I am trying to make a 64bit compile of crafty but get errors when i do it. Do any of you have an example as to what you use for 64 bit compile. Below is what i use for 32 bit compile, if you see an improvement let me know.
/GL /c /O2 /Ob2 /Oi /Ot /Oy /GT /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "EGTB6" /D "NT_i386" /D "FAST" /D "EPD" /D "CPUS=16" /D "_MBCS" /D "_VC80_UPGRADE=0x0710" /GF /FD /RTC1 /MT /Zp16 /GS /Gy /GR /Fo".\Release/" /W4 /nologo /Zi /Gr /Qwd4996 /Zm1000 /QxO /Qparallel
Thanks
Crafty 64bit Compile
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Re: Crafty 64bit Compile (No start Problem)
I found out what is causing my crash when trying to use crafty as a UCI engine. If in the crafty.rc file i have the cpu's set to 8 crafty will not run it seems to get stuck coming out of book. But if i start out with 7 then via my UCI options change cpu's to 8 all is ok. Still there is one other problem and that is when using it as a uci i cannot start 2 games back to back.