Dynamic chess

Discussion of chess software programming and technical issues.

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Kempelen
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Dynamic chess

Post by Kempelen » Fri May 20, 2016 4:01 pm

Hello,

What are good techniques to make an engine more dynamic in his play? I have tried tunning material vs eval score but I always arrive to a point where the engine loss elo withous much success. do you know of other tricks?

also, for curiosity, what are the engines with most dynamic play? I am curious to see same games...

regards
Fermin
Fermin Serrano
Author of 'Rodin' engine
http://sites.google.com/site/clonfsp/

Aleks Peshkov
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Re: Dynamic chess

Post by Aleks Peshkov » Fri May 20, 2016 4:30 pm

IMHO dynamic means unsound. A human player succeeds in dynamic style only against much weaker opponent.

AndrewGrant
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Re: Dynamic chess

Post by AndrewGrant » Fri May 20, 2016 9:51 pm

I highly doubt this would stop your from losing ELO, but the best idea I know of is asymmetrical evaluation. Gives your evaluations weights, such that you could care more about your pawn structure than your opponent. Or maybe you want to play more aggressive so you increase the value of your rooks being on open files around the enemy king.

Either option would, in my mind, probably result in a loss of ELO. But it may give you the dynamic feel you are looking for.

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