Apple is dropping support for X11 in their upcoming OS X 10.8 Mountain Lion release. Replacing X11 will be the open source project XQuartz. (Quartz is the name of the underlying graphics engine in OS X.)
I'm sure that this will affect Xboard, and likely not in a good way.
My main machine, now in its sixth year, cannot be upgraded tn OS X 10.8 as the firmware only supports a 32 bit kernel and 10.8 requires booting into 64 bit mode. Several other models will also be left behind even though they are only three years old and have dual core (or better) 64 bit Intel CPUs.
This is all part of Apple's philosophy: "We're your friend as long as you buy a new machine every two years". Bastards.
Apple is dropping X11 in upcoming OS X 10.8
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Re: Apple is dropping X11 in upcoming OS X 10.8
Well, we soon might have a native Cocoa port of it, called OSXBoard. So who cares...
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Re: Apple is dropping X11 in upcoming OS X 10.8
The XQuartz webpage (http://xquartz.macosforge.org/trac/wiki) states that it is already the default X11 server on OS X, so as far as I can tell nothing will change...?sje wrote:Apple is dropping support for X11 in their upcoming OS X 10.8 Mountain Lion release. Replacing X11 will be the open source project XQuartz. (Quartz is the name of the underlying graphics engine in OS X.)
Why? One X server should be as good as another, right?I'm sure that this will affect Xboard, and likely not in a good way.
It seems you require 64 bit and OpenCL capable.My main machine, now in its sixth year, cannot be upgraded tn OS X 10.8 as the firmware only supports a 32 bit kernel and 10.8 requires booting into 64 bit mode. Several other models will also be left behind even though they are only three years old and have dual core (or better) 64 bit Intel CPUs.
My laptop should be fine, but I'm not planning to upgrade in a hurry. I have one PPC application that I bought as a student (actually, I bought the Linux version, but the Mac version was on the same CD), I don't use it often but I do find it useful. Sure, I could fork out the cash to buy an ugraded version, but it has no value for me other than running on newer versions of OS X.
Either way, I think I will start looking into ways of accessing my DRM encrypted media when the time comes to replace my laptop since it looks like the eventual replacement will run Linux...
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Re: Apple is dropping X11 in upcoming OS X 10.8
I am very much looking forward to this .hgm wrote:Well, we soon might have a native Cocoa port of it, called OSXBoard. So who cares...
-Sam
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Re: Apple is dropping X11 in upcoming OS X 10.8
Me tooBubbaTough wrote:I am very much looking forward to this .hgm wrote:Well, we soon might have a native Cocoa port of it, called OSXBoard. So who cares...
-Sam
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Apple's Stairway to Feature Perdition
Apple's Stairway to Feature Perdition:
As I've written before, Apple is your friend only if you bought new stuff from them in the last two years.
Thankfully, we have Linux.
- Top step: Stop promoting a doomed feature in advertising.
Next step down: Stop updating the doomed feature.
Next step down: Stop including the doomed feature as part of a standard OS installation.
Next step down: Stop allowing the doomed feature in the newest OS version.
Next step down: Make a new OS version mandatory for continued iGadget use.
Bottom step: Stop all support of any OS version that allowed the use the doomed feature.
As I've written before, Apple is your friend only if you bought new stuff from them in the last two years.
Thankfully, we have Linux.
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Re: Apple's Stairway to Feature Perdition
Yes - you're right. ... But it's such a delicious thing.
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Even worse
Even worse than dropping features, Apple is now taking the Mac application development environment into the same "walled garden" as is already used for iPhone/iPad development. This means that if you want to program on the Mac, you must first cough up US$99 per year, agree to a bunch of terms, and give Apple final approval rights for any code you make. This is part of the new Gate Keeper OS feature which now warns about (and will later forbid) any application which wasn't cryptographically signed by Apple.
Apple will also have the power to remotely deactivate any program, too. And the history of the iPhone/iPad development scene is that Apple will pull an application merely because some third party has a complaint or two. Apple can also deactivate any program that brings in any kind of post-purchase revenue but doesn't give up 30% of the gross to Apple.
To hell with that crap!
Again, let's all be thankful for Linux.
Apple will also have the power to remotely deactivate any program, too. And the history of the iPhone/iPad development scene is that Apple will pull an application merely because some third party has a complaint or two. Apple can also deactivate any program that brings in any kind of post-purchase revenue but doesn't give up 30% of the gross to Apple.
To hell with that crap!
Again, let's all be thankful for Linux.
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Re: Even worse
+1sje wrote:Even worse than dropping features, Apple is now taking the Mac application development environment into the same "walled garden" as is already used for iPhone/iPad development. This means that if you want to program on the Mac, you must first cough up US$99 per year, agree to a bunch of terms, and give Apple final approval rights for any code you make. This is part of the new Gate Keeper OS feature which now warns about (and will later forbid) any application which wasn't cryptographically signed by Apple.
Apple will also have the power to remotely deactivate any program, too. And the history of the iPhone/iPad development scene is that Apple will pull an application merely because some third party has a complaint or two. Apple can also deactivate any program that brings in any kind of post-purchase revenue but doesn't give up 30% of the gross to Apple.
To hell with that crap!
Again, let's all be thankful for Linux.
solution: boycott all Apple products and use a free GNU/Linux system
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Re: Even worse
Some may agree if helucasart wrote:+1sje wrote:Even worse than dropping features, Apple is now taking the Mac application development environment into the same "walled garden" as is already used for iPhone/iPad development. This means that if you want to program on the Mac, you must first cough up US$99 per year, agree to a bunch of terms, and give Apple final approval rights for any code you make. This is part of the new Gate Keeper OS feature which now warns about (and will later forbid) any application which wasn't cryptographically signed by Apple.
Apple will also have the power to remotely deactivate any program, too. And the history of the iPhone/iPad development scene is that Apple will pull an application merely because some third party has a complaint or two. Apple can also deactivate any program that brings in any kind of post-purchase revenue but doesn't give up 30% of the gross to Apple.
To hell with that crap!
Again, let's all be thankful for Linux.
solution: boycott all Apple products and use a free GNU/Linux system
- can find and install all drivers
- does not like Mac-linux
- does not addict to Mac
Easy say than done