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Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 5:10 am
by Modern Times
If anyone has the time, I'd like to have a new compile from the latest code

https://github.com/lucasart/Demolito

A Windows x64 popcount exe

thanks.

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 8:21 pm
by Dann Corbit
Here is a link to a popcount 64 bit windows binary.
https://drive.google.com/open?id=1hhhs3 ... sFdhWW41_y

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 8:24 pm
by Dann Corbit
Some analysis with 11 threads:


Code: Select all

Analysis of Q:\whump.epd   
2019-03-28 1:16:32 PM Level: 300 Seconds
Analyzing engine: Demolito

 1                      
    Avoid move: 
    Best move (Demolito): Qd1-d3
    Not found in: 05:00
     10	00:00	       2,146	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     11	00:00	       2,482	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     12	00:00	       6,674	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     13	00:00	       7,764	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     14	00:00	      16,937	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     15	00:00	      18,623	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     16	00:00	      25,564	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     17	00:00	      38,713	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     18	00:00	      91,765	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     19	00:00	     101,636	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     20	00:00	     213,091	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     21	00:00	     786,457	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     22	00:00	     869,904	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     23	00:00	   1,202,810	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     24	00:00	   2,696,154	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     25	00:00	   3,153,489	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     26	00:00	   5,254,102	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     27	00:00	   9,666,470	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     28	00:00	  12,330,602	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     29	00:02	  44,955,037	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     30	00:03	  63,226,764	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     31	00:04	  87,088,383	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     32	00:09	 191,922,297	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     33	00:13	 264,872,132	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     34	00:26	 545,332,811	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     35	00:28	 577,758,479	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     36	00:54	1,145,680,357	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     37	01:26	1,815,454,716	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
     38	04:37	5,718,937,424	0	-0.10	Qd3+ Rc2 Qd1+ Rc1
   2019-03-28 1:21:37 PM, Time for this analysis: 00:05:00, Rated time: 05:00

0 of 1 matching moves
2019-03-28 1:21:38 PM, Total time: 12:05:05 AM
Rated time: 05:00 = 300 Seconds
The hash table was only 28MB, though I told it to make a much bigger one. Not sure why.

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 8:29 pm
by Modern Times
Thank you ! :)

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 8:52 pm
by Modern Times
Oh, unfortunately that is not working in Shredder GUI or Chessbase. Perhaps the code is not ready to be used.

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 8:58 pm
by Dann Corbit
Did you install it as a UCI engine?
It seemed to work fine in Arena.

What happens when you use it in the other GUIs?
Can you get a log?

Re: Could someone do a Demolito compile please ?

Posted: Thu Mar 28, 2019 9:03 pm
by Modern Times
OK - Tirsa has since compiled one that works fine in both GUIs. It identifies itself as Demolito 2019-02-06 which was the last commit.

Re: Could someone do a Demolito compile please ?

Posted: Fri Apr 19, 2019 10:20 pm
by supersharp77
Dann Corbit wrote:
Thu Mar 28, 2019 8:21 pm
Here is a link to a popcount 64 bit windows binary.
https://drive.google.com/open?id=1hhhs3 ... sFdhWW41_y
Windows 64 nonpopcnt? Thx AR :) :wink:

Re: Could someone do a Demolito compile please ?

Posted: Sat Apr 20, 2019 4:54 am
by Modern Times
Tirsa's compile was used to test it here:

http://ccrl.chessdom.com/ccrl/404FRC/

Re: Could someone do a Demolito compile please ?

Posted: Sat Apr 20, 2019 9:37 am
by Guenther
Modern Times wrote:
Sat Apr 20, 2019 4:54 am
Tirsa's compile was used to test it here:

http://ccrl.chessdom.com/ccrl/404FRC/
It seems Tirsa did not announce it openly in the CCRL forum.
Will this compilation be available for all users?