Hi,
I'm thinking adding one or more threads dedicated to a tactical search.
Probably I will also add another thread for mate search but this is another issue.
What are the main ideas to take into consideration when implementing a tactical mode?
thanks,
Alvaro
Tactical search
Moderator: Ras
-
- Posts: 363
- Joined: Thu Mar 16, 2006 7:39 pm
- Location: Portugal
- Full name: Alvaro Cardoso
-
- Posts: 12721
- Joined: Wed Mar 08, 2006 8:57 pm
- Location: Redmond, WA USA
Re: Tactical search
Houdini did something very much like your idea.
I suggest you might want to look at the repository found listed in the fishcooking forum.
Taking ideas is not a vice, it is a virtue. We have another word for this. It is called learning.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
But sharing ideas is an even greater virtue. We have another word for this. It is called teaching.
-
- Posts: 7281
- Joined: Thu Aug 18, 2011 12:04 pm
- Full name: Ed Schröder
Re: Tactical search
Out of pure curisoity I once at the end of eval replaced the score with the incremental PST value (thus counting wood mainly) and noticed the search came 1.5 - 2 ply deeper. Doing that at the beginning increased the NPS.Cardoso wrote: ↑Sat Jun 13, 2020 5:45 pm Hi,
I'm thinking adding one or more threads dedicated to a tactical search.
Probably I will also add another thread for mate search but this is another issue.
What are the main ideas to take into consideration when implementing a tactical mode?
thanks,
Alvaro
90% of coding is debugging, the other 10% is writing bugs.
-
- Posts: 363
- Joined: Thu Mar 16, 2006 7:39 pm
- Location: Portugal
- Full name: Alvaro Cardoso
Re: Tactical search
Aside the NPS increase, probably is a similar effect to the code below from Stockfish evaluation function that forces evaluation values being multiples of 16 (grain size).Rebel wrote: ↑Mon Jun 15, 2020 2:31 pmOut of pure curisoity I once at the end of eval replaced the score with the incremental PST value (thus counting wood mainly) and noticed the search came 1.5 - 2 ply deeper. Doing that at the beginning increased the NPS.Cardoso wrote: ↑Sat Jun 13, 2020 5:45 pm Hi,
I'm thinking adding one or more threads dedicated to a tactical search.
Probably I will also add another thread for mate search but this is another issue.
What are the main ideas to take into consideration when implementing a tactical mode?
thanks,
Alvaro
Code: Select all
// Evaluation grain
v = (v / 16) * 16;