Discussion of chess software programming and technical issues.
Moderators: hgm, Rebel, chrisw
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mclane
- Posts: 18753
- Joined: Thu Mar 09, 2006 6:40 pm
- Location: US of Europe, germany
- Full name: Thorsten Czub
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by mclane »
maksimKorzh wrote: ↑Wed Apr 14, 2021 10:40 pm
mclane wrote: ↑Sun Apr 11, 2021 3:32 pm
This is indeed a very weak engine....
There were later strong 4K and 16k engines from Kaare Danielsen.
Nevertheless programmers tried AI and B Strategy ideas in those early years.
David Broughton, Thomas Nitsche.
I don't care about strength.
Fairy Max is valuable for it's design.
Yes.
I was referring to
„ Video Chess from 1978 for the Atari VCS“
What seems like a fairy tale today may be reality tomorrow.
Here we have a fairy tale of the day after tomorrow....
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Raphexon
- Posts: 476
- Joined: Sun Mar 17, 2019 12:00 pm
- Full name: Henk Drost
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by Raphexon »
On a tangent, it's a shame the Japanese Chu-Shogi players never invented a mnemonic pieceset like HGM's.
Maybe it would have never died out.