On-line engine blitz tourney March

Discussion of chess software programming and technical issues.

Moderators: hgm, Rebel, chrisw

Joost Buijs
Posts: 1563
Joined: Thu Jul 16, 2009 10:47 am
Location: Almere, The Netherlands

Re: On-line engine blitz tourney March

Post by Joost Buijs »

Modern Times wrote: Sun Mar 17, 2019 11:32 am
Joost Buijs wrote: Sun Mar 17, 2019 7:28 am I expected LeelaRB to win the tournament, but somehow it didn't live up to expectations.
Indeed it did not do that well. In the absence of Arasan and Texel I thought it could fight for the win, but at the end of the day the £100 GTX 1050 was probably not enough. A £700 - £800 RTX 2080 would have been a different story, but I don't have that kind of cash to be throwing at a PC just so it can play Lc0 at a high level. It is also a horribly flawed engine in many ways, as we saw in one game when it threw away a +40 advantage to end up drawing. Very frustrating engine also, for example where instead of making a pawn move to promote, it just aimlessly decides to shuffle pieces around for a while instead. Or else it decides to throw away pieces because it doesn't need them to secure the victory. Until it solves all those issues, it is not a top engine in my book.
Indeed, the GPU is very important. About half a year ago I let LC0 attend the HGM tourney a few times on my GTX1080ti and it did clearly better, if I remember well the last time it attended it won the tourney, after this I stopped with it.

A neural network is very capable at encoding positional information, but tactics and endgame play where you need precise and deep calculation is not it's strongest point. Aimlessly shuffling pieces around during the endgame is not a neural network problem as such, but more an error in the way it is trained. Like HGM already said, you also have to encode depth to win in the network, otherwise it doesn't know how to make progress. When you use a table-base with only win/loss/draw information and without knowing depth to win or depth to conversion, you will encounter exactly the same problem.
Modern Times
Posts: 3546
Joined: Thu Jun 07, 2012 11:02 pm

Re: On-line engine blitz tourney March

Post by Modern Times »

brianr wrote: Sun Mar 17, 2019 12:42 pm Just wondering if Leela was playing the 6 piece syzygy tablebases, which improve her endgame play far more than traditional a/b engines?
I assume there was no book.
Thanks.
5 piece syzygy tablebases and an opening book.
brianr
Posts: 536
Joined: Thu Mar 09, 2006 3:01 pm

Re: On-line engine blitz tourney March

Post by brianr »

Modern Times wrote: Sun Mar 17, 2019 1:37 pm
brianr wrote: Sun Mar 17, 2019 12:42 pm Just wondering if Leela was playing the 6 piece syzygy tablebases, which improve her endgame play far more than traditional a/b engines?
I assume there was no book.
Thanks.
5 piece syzygy tablebases and an opening book.
Was the book made specifically for Leela?
If not, it is a significant handicap for her FWIW.
Modern Times
Posts: 3546
Joined: Thu Jun 07, 2012 11:02 pm

Re: On-line engine blitz tourney March

Post by Modern Times »

brianr wrote: Sun Mar 17, 2019 6:03 pm Was the book made specifically for Leela?
If not, it is a significant handicap for her FWIW.
No, a generic book. But it was in enough time trouble as it was in many games - playing on the time increment much sooner than the opponent. Having no opening book would only have made that situation worse. However, might be worth trying next time.