Already (many) months ago that Skipper won a game from Fairy-Max.
But probably lucky game. Opponent castled long and gave away a rook.
Usually Skipper gets a good position (against Fairy-Max) but gives it away in the endgame.
But if you are already a rook behind that won't go.
[pgn]
[Event "Computer Chess Game"]
[Site "LAPTOP-1FK7MTIP"]
[Date "2021.04.03"]
[Round "-"]
[White "Skipper_6"]
[Black "Fairy-Max 4.8V"]
[Result "1-0"]
[TimeControl "180+2"]
[Annotator "1. +0.17 2... +0.12"]
1. e4 {+0.17/9} c5 2. Bd3 {+0.17/8 4} Na6 {+0.12/8 5} 3. c3 {+0.65/9 4} Nc7
{+0.17/8 4} 4. Nf3 {+0.27/9 4} Nf6 {+0.09/9 17} 5. e5 {+0.50/9 4} Nfd5
{-0.08/9 6} 6. Be4 {+0.57/8 3} d6 {+0.01/8 6} 7. d4 {+0.42/7 3} f5
{+0.01/8 6} 8. Bd3 {+0.42/8 3} Be6 {-0.19/7 3} 9. dxc5 {+0.80/8 3} dxc5
{-0.44/9 7} 10. O-O {+0.67/8 3} Qd7 {-0.08/8 10} 11. Ng5 {+0.38/8 3} Bg8
{-0.03/8 3} 12. Qf3 {+0.59/6 3} g6 {+0.18/8 3} 13. Qd1 {+0.30/7 3} O-O-O
{+0.34/9 5} 14. Bc2 {+0.99/7 3} Ne6 {+0.04/9 8} 15. Nf3 {+1.32/8 3} Ndf4
{+0.03/10 9} 16. Bd2 {+1.04/8 3} Qb5 {+0.21/8 2.9} 17. b4 {+1.64/7 3} cxb4
{+0.23/6 2.7} 18. cxb4 {+1.41/7 3} Ne2+ {+0.21/7 4} 19. Kh1 {+1.65/8 3}
N6d4 {+0.12/8 4} 20. Na3 {+1.03/8 3} Qd5 {+0.16/9 5} 21. Bb3 {+1.22/8 3}
Nxb3 {-0.03/9 2.8} 22. axb3 {+0.92/8 3} Nd4 {-0.45/9 2.5} 23. Nxd4
{+1.10/9 3} Qxd4 {-1.81/9 4} 24. Qc1+ {+1.59/9 3} Kb8 {-2.64/10 9} 25. Bc3
{+1.37/8 3} Bh6 {-2.55/10 7} 26. Qb2 {+4.29/9 3} Qb6 {-2.60/9 2.4} 27. e6
{+4.83/9 3} Bxe6 {-2.81/9 4} 28. Bxh8 {+4.58/9 3} Qxb4 {-3.25/8 2.3} 29.
Be5+ {+4.79/8 3} Ka8 {-2.90/6 2.9} 30. Nc4 {+4.70/6 3} a6 {-2.77/7 5} 31.
Rfd1 {+4.89/6 3} Rxd1+ {-2.84/8 5} 32. Rxd1 {+5.22/8 2.9} Ka7 {-3.37/8 2.3}
33. Qd4+ {+5.10/8 2.9} b6 {-3.94/9 6} 34. Qd3 {+5.15/7 2.9} a5 {-3.26/8 4}
35. Bd4 {+5.19/7 2.9} Bxc4 {-3.74/8 2.4} 36. bxc4 {+5.97/8 2.9} Qd6
{-3.86/9 7} 37. Ra1 {+5.76/8 2.8} Bg7 {-3.92/9 4} 38. Rxa5+ {+6.36/9 2.8}
Kb8 {-4.48/9 2.2} 39. Rd5 {+6.45/9 2.8} Qe6 {-4.44/10 4} 40. Be3
{+6.50/8 2.8} Kc8 {-4.59/8 2.2} 41. Rd8+ {+6.45/7 2.8} Kb7 {-11.60/10 2.1}
42. Qd7+ {+7.54/9 2.8} Qxd7 {-6.00/14 2.0} 43. Rxd7+ {+7.35/11 2.8} Ka6
{-5.80/14 2.2} 44. Rxe7 {+6.81/9 2.7} Bf8 {-5.82/14 4} 45. Rxh7
{+6.91/8 2.7} Bc5 {-5.80/15 3} 46. Rg7 {+7.72/10 2.7} Ka5 {-6.33/16 2.0}
47. Bd2+ {+7.84/9 2.7} Ka4 {-5.77/15 5} 48. Rxg6 {+7.05/9 2.7} Bxf2
{-5.78/15 2.5} 49. Rf6 {+8.64/9 2.7} Kb3 {-5.80/15 5} 50. Rxf5
{+8.80/9 2.7} Bd4 {-5.95/14 1.9} 51. Rf4 {+9.35/9 2.7} Bc5 {-6.05/14 1.8}
52. g4 {+9.64/9 2.6} Kc2 {-6.13/14 3} 53. Be1 {+9.60/10 2.6} Bd6
{-6.57/13 1.9} 54. Rf6 {+9.85/8 2.6} Be5 {-6.82/13 3} 55. Rxb6
{+10.87/9 2.6} Bd4 {-7.82/14 6} 56. Rd6 {+11.62/10 2.6} Be3 {-7.30/13 2.4}
57. h4 {+11.85/9 2.6} Kb3 {-7.89/13 2.3} 58. Rd3+ {+11.93/9 2.6} Ka4
{-8.73/16 4} 59. Bg3 {+12.82/9 2.6} Bh6 {-9.60/16 6} 60. c5 {+13.59/9 2.5}
Kb5 {-9.52/16 1.9} 61. c6 {+14.48/9 2.5} Kxc6 {-10.26/17 1.7} 62. Rd6+
{+15.04/9 2.5} Kc5 {-16.58/19 3} 63. Rxh6 {+17.23/10 2.5} Kd4
{-16.58/13 1.8} 64. g5 {+22.65/9 2.5} Ke3 {-17.07/12 1.9} 65. g6
{+23.09/9 2.5} Ke2 {-79.94/14 8} 66. g7 {+23.12/9 2.5} Kd2 {-79.95/13 2.4}
67. g8=Q {+24.06/8 2.5} Kc3 {-79.96/12 1.7} 68. Qc8+ {+327.59/9 2.5} Kd4
{-79.97/17 1.9} 69. Rd6+ {+327.61/8 2.5} Ke4 {-79.98/28 0.2} 70. Qe6+
{+327.63/9 2.5} Kf3 {-79.99/28 0.2} 71. Rd3# {+327.65/10 2.4}
{Xboard adjudication: Checkmate} 1-0
[/pgn]
In the meantime already lost two games from Fairy-Max so this game is probably an exception.
Complicating code in C#
Moderators: hgm, Rebel, chrisw
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Typical how can you still lose this game:
[pgn]
[Event "Computer Chess Game"]
[Site "LAPTOP-1FK7MTIP"]
[Date "2021.04.07"]
[Round "-"]
[White "Skipper_6"]
[Black "Fairy-Max 4.8V"]
[Result "0-1"]
[TimeControl "180+2"]
[Annotator "1. +0.39 2... +0.22"]
1. d4 {+0.39/7} Nf6 2. Nc3 {-0.24/7 4} d5 {+0.22/8 4} 3. e3 {+0.47/7 4} Qd6
{+0.12/7 5} 4. Nf3 {+0.70/7 4} Nc6 {+0.10/8 8} 5. Bd3 {+0.28/6 4} Nb4
{+0.09/7 5} 6. e4 {+0.24/6 3} Nxd3+ {+0.44/7 4} 7. cxd3 {+0.66/7 3} dxe4
{+0.34/8 4} 8. dxe4 {+0.89/7 3} Qa6 {+0.36/8 5} 9. e5 {+1.24/7 3} Nh5
{+0.27/8 9} 10. Be3 {+1.39/6 3} c6 {+0.52/7 4} 11. Nd2 {+1.47/7 3} g6
{+0.44/9 9} 12. Nde4 {+1.29/7 3} Ng7 {+0.43/8 10} 13. Nc5 {+0.90/6 3} Qb6
{+0.48/9 6} 14. O-O {+0.52/6 3} Qxb2 {+1.20/9 4} 15. N3a4 {+0.22/6 3} Qb5
{+1.02/9 4} 16. Rb1 {+0.03/6 3} Qc4 {+1.08/9 5} 17. Nxb7 {-0.01/6 3} Qxa2
{+0.93/9 3} 18. Rb4 {-0.10/6 3} Nf5 {+1.20/8 4} 19. Bf4 {+0.03/6 3} Qa3
{+1.07/8 3} 20. Rb1 {-0.05/6 3} Bh6 {+1.13/9 4} 21. Bxh6 {+0.38/7 3} Nxh6
{+0.69/9 5} 22. Nbc5 {+0.14/7 3} Bf5 {+0.64/9 4} 23. Rb3 {+0.22/7 3} Qa2
{+0.97/9 4} 24. Qc1 {-0.25/6 3} Ng8 {+0.65/9 7} 25. Qd1 {-0.27/6 3} h5
{+1.07/9 6} 26. Qf3 {-0.04/6 3} Rc8 {+0.96/9 4} 27. Qe3 {-0.04/6 3} Nh6
{+0.96/8 2.7} 28. h3 {+0.00/6 3} Be6 {+0.59/8 2.7} 29. Nxe6 {+0.69/7 3}
Qxa4 {+0.02/9 4} 30. Qc3 {+1.10/8 3} c5 {-0.03/9 5} 31. Nxc5 {+1.25/5 3}
Qc6 {+0.04/9 8} 32. Ra3 {+0.89/6 3} Qa8 {-0.06/8 3} 33. Qa1 {+1.40/6 2.9}
Rc7 {-0.10/9 2.3} 34. Na6 {+0.74/6 2.9} Rd7 {-0.30/10 9} 35. Nc5
{+0.97/7 2.9} Rc7 {+0.00/12 2.0} 36. Qd1 {+1.09/5 2.9} O-O {+0.03/8 4} 37.
Rb3 {+1.20/6 2.8} Qd5 {+0.14/8 2.4} 38. Na6 {+1.02/7 2.8} Rc4 {+0.61/9 2.6}
39. Rb4 {+0.49/7 2.8} Nf5 {+0.67/11 3} 40. Rxc4 {-0.07/7 2.8} Qxc4
{+0.78/12 7} 41. Nc5 {-0.45/8 2.8} Nxd4 {+0.99/12 4} 42. Nd3 {-0.32/6 2.8}
Rd8 {+1.00/11 3} 43. h4 {-0.76/7 2.8} Nf5 {+1.62/10 2.6} 44. Nb2
{-1.10/8 2.7} Rxd1 {+1.51/12 2.4} 45. Nxc4 {-1.29/9 2.7} Rxf1+
{+1.68/14 2.9} 46. Kxf1 {-2.02/9 2.7} Nxh4 {+1.49/14 47} 47. f3
{-2.08/9 2.7} f6 {+1.54/10 1.3} 48. f4 {-2.20/9 2.7} Kf7 {+1.66/11 1.6} 49.
Na5 {-2.22/8 2.7} fxe5 {+1.56/12 3} 50. fxe5 {-2.22/9 2.6} Ke6
{+1.52/12 2.4} 51. Nc6 {-2.52/10 2.6} a6 {+1.61/12 1.5} 52. Kf2
{-2.58/10 2.6} Nf5 {+1.60/12 1.4} 53. Kf3 {-2.46/9 2.6} Kd5 {+1.58/12 2.0}
54. Nb4+ {-2.69/9 2.6} Kxe5 {+1.58/13 2.3} 55. Nxa6 {-2.92/9 2.6} g5
{+1.49/12 2.3} 56. g4 {-3.04/9 2.6} Nd4+ {+2.03/14 2.2} 57. Kg3
{-3.99/10 2.6} h4+ {+2.06/14 2.6} 58. Kh2 {-4.56/9 2.6} Kf4 {+2.56/13 1.7}
59. Kh3 {-4.87/12 2.6} e5 {+2.73/13 1.3} 60. Nc7 {-5.46/11 2.6} e4
{+3.15/14 2.6} 61. Nd5+ {-5.54/10 2.5} Kf3 {+4.11/15 2.2} 62. Nb4
{-5.43/10 2.5} Kf2 {+4.57/14 1.8} 63. Kh2 {-5.86/10 2.5} e3 {+8.26/15 2.1}
64. Nd3+ {-7.92/10 2.5} Kf1 {+9.08/15 1.9} 65. Nc1 {-8.81/10 2.5} Ke1
{+9.70/15 2.4} 66. Kg2 {-10.21/9 2.5} Kd2 {+79.88/14 1.4} 67. Na2
{-16.53/9 2.5} e2 {+79.94/15 1.4} 68. Nc3 {-17.88/8 2.5} e1=Q
{+79.95/15 1.8} 69. Nb1+ {-327.58/8 2.5} Qxb1 {+79.96/23 1.3} 70. Kh2
{-327.60/9 2.4} Qe1 {+79.97/28 0.2} 71. Kg2 {-327.62/9 2.4} Nf3
{+79.98/28 0.2} 72. Kxf3 {-327.64/10 2.4} Qe2# {+79.99/28 0.2}
{Xboard adjudication: Checkmate} 0-1
[/pgn]
35. Qd1 instead of 35. e6
[pgn]
[Event "Computer Chess Game"]
[Site "LAPTOP-1FK7MTIP"]
[Date "2021.04.07"]
[Round "-"]
[White "Skipper_6"]
[Black "Fairy-Max 4.8V"]
[Result "0-1"]
[TimeControl "180+2"]
[Annotator "1. +0.39 2... +0.22"]
1. d4 {+0.39/7} Nf6 2. Nc3 {-0.24/7 4} d5 {+0.22/8 4} 3. e3 {+0.47/7 4} Qd6
{+0.12/7 5} 4. Nf3 {+0.70/7 4} Nc6 {+0.10/8 8} 5. Bd3 {+0.28/6 4} Nb4
{+0.09/7 5} 6. e4 {+0.24/6 3} Nxd3+ {+0.44/7 4} 7. cxd3 {+0.66/7 3} dxe4
{+0.34/8 4} 8. dxe4 {+0.89/7 3} Qa6 {+0.36/8 5} 9. e5 {+1.24/7 3} Nh5
{+0.27/8 9} 10. Be3 {+1.39/6 3} c6 {+0.52/7 4} 11. Nd2 {+1.47/7 3} g6
{+0.44/9 9} 12. Nde4 {+1.29/7 3} Ng7 {+0.43/8 10} 13. Nc5 {+0.90/6 3} Qb6
{+0.48/9 6} 14. O-O {+0.52/6 3} Qxb2 {+1.20/9 4} 15. N3a4 {+0.22/6 3} Qb5
{+1.02/9 4} 16. Rb1 {+0.03/6 3} Qc4 {+1.08/9 5} 17. Nxb7 {-0.01/6 3} Qxa2
{+0.93/9 3} 18. Rb4 {-0.10/6 3} Nf5 {+1.20/8 4} 19. Bf4 {+0.03/6 3} Qa3
{+1.07/8 3} 20. Rb1 {-0.05/6 3} Bh6 {+1.13/9 4} 21. Bxh6 {+0.38/7 3} Nxh6
{+0.69/9 5} 22. Nbc5 {+0.14/7 3} Bf5 {+0.64/9 4} 23. Rb3 {+0.22/7 3} Qa2
{+0.97/9 4} 24. Qc1 {-0.25/6 3} Ng8 {+0.65/9 7} 25. Qd1 {-0.27/6 3} h5
{+1.07/9 6} 26. Qf3 {-0.04/6 3} Rc8 {+0.96/9 4} 27. Qe3 {-0.04/6 3} Nh6
{+0.96/8 2.7} 28. h3 {+0.00/6 3} Be6 {+0.59/8 2.7} 29. Nxe6 {+0.69/7 3}
Qxa4 {+0.02/9 4} 30. Qc3 {+1.10/8 3} c5 {-0.03/9 5} 31. Nxc5 {+1.25/5 3}
Qc6 {+0.04/9 8} 32. Ra3 {+0.89/6 3} Qa8 {-0.06/8 3} 33. Qa1 {+1.40/6 2.9}
Rc7 {-0.10/9 2.3} 34. Na6 {+0.74/6 2.9} Rd7 {-0.30/10 9} 35. Nc5
{+0.97/7 2.9} Rc7 {+0.00/12 2.0} 36. Qd1 {+1.09/5 2.9} O-O {+0.03/8 4} 37.
Rb3 {+1.20/6 2.8} Qd5 {+0.14/8 2.4} 38. Na6 {+1.02/7 2.8} Rc4 {+0.61/9 2.6}
39. Rb4 {+0.49/7 2.8} Nf5 {+0.67/11 3} 40. Rxc4 {-0.07/7 2.8} Qxc4
{+0.78/12 7} 41. Nc5 {-0.45/8 2.8} Nxd4 {+0.99/12 4} 42. Nd3 {-0.32/6 2.8}
Rd8 {+1.00/11 3} 43. h4 {-0.76/7 2.8} Nf5 {+1.62/10 2.6} 44. Nb2
{-1.10/8 2.7} Rxd1 {+1.51/12 2.4} 45. Nxc4 {-1.29/9 2.7} Rxf1+
{+1.68/14 2.9} 46. Kxf1 {-2.02/9 2.7} Nxh4 {+1.49/14 47} 47. f3
{-2.08/9 2.7} f6 {+1.54/10 1.3} 48. f4 {-2.20/9 2.7} Kf7 {+1.66/11 1.6} 49.
Na5 {-2.22/8 2.7} fxe5 {+1.56/12 3} 50. fxe5 {-2.22/9 2.6} Ke6
{+1.52/12 2.4} 51. Nc6 {-2.52/10 2.6} a6 {+1.61/12 1.5} 52. Kf2
{-2.58/10 2.6} Nf5 {+1.60/12 1.4} 53. Kf3 {-2.46/9 2.6} Kd5 {+1.58/12 2.0}
54. Nb4+ {-2.69/9 2.6} Kxe5 {+1.58/13 2.3} 55. Nxa6 {-2.92/9 2.6} g5
{+1.49/12 2.3} 56. g4 {-3.04/9 2.6} Nd4+ {+2.03/14 2.2} 57. Kg3
{-3.99/10 2.6} h4+ {+2.06/14 2.6} 58. Kh2 {-4.56/9 2.6} Kf4 {+2.56/13 1.7}
59. Kh3 {-4.87/12 2.6} e5 {+2.73/13 1.3} 60. Nc7 {-5.46/11 2.6} e4
{+3.15/14 2.6} 61. Nd5+ {-5.54/10 2.5} Kf3 {+4.11/15 2.2} 62. Nb4
{-5.43/10 2.5} Kf2 {+4.57/14 1.8} 63. Kh2 {-5.86/10 2.5} e3 {+8.26/15 2.1}
64. Nd3+ {-7.92/10 2.5} Kf1 {+9.08/15 1.9} 65. Nc1 {-8.81/10 2.5} Ke1
{+9.70/15 2.4} 66. Kg2 {-10.21/9 2.5} Kd2 {+79.88/14 1.4} 67. Na2
{-16.53/9 2.5} e2 {+79.94/15 1.4} 68. Nc3 {-17.88/8 2.5} e1=Q
{+79.95/15 1.8} 69. Nb1+ {-327.58/8 2.5} Qxb1 {+79.96/23 1.3} 70. Kh2
{-327.60/9 2.4} Qe1 {+79.97/28 0.2} 71. Kg2 {-327.62/9 2.4} Nf3
{+79.98/28 0.2} 72. Kxf3 {-327.64/10 2.4} Qe2# {+79.99/28 0.2}
{Xboard adjudication: Checkmate} 0-1
[/pgn]
35. Qd1 instead of 35. e6
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Ok. Finally another win.
[pgn]
[Event "Computer Chess Game"]
[Site "LAPTOP-1FK7MTIP"]
[Date "2021.04.07"]
[Round "-"]
[White "Skipper_6"]
[Black "Fairy-Max 4.8V"]
[Result "1-0"]
[TimeControl "180+2"]
[Annotator "1. +0.23 5... +0.02"]
1. Nf3 {+0.23/7} c5 2. e4 {+0.20/8 4} e6 3. c4 {+0.36/7 4} Nc6 4. Nc3
{+0.15/7 4} Nf6 5. d3 {+0.14/7 4} d6 {+0.02/8 6} 6. Be3 {+0.32/7 4} Be7
{+0.05/8 6} 7. Be2 {+0.13/7 3} O-O {+0.10/9 6} 8. O-O {+0.26/7 3} Ng4
{+0.11/9 6} 9. Bd2 {+0.26/7 3} Bd7 {+0.06/8 3} 10. a3 {+0.41/6 3} f5
{+0.02/8 4} 11. Rb1 {+0.80/6 3} Qb6 {-0.04/7 4} 12. b4 {+0.85/6 3} Rab8
{-0.10/7 6} 13. bxc5 {+0.94/6 3} Qd8 {-0.69/8 4} 14. cxd6 {+1.47/6 3} Bxd6
{-0.75/8 6} 15. Bg5 {+1.21/6 3} Qa5 {-0.78/8 13} 16. Nb5 {+1.95/6 3} Bc5
{-0.84/8 7} 17. d4 {+2.43/6 3} Bb6 {-1.10/7 4} 18. c5 {+2.55/5 3} Bd8
{-1.51/8 7} 19. Bd2 {+2.75/6 3} Qa6 {-1.89/8 5} 20. exf5 {+2.50/6 3} Rxf5
{-2.06/6 2.9} 21. Nd6 {+5.07/7 3} Qxa3 {-4.04/9 4} 22. Nxf5 {+4.76/6 3} b6
{-4.47/8 12} 23. Ne3 {+7.63/6 3} Nxe3 {-4.47/9 4} 24. Bxe3 {+7.61/7 3} Qa2
{-4.46/8 5} 25. Rb3 {+7.56/5 3} Bf6 {-4.44/7 2.6} 26. cxb6 {+7.17/7 3} axb6
{-4.47/9 7} 27. Bd3 {+7.04/6 3} Ne7 {-4.47/8 4} 28. Bf4 {+7.29/5 3} Rb7
{-4.54/9 10} 29. Rb1 {+7.15/6 3} Qa8 {-4.67/8 12} 30. Be5 {+7.01/6 3} h5
{-4.55/8 3} 31. Bxf6 {+7.35/7 3} gxf6 {-4.63/9 3} 32. Be4 {+7.41/6 3} Nd5
{-4.95/10 5} 33. Ra1 {+7.09/6 2.9} Qe8 {-4.50/9 2.5} 34. Ra3 {+7.15/6 2.9}
f5 {-4.44/9 2.2} 35. Bc2 {+6.90/7 2.9} Qf8 {-4.49/9 3} 36. Ra1
{+6.90/6 2.9} Bc6 {-4.53/9 4} 37. Ne5 {+6.99/7 2.9} Bb5 {-4.53/9 2.2} 38.
Re1 {+7.02/7 2.9} Rg7 {-4.53/8 2.9} 39. Qd2 {+7.02/6 2.8} Qe8 {-4.54/8 3}
40. Reb1 {+6.99/6 2.8} Nc7 {-4.63/8 4} 41. Rb2 {+7.12/6 2.8} h4
{-4.52/8 2.7} 42. Kh1 {+6.96/6 2.7} Qd8 {-4.52/8 2.2} 43. Rab1
{+7.12/6 2.7} Qa8 {-5.16/8 2.1} 44. f3 {+7.26/7 2.8} Qd5 {-5.17/9 2.3} 45.
Rb4 {+7.21/6 2.8} Rh7 {-5.17/9 2.3} 46. Qg5+ {+8.33/6 2.7} Rg7 {-5.85/9 3}
47. Qxh4 {+7.97/6 2.7} Rh7 {-5.90/10 5} 48. Qg3+ {+8.20/5 2.7} Rg7
{-5.80/8 2.3} 49. Qe1 {+8.19/6 2.7} Be8 {-5.34/8 2.2} 50. Bd3 {+8.16/6 2.7}
b5 {-5.21/7 2.1} 51. Rc1 {+8.02/6 2.7} Qd8 {-5.13/9 4} 52. Rc2
{+7.78/6 2.7} Nd5 {-5.17/9 7} 53. Rb3 {+8.12/6 2.6} Nc7 {-5.27/9 4} 54. Rd2
{+8.08/6 2.6} Qxd4 {-5.16/9 2.6} 55. Bxb5 {+8.20/6 2.6} Qc5 {-5.23/9 3} 56.
Bd3 {+8.34/6 2.6} Qa5 {-5.18/8 4} 57. Rb8 {+8.29/5 2.6} Qa7 {-5.30/9 2.1}
58. Rd8 {+8.44/5 2.6} Qa3 {-5.42/8 1.8} 59. Bc4 {+8.34/6 2.6} Qe7
{-5.79/8 5} 60. Nc6 {+8.41/5 2.6} Qf6 {-6.11/9 3} 61. Bd3 {+8.61/4 2.6} Rf7
{-5.23/8 6} 62. Bc4 {+8.59/5 2.5} Rg7 {-0.01/15 1.6} 63. Rb8 {+8.48/4 2.5}
Kh7 {-5.44/8 2.2} 64. Ne5 {+8.30/6 2.5} Qh6 {-5.20/8 1.7} 65. Rd4
{+8.44/6 2.5} Qf6 {-5.59/7 1.8} 66. Rh4+ {+8.37/6 2.5} Kg8 {-6.05/9 4} 67.
Nc6 {+8.40/6 2.5} Qg6 {-6.05/10 6} 68. Qe2 {+8.36/5 2.5} Rd7 {-5.95/8 2.0}
69. Ne5 {+10.49/6 2.5} Qf6 {-9.07/10 2.5} 70. Nxd7 {+11.77/6 2.5} Qxh4
{-9.97/10 4} 71. Bxe6+ {+10.41/6 2.5} Kh7 {-14.43/9 2.8} 72. Bxf5+
{+12.12/7 2.4} Bg6 {-18.22/9 4} 73. Nf8+ {+15.40/7 2.4} Kh6 {-14.08/9 3}
74. Nxg6 {+15.27/7 2.4} Qd4 {-14.47/10 3} 75. Be4 {+15.39/6 2.4} Ne6
{-9.89/8 2.3} 76. Ne7 {+15.27/6 2.4} Qc3 {-12.04/8 4} 77. Nf5+
{+15.48/6 2.4} Kg6 {-10.38/8 8} 78. Nd6+ {+15.64/6 2.4} Kf6 {-10.24/7 1.6}
79. Qd1 {+15.42/6 2.4} Nd4 {-10.23/8 2.6} 80. Rf8+ {+15.92/7 2.4} Ke7
{-10.38/9 1.8} 81. Rc8 {+16.04/7 2.4} Qe3 {-12.40/9 2.3} 82. Nc4
{+16.05/7 2.4} Qc3 {-10.63/10 4} 83. f4 {+16.50/7 2.4} Qb4 {-12.75/9 2.1}
84. Ne3 {+16.51/6 2.4} Qa5 {-12.45/8 2.0} 85. Ra8 {+17.67/6 2.4} Qxa8
{-14.72/10 10} 86. Bxa8 {+21.29/8 2.4} Ne6 {-16.45/13 2.4} 87. f5
{+21.94/7 2.3} Ng7 {-15.93/12 1.3} 88. Bc6 {+22.57/7 2.4} Kf7
{-17.47/12 1.2} 89. Qd8 {+23.08/7 2.4} Ne6 {-79.95/14 1.3} 90. Bd5
{+32.99/8 2.3} Kg7 {-79.96/20 1.3} 91. Qd7+ {+327.59/7 2.3} Kh6
{-79.97/28 0.5} 92. Qxe6+ {+327.61/9 2.3} Kg5 {-79.98/28 0.2} 93. Qg6+
{+327.63/8 2.3} Kf4 {-79.99/28 0.2} 94. Qg3# {+327.65/9 2.3}
{Xboard adjudication: Checkmate} 1-0
[/pgn]
[pgn]
[Event "Computer Chess Game"]
[Site "LAPTOP-1FK7MTIP"]
[Date "2021.04.07"]
[Round "-"]
[White "Skipper_6"]
[Black "Fairy-Max 4.8V"]
[Result "1-0"]
[TimeControl "180+2"]
[Annotator "1. +0.23 5... +0.02"]
1. Nf3 {+0.23/7} c5 2. e4 {+0.20/8 4} e6 3. c4 {+0.36/7 4} Nc6 4. Nc3
{+0.15/7 4} Nf6 5. d3 {+0.14/7 4} d6 {+0.02/8 6} 6. Be3 {+0.32/7 4} Be7
{+0.05/8 6} 7. Be2 {+0.13/7 3} O-O {+0.10/9 6} 8. O-O {+0.26/7 3} Ng4
{+0.11/9 6} 9. Bd2 {+0.26/7 3} Bd7 {+0.06/8 3} 10. a3 {+0.41/6 3} f5
{+0.02/8 4} 11. Rb1 {+0.80/6 3} Qb6 {-0.04/7 4} 12. b4 {+0.85/6 3} Rab8
{-0.10/7 6} 13. bxc5 {+0.94/6 3} Qd8 {-0.69/8 4} 14. cxd6 {+1.47/6 3} Bxd6
{-0.75/8 6} 15. Bg5 {+1.21/6 3} Qa5 {-0.78/8 13} 16. Nb5 {+1.95/6 3} Bc5
{-0.84/8 7} 17. d4 {+2.43/6 3} Bb6 {-1.10/7 4} 18. c5 {+2.55/5 3} Bd8
{-1.51/8 7} 19. Bd2 {+2.75/6 3} Qa6 {-1.89/8 5} 20. exf5 {+2.50/6 3} Rxf5
{-2.06/6 2.9} 21. Nd6 {+5.07/7 3} Qxa3 {-4.04/9 4} 22. Nxf5 {+4.76/6 3} b6
{-4.47/8 12} 23. Ne3 {+7.63/6 3} Nxe3 {-4.47/9 4} 24. Bxe3 {+7.61/7 3} Qa2
{-4.46/8 5} 25. Rb3 {+7.56/5 3} Bf6 {-4.44/7 2.6} 26. cxb6 {+7.17/7 3} axb6
{-4.47/9 7} 27. Bd3 {+7.04/6 3} Ne7 {-4.47/8 4} 28. Bf4 {+7.29/5 3} Rb7
{-4.54/9 10} 29. Rb1 {+7.15/6 3} Qa8 {-4.67/8 12} 30. Be5 {+7.01/6 3} h5
{-4.55/8 3} 31. Bxf6 {+7.35/7 3} gxf6 {-4.63/9 3} 32. Be4 {+7.41/6 3} Nd5
{-4.95/10 5} 33. Ra1 {+7.09/6 2.9} Qe8 {-4.50/9 2.5} 34. Ra3 {+7.15/6 2.9}
f5 {-4.44/9 2.2} 35. Bc2 {+6.90/7 2.9} Qf8 {-4.49/9 3} 36. Ra1
{+6.90/6 2.9} Bc6 {-4.53/9 4} 37. Ne5 {+6.99/7 2.9} Bb5 {-4.53/9 2.2} 38.
Re1 {+7.02/7 2.9} Rg7 {-4.53/8 2.9} 39. Qd2 {+7.02/6 2.8} Qe8 {-4.54/8 3}
40. Reb1 {+6.99/6 2.8} Nc7 {-4.63/8 4} 41. Rb2 {+7.12/6 2.8} h4
{-4.52/8 2.7} 42. Kh1 {+6.96/6 2.7} Qd8 {-4.52/8 2.2} 43. Rab1
{+7.12/6 2.7} Qa8 {-5.16/8 2.1} 44. f3 {+7.26/7 2.8} Qd5 {-5.17/9 2.3} 45.
Rb4 {+7.21/6 2.8} Rh7 {-5.17/9 2.3} 46. Qg5+ {+8.33/6 2.7} Rg7 {-5.85/9 3}
47. Qxh4 {+7.97/6 2.7} Rh7 {-5.90/10 5} 48. Qg3+ {+8.20/5 2.7} Rg7
{-5.80/8 2.3} 49. Qe1 {+8.19/6 2.7} Be8 {-5.34/8 2.2} 50. Bd3 {+8.16/6 2.7}
b5 {-5.21/7 2.1} 51. Rc1 {+8.02/6 2.7} Qd8 {-5.13/9 4} 52. Rc2
{+7.78/6 2.7} Nd5 {-5.17/9 7} 53. Rb3 {+8.12/6 2.6} Nc7 {-5.27/9 4} 54. Rd2
{+8.08/6 2.6} Qxd4 {-5.16/9 2.6} 55. Bxb5 {+8.20/6 2.6} Qc5 {-5.23/9 3} 56.
Bd3 {+8.34/6 2.6} Qa5 {-5.18/8 4} 57. Rb8 {+8.29/5 2.6} Qa7 {-5.30/9 2.1}
58. Rd8 {+8.44/5 2.6} Qa3 {-5.42/8 1.8} 59. Bc4 {+8.34/6 2.6} Qe7
{-5.79/8 5} 60. Nc6 {+8.41/5 2.6} Qf6 {-6.11/9 3} 61. Bd3 {+8.61/4 2.6} Rf7
{-5.23/8 6} 62. Bc4 {+8.59/5 2.5} Rg7 {-0.01/15 1.6} 63. Rb8 {+8.48/4 2.5}
Kh7 {-5.44/8 2.2} 64. Ne5 {+8.30/6 2.5} Qh6 {-5.20/8 1.7} 65. Rd4
{+8.44/6 2.5} Qf6 {-5.59/7 1.8} 66. Rh4+ {+8.37/6 2.5} Kg8 {-6.05/9 4} 67.
Nc6 {+8.40/6 2.5} Qg6 {-6.05/10 6} 68. Qe2 {+8.36/5 2.5} Rd7 {-5.95/8 2.0}
69. Ne5 {+10.49/6 2.5} Qf6 {-9.07/10 2.5} 70. Nxd7 {+11.77/6 2.5} Qxh4
{-9.97/10 4} 71. Bxe6+ {+10.41/6 2.5} Kh7 {-14.43/9 2.8} 72. Bxf5+
{+12.12/7 2.4} Bg6 {-18.22/9 4} 73. Nf8+ {+15.40/7 2.4} Kh6 {-14.08/9 3}
74. Nxg6 {+15.27/7 2.4} Qd4 {-14.47/10 3} 75. Be4 {+15.39/6 2.4} Ne6
{-9.89/8 2.3} 76. Ne7 {+15.27/6 2.4} Qc3 {-12.04/8 4} 77. Nf5+
{+15.48/6 2.4} Kg6 {-10.38/8 8} 78. Nd6+ {+15.64/6 2.4} Kf6 {-10.24/7 1.6}
79. Qd1 {+15.42/6 2.4} Nd4 {-10.23/8 2.6} 80. Rf8+ {+15.92/7 2.4} Ke7
{-10.38/9 1.8} 81. Rc8 {+16.04/7 2.4} Qe3 {-12.40/9 2.3} 82. Nc4
{+16.05/7 2.4} Qc3 {-10.63/10 4} 83. f4 {+16.50/7 2.4} Qb4 {-12.75/9 2.1}
84. Ne3 {+16.51/6 2.4} Qa5 {-12.45/8 2.0} 85. Ra8 {+17.67/6 2.4} Qxa8
{-14.72/10 10} 86. Bxa8 {+21.29/8 2.4} Ne6 {-16.45/13 2.4} 87. f5
{+21.94/7 2.3} Ng7 {-15.93/12 1.3} 88. Bc6 {+22.57/7 2.4} Kf7
{-17.47/12 1.2} 89. Qd8 {+23.08/7 2.4} Ne6 {-79.95/14 1.3} 90. Bd5
{+32.99/8 2.3} Kg7 {-79.96/20 1.3} 91. Qd7+ {+327.59/7 2.3} Kh6
{-79.97/28 0.5} 92. Qxe6+ {+327.61/9 2.3} Kg5 {-79.98/28 0.2} 93. Qg6+
{+327.63/8 2.3} Kf4 {-79.99/28 0.2} 94. Qg3# {+327.65/9 2.3}
{Xboard adjudication: Checkmate} 1-0
[/pgn]
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Changed a lot today but maybe only 7% speed gain. Disappointing.
Often when you optimize code getting less clear or more ugly.
Often when you optimize code getting less clear or more ugly.
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Current figures:
Code: Select all
1 42 9 4 d2d4
2 0 12 139 d2d4 d7d5
3 42 15 619 d2d4 d7d5 c1e3
4 4 18 2015 d2d4 d7d5 c1e3 g8f6
5 42 41 13852 d2d4 d7d5 c1e3 g8f6 b1c3
6 5 70 33130 d2d4 d7d5 b1c3 g8f6 c1e3 c8e6
7 37 136 100296 d2d4 d7d5 c1e3 g8f6 b1c3 c8e6 g1f3
8 4 243 226199 d2d4 d7d5 c1e3 g8f6 b1c3 b8c6 g1f3
9 12 490 517742 d2d4 d7d5 b1c3 g8f6 c1f4 c8e6 g1f3 b8c6 e2e3
9 18 768 807161 e2e4 e7e5 b1c3 g8f6 f1d3 f8d6 g1f3 e8g8 e1g1
10 -9 1542 1717112 e2e4 e7e5 b1c3 g8f6 f1d3 f8d6 c3b5 d6b4 c2c3 b4c5
10 7 1732 1948706 d2d4 d7d5 b1c3 g8f6 c1f4 c8e6 e2e3 c7c6 f1d3 b8d7
11 8 3481 3778436 d2d4 d7d5 b1c3 g8f6 c1f4 c8e6 e2e3 b8c6 f1d3 c6b4 d3e2
12 8 8873 9075014 d2d4 d7d5 b1c3 g8f6 c1f4 c8e6 g1f3 b8c6 a1c1
13 10 22336 20959482 d2d4 d7d5 b1c3 g8f6 c1f4 c8e6 g1f3 b8c6 a1c1 f6h5 f4e3 h5f6 b2b3
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- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
I think I fixed the bug in movecount.
Now it is back to normal. That is less than 80kn/sec.
Now it is back to normal. That is less than 80kn/sec.
Code: Select all
1 48 8 4 d2d4
2 5 11 129 d2d4 g8f6
3 48 13 616 d2d4 g8f6 g1f3
4 7 15 1353 d2d4 b8c6 g1f3 g8f6
5 50 37 11813 d2d4 b8c6 g1f3 g8f6 b1c3
6 11 60 24771 d2d4 g8f6 b1c3 b8c6 g1f3 d7d5
7 51 101 58692 d2d4 g8f6 b1c3 b8c6 g1f3 d7d5 c1e3
8 15 140 98123 d2d4 g8f6 g1f3 d7d5 b1c3 c8e6 c1e3 b8c6
9 30 293 216667 d2d4 g8f6 b1c3 d7d5 g1f3 b8c6 c1f4
10 22 911 709620 d2d4 g8f6 b1c3 d7d5 g1f3 b8c6 e2e3 a8b8 f1d3 c8e6
11 30 2653 2152557 d2d4 g8f6 b1c3 d7d5 g1f3 b7b6 c1e3 b8c6 f3e5 c8b7 f2f4
12 21 4150 3608862 d2d4 g8f6 b1c3 d7d5 c1f4 c8e6 g1f3 b8c6 g2g3
13 28 11522 8016578 d2d4 d7d5 b1c3 b8c6 f2f3 f7f5 c1f4 a7a6 e2e3 g8f6 a1c1 c8e6 f1d3
14 25 57321 37683014 d2d4 g8f6 c2c4 c7c6 g1f3 d7d5 e2e3 c8f5 b1c3 e7e6 c4d5 e6d5 f1d3 f5d3
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- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Creepy optimizations.
I had in DoMove something like this.
So I thought it would be equal to this:
But no it should be:
Fortunately perft test detected it.
By the way this optimization only useful when capture of same kind. Say pawn captures pawn or rook captures rook etc.
I had in DoMove something like this.
Code: Select all
Pieces[kind] ^= endBitCoord;
Pieces[kind] ^= moveBB;
Code: Select all
Pieces[(kind] ^= endBitCoord | moveBB;
Code: Select all
Pieces[(kind] ^= endBitCoord ^ moveBB;
By the way this optimization only useful when capture of same kind. Say pawn captures pawn or rook captures rook etc.
-
- Posts: 4052
- Joined: Thu May 15, 2008 9:57 pm
- Location: Berlin, Germany
- Full name: Sven Schüle
Re: Complicating code in C#
What is the meaning of endBitCoord and moveBB?
Sven Schüle (engine author: Jumbo, KnockOut, Surprise)
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
Code: Select all
var endBitCoord = UBit(move.End.Index); // = (End).ToBitBoardValue();
var moveBB = move.BitBoardValue; // = (Start.ToBitBoardValue() | (End).ToBitBoardValue();
(A | B) ^ B <=> A
So I better write
Code: Select all
copyPieces[(int)kind] ^= move.Start.Index.ToBitBoardValue();
-
- Posts: 7220
- Joined: Mon May 27, 2013 10:31 am
Re: Complicating code in C#
So again making it unnecessarily complex.
(Perhaps Ni in 6th slot. See MBTI John Beebe 8 function model)
(Perhaps Ni in 6th slot. See MBTI John Beebe 8 function model)