Hi,
I released Scid 3.6.13 at http://prolinux.free.fr/scid/
Changes are the following :
- fixed a bug in "en passant" moves (7r/pp3k2/2pb4/3pn1P1/P5p1/1P6/2P1NPP1/3R1RK1 w KQkq - 0 1 after f4, gxf3 was considered as illegal)
- improved non-UCI engines handling (especially for Scidlet)
- values for informant notation is now entirely configurable and will be reflected in analysis, tactical and serious games
- game annotation now uses informant symbols (+=, -/+, etc)
- added a new export file format : HTML + Javascript (games can be replayed online, small boards are added in moves frame). [Thank to Marc Lacrosse for his valuable hints, and at same time, to have proven that Anand is beatable !]
- fixed an important bug in book tuning
- put back the "delete last move" triggered by a click on right mouse button. So the use of the mouse is the following :
* left button : enter a move, asking for replacement, variation, etc
* middle button : enter a new variation without asking
* right button : delete last move if at end of var, else go back one move
- added a new pieces set : eboard (better look, colorful and in relief) [Thanks to Michal Rudolf to have pointed out the idea, and to eboard and chessx contributors]
- updated swedish translation [thanks to Hans Eriksson]
Pascal
Scid 3.6.13 released
Moderators: hgm, Rebel, chrisw
-
- Posts: 1056
- Joined: Thu Mar 09, 2006 4:15 pm
- Location: Long Island, NY, USA
Re: Scid 3.6.13 released
Thanks Pascal.
Any chance you will fix the bug with pgn output that does NOT leave a white space after the period following a move number? In other words, Scid outputs "5.Nf3" instead of "5. Nf3".
Any chance you will fix the bug with pgn output that does NOT leave a white space after the period following a move number? In other words, Scid outputs "5.Nf3" instead of "5. Nf3".
Re: Scid 3.6.13 released
I made an option available that will make Scid more compliant to standards. I prefer to keep the old way around in case of any bad side effect.
But I have a question :
1. e4 is the PGN standard, but after a variation, with black to move, what should be displayed :
2... e5 or 2. ... e5 ?
But I have a question :
1. e4 is the PGN standard, but after a variation, with black to move, what should be displayed :
2... e5 or 2. ... e5 ?
-
- Posts: 536
- Joined: Thu Mar 09, 2006 12:53 am
Re: Scid 3.6.13 released
Most books I have show the proper way to represent Black's next move as:
2. ... e5
For what it's worth ...
Please do keep the enhancements coming! Seeing further development of SCID is a great thing!!
Roy
2. ... e5
For what it's worth ...
Please do keep the enhancements coming! Seeing further development of SCID is a great thing!!
Roy
-
- Posts: 1056
- Joined: Thu Mar 09, 2006 4:15 pm
- Location: Long Island, NY, USA
Re: Scid 3.6.13 released
2. ... e5pgeorges wrote:I made an option available that will make Scid more compliant to standards. I prefer to keep the old way around in case of any bad side effect.
But I have a question :
1. e4 is the PGN standard, but after a variation, with black to move, what should be displayed :
2... e5 or 2. ... e5 ?
The example from the standards ( http://www.tim-mann.org/Standard ):
16.1.4: Examples
Here's the FEN for the starting position:
rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
And after the move 1. e4:
rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1
And then after 1. ... c5:
rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2
And then after 2. Nf3:
rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R b KQkq - 1 2
For two kings on their home squares and a white pawn on e2 (White to move) with
thirty eight full moves played with five halfmoves since the last pawn move or
capture:
4k3/8/8/8/8/8/4P3/4K3 w - - 5 39
-Norm
-
- Posts: 351
- Joined: Sat Apr 01, 2006 2:03 am
Re: Scid 3.6.13 released
A few small suggestions I can make are in the serious game/tactical game mode:
1. There should be an option of offer a draw. Also 3 fold repetition detection should be enabled.
2. The computer should resign with a configurable threshold.
1. There should be an option of offer a draw. Also 3 fold repetition detection should be enabled.
2. The computer should resign with a configurable threshold.
Re: Scid 3.6.13 released
I don't know how to offer a draw to an UCI engine ... I saw no option for this.shiv wrote:A few small suggestions I can make are in the serious game/tactical game mode:
1. There should be an option of offer a draw. Also 3 fold repetition detection should be enabled.
Concerning 3 fold repetition the problem is that UCI engines are "stateless" and the 3 fold repetition should be detected by the UI. I will look at it.
Now, the resign value is static (4.5). I will make it equal to the "new" Nag code ++-shiv wrote:2. The computer should resign with a configurable threshold.
-
- Posts: 4
- Joined: Wed Mar 08, 2006 10:04 pm
Re: Scid 3.6.13 released
Ever since version 3.6.12 Rybka 1.2n has not been working properly for me, while in 3.6.11 it was OK. Could you possibly look into this Pascal?
Thanks.
Thanks.
Re: Scid 3.6.13 released
Did you try this ? :
http://prolinux.free.fr/scid/FAQ.html#engines_output
Maybe configuring Rybka again can help.
http://prolinux.free.fr/scid/FAQ.html#engines_output
Maybe configuring Rybka again can help.