00
15  Schooner 2.2 XB SSE x64       0 ½ 0 ½   ½   ½   ½ ½ ½ ½   * 0     ½ 1 1 1 0 ½ ½ 1 1   ½ ½   ½ 0 1 0   1 1   1 ½  16.5/30  226.25
16  Fritz 17 (Ginkgo) x64         0 0 ½ 0 1 ½ 0 ½ ½       ½ 0 1 * ½ 1 ½ ½ ½ ½ 1 0 ½     ½ ½   ½ 1 1   ½ 1   ½ 1      16.0/30
17  Lc0 0.26.3 NN CPU x64           0 0   ½ ½     0 ½   ½ ½ ½   ½ * ½ ½ 0 ½ 0 1 ½ 1   0 1 1   1 1 1 ½   ½   ½ ½ 1    15.5/29  203.50
18  Orion 0.8 NN FMA x64          0 ½ 0     ½     0 0 ½ ½ 1     0 ½ * ½ ½ ½ ½ 1 1 ½ 0 ½   1 ½ ½ 0 0 1   ½ 1 ½   1 1  15.5/31  201.00
19  Andscacs 0.95.123 x64         0     0 0 0 1 ½ ½ 0 ½ ½   0 ½ ½ ½ ½ *   0       ½ ½ ½ 0 1 1 ½     1 ½ 1 1   1 1 1  15.5/30  191.50
20  Fizbo 2.0 BMI2 x64            0 0 0 ½ 0 ½ ½ ½ ½       ½ 0 0 ½ 1 ½   * 1 1 ½ ½ ½     1 ½   ½ 0 1   1 1 0 ½ 1      15.0/30  207.25
21  Koivisto 4.19 AVX x64           0 ½   ½ ½ 0   0     0 ½ ½ 0 ½ ½ ½ 1 0 * 0 ½ ½ ½   ½ ½ 1   ½ 1 ½ ½   1   1 1 1    15.0/30  193.00
22  Defenchess 2.3 dev BMI2 x64   0 0 ½ ½ ½ 0 ½ ½ 1   ½     ½ 0 ½ 1 ½   0 1 *     0 ½   1 ½ ½ 1       ½ 1 ½ ½ ½   ½  14.5/29  206.50
23  Arasan 22.2 BMI2 x64          0     0 ½ ½ 0 ½ 0 ½ ½ ½   ½ 1 0 0 0   ½ ½   *   ½ 1 1 ½ ½ ½ ½     ½ ½ 0 1   1 1 ½  14.5/31  190.50
24  Combusken 1.4.0 AMD x64       0 0 0 ½ 0 ½ ½ 0 0 0 0     ½ ½ 1 ½ 0   ½ ½     * 1 1   0 1 ½ ½     ½ 1 1 1 1 0   1  14.5/31  185.00
25  GullChess 3.0 Sy BMI2 x64       0 0 0 0 ½ ½ 0 ½     0 1 1 ½ ½ 0 ½ ½ ½ ½ 1 ½ 0 *     1 ½   ½ ½ 1   ½ ½   1 ½      14.0/30  193.25
26  Winter 0.9 NN BMI2 x64        0     ½ 0   0 0   ½ 0 ½ 0 ½ 0     1 ½     ½ 0 0   * 1 ½   1 0 1 ½ 1 1 1 1   1 ½ ½  14.0/29  168.25
27  iCE 4.0 v853 Modern x64       0     0 ½   ½ ½ ½ ½ 0 ½ 0 0 0   1 ½ ½   ½   0     0 * ½   0 1   ½ 1 ½ ½ ½   ½ 1 1  12.5/29  159.50
28  Nirvanachess 2.5 POPCNT x64     0 0   0 0     0 ½ ½ 0 ½     ½ 0   1 0 ½ 0 ½ 1 0 ½ ½ * ½ 1 ½ ½ 0 1   ½   1   1 ½  12.5/30  154.00
29  Halogen 9 NN PEXT x64           0 0   ½ ½ 0 0 ½     ½ ½ ½ ½ ½ 0 0 0 ½ 0 ½ ½ 0 ½     ½ *   1 1 ½   ½ 0   ½ 1 ½    11.5/30  154.75
30  Vajolet2 2.8 BMI2 x64         0 0   ½ ½   0 0   0 1 ½ ½ ½ ½     ½ 0     ½ ½ ½   0 1 0   *   ½ ½ 0 0   ½ 1 1 ½ ½  11.5/29  154.25
31  Marvin 5.0.0 NN AVX2 x64        0 0   0 ½     ½ 0 0 ½ ½ 0   ½ 0 ½ ½ ½ ½ 0 ½ ½ ½ 1 0 ½ 0   * ½ 1 0   ½   ½   1    11.0/30  148.25
32  Critter 1.6a x64              0 0 ½ ½ 0 ½ 0 ½ 0 ½ 0     0 ½ 0 0 1   1 0       ½ 0   ½ 0 ½ ½ *     ½ ½ 1 ½ ½   1  11.0/30  147.50
33  Chiron 4 x64                  ½ 0 0 0 0 0 0 0 0 ½ 0     0 1 0 0 1   0 ½       0 ½ ½ 1 ½ ½ 0   * ½ 1 1 1   ½   ½  11.0/31  140.75
34  chess22k 1.14 JAVA x64        0     0 0   ½ ½ 0 ½ 0 ½ 0 ½ 0   ½ 0 0   ½   ½ ½   0 0 0   1 1   ½ * ½ 1 ½   ½ ½ ½  10.5/30
35  Seer 1.2.1 NN Skylake x64     0 0 0 0   ½   0   0 ½ 0 0   1 ½     ½ 0   ½ ½ 0 ½ 0 ½   ½ 1   ½ 0 ½ *   0 1   ½ 1  10.0/29
36  Hannibal 1.7 x64                0 ½   ½ 0     0 ½ ½ 0 ½     0 ½ ½ 0 0 0 0 1 0 ½ 0 ½ ½ 1   ½ ½ 0 0   *   1   ½     9.5/29
37  Texel 1.08a13 BMI2 x64        0 0 0 0     0 0   1 0 ½ 0 1 0     0 0 1   ½ 0 0   0 ½     ½   0 0 ½ 1   * ½ ½ ½ 1   9.0/29
38  Demolito 2020-12-24 PEXT x64  0 0 0 0 0 0 ½ ½ 1   0     ½ 0 ½ ½ ½   ½ 0 ½   0 0     0 ½ 0 ½ ½     0 0 ½ * ½   1   8.5/30  115.50
39  Protector 1.9.0 x64           0 0 0 0   0   0 1 0 0 0 ½     0 ½   0 0 0 ½ 0 1 ½ 0 ½   0 0   ½ ½ ½     ½ ½ * 1 ½   8.5/31  103.75
40  pirarucu 3.3.5 JAVA x64       0     0 ½ ½ 0 0 ½ 0 0 ½ 0 ½ 0   0 0 0   0   0     ½ 0 0 ½ ½ 0     ½ ½ ½ ½   0 * ½   6.5/30
41  Topple 0.8.0 Modern x64       0 0 0 0 0   0 0   ½ 0 0 ½ 0 ½     0 0     ½ ½ 0   ½ 0 ½   ½   0 ½ ½ 0   0 0 ½ ½ *   6.0/30
Go Wasp Go ...
After the last "for Wasp" bad rounds!

And to CCRL ...
Thanks for testing Wasp!

Best
Frank

Sorry, I am so crazy in questions of Wasp.
Sorry that I added the own results in CCRL thread but Graham is a nice guy and have understandings for me.
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Graham Banks
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Graham Banks »

No problem at all, Frank.
Your thoughts are always interesting. :)
gbanksnz at gmail.com
Frank Quisinsky
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Re: Wasp 4.50 64-bit Gauntlet for CCRL 40/15

Post by Frank Quisinsky »

Hi Graham,

thank you!

:-)

Best
Frank