I was curious about the fuss over Fruit...

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pawnslinger
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Location: Mesa, AZ USA

I was curious about the fuss over Fruit...

Post by pawnslinger »

I am a retired programmer. I worked on all kinds of software from comm programs in C/C++ thru to accounting software in COBOL. Over a 40 year career, one picks up a lot of odds and ends in their tool kit.

Anyway, I am old enough to remember the fracas over Dr Dobbs Journal printing a working copy of Tiny Basic in their magazine (I actually keyed it in by hand and it worked!).

Well, I was curious about all this fuss over Fruit, so I decided to look into it. To see what the deal really is.

Wow! It has been a few years, but how things have changed. First off, most of my working life I had to pay gobs of cash for decent C/C++ compilers. Nowadays, they are given away for free. I downloaded Code::Blocks with MinGW. What a snap! Free, fast, easy... and works right out of the broswer! Unbelieveable! Okay, enough of that... then I Googled Fruit and download the source code package for 2.1. Man, that is one well written piece of code!! Fabien hasn't touched it in years and Code::Blocks compiled it almost error free. It only complained about some printf format strings, which I fixed in about 2 seconds. Loaded it into Chessbase and... wam bam thank you mam, it works flawlessly.

This is why it has so many clones. It is a realatively strong program (even nowadays), it is very clean code. Easy to understand. Well written. Cudos to Fabien!! What's not to like? I am surprised that everyone isn't using it as a starting point for their chess engine!

Perhaps they are, but they just aren't letting on...

My next project is to add threading to it. It was a bit of a challange, but I finally figured out how to work with "pthreads"... I think the rest should be fairly easy... we'll see.
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Dr.Wael Deeb
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Joined: Wed Mar 08, 2006 8:44 pm
Location: Amman,Jordan

Re: I was curious about the fuss over Fruit...

Post by Dr.Wael Deeb »

pawnslinger wrote:I am a retired programmer. I worked on all kinds of software from comm programs in C/C++ thru to accounting software in COBOL. Over a 40 year career, one picks up a lot of odds and ends in their tool kit.

Anyway, I am old enough to remember the fracas over Dr Dobbs Journal printing a working copy of Tiny Basic in their magazine (I actually keyed it in by hand and it worked!).

Well, I was curious about all this fuss over Fruit, so I decided to look into it. To see what the deal really is.

Wow! It has been a few years, but how things have changed. First off, most of my working life I had to pay gobs of cash for decent C/C++ compilers. Nowadays, they are given away for free. I downloaded Code::Blocks with MinGW. What a snap! Free, fast, easy... and works right out of the broswer! Unbelieveable! Okay, enough of that... then I Googled Fruit and download the source code package for 2.1. Man, that is one well written piece of code!! Fabien hasn't touched it in years and Code::Blocks compiled it almost error free. It only complained about some printf format strings, which I fixed in about 2 seconds. Loaded it into Chessbase and... wam bam thank you mam, it works flawlessly.

This is why it has so many clones. It is a realatively strong program (even nowadays), it is very clean code. Easy to understand. Well written. Cudos to Fabien!! What's not to like? I am surprised that everyone isn't using it as a starting point for their chess engine!

Perhaps they are, but they just aren't letting on...

My next project is to add threading to it. It was a bit of a challange, but I finally figured out how to work with "pthreads"... I think the rest should be fairly easy... we'll see.
Edwin,
These are great news and the computer chess community will be deeply thankful for your newborn baby :D
Take your time not that we are patient of course :wink:
Cheers,
Dr.D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
mhalstern
Posts: 484
Joined: Wed Nov 18, 2009 1:09 am

Re: I was curious about the fuss over Fruit...

Post by mhalstern »

What fruit version is the alleged "master source."
Damir
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Full name: Damir Desevac

Re: I was curious about the fuss over Fruit...

Post by Damir »

2.1 :) :)
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Dr.Wael Deeb
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Location: Amman,Jordan

Re: I was curious about the fuss over Fruit...

Post by Dr.Wael Deeb »

Damir wrote:2.1 :) :)
Whoo-hoo....my favourite :D
_No one can hit as hard as life.But it ain’t about how hard you can hit.It’s about how hard you can get hit and keep moving forward.How much you can take and keep moving forward….
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notyetagm
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Joined: Mon Jan 25, 2010 3:11 am

Re: I was curious about the fuss over Fruit...

Post by notyetagm »

Dr.Wael Deeb wrote:
Damir wrote:2.1 :) :)
Whoo-hoo....my favourite :D
Yes, the father of all modern strong chess engines: Fruit 2.1
stevenaaus
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Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: I was curious about the fuss over Fruit...

Post by stevenaaus »

Is there versions Fruit greater than 2.1, that are inferior ?
Toga seems based on 2.1 too.
pawnslinger
Posts: 42
Joined: Thu Jan 06, 2011 9:10 pm
Location: Mesa, AZ USA

Re: I was curious about the fuss over Fruit...

Post by pawnslinger »

stevenaaus wrote:Is there versions Fruit greater than 2.1, that are inferior ?
Toga seems based on 2.1 too.
There are versions beyond 2.1, but I could not find the source code available. 2.3.1 is the latest I have heard about, but it is closed source. It has several desireable features, and is much faster than 2.1. One of the desireable feautres is tablebase support, which 2.1 lacks. Also, 2.3.1 has a better opening book... But the version 2.3.1 that I have still does not have multi-thread support, so if I can get that working in 2.1, it would be a bit of a feather. Do you know if Toga has multi-thread?
jpqy
Posts: 550
Joined: Thu Apr 24, 2008 9:31 am
Location: Belgium

Re: I was curious about the fuss over Fruit...

Post by jpqy »

Hi Edwin,

You can look here and register yourself to get more informations and source code from Toga's and other engines..keep a eye on WHMoweryJr or get in talk with him!

http://www.computerchess.info/tdbb/phpB ... dd30825316

Just a tip :wink:
JP.
Xann
Posts: 127
Joined: Sat Jan 22, 2011 7:14 pm
Location: Lille, France

Re: I was curious about the fuss over Fruit...

Post by Xann »

Dr.Wael Deeb wrote:Whoo-hoo....my favourite :D
For the records, mine is 1.5

Fabien.