desperate HELP needed for a chess gui

Discussion of chess software programming and technical issues.

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velmarin
Posts: 1600
Joined: Mon Feb 21, 2011 9:48 am

Re: desperate HELP needed for a chess gui

Post by velmarin »

You can try Szint,

Code: Select all

By Alex Guerrero


Szint a chess engine for fun

Time ago I did a version of Ivanhoe with personalities for fun, its name is Szint.

Szint has more of 100 personalities classified in three forms.

Szint Training with personalities from 0 to 2600 of elo.
GM Szint with personalities of world champions and grandmasters.
Settings with strong personalities Szint done by other users.

If you are interested you can download it here:

Szint chess engine download
http://chessprograms.260mb.com/
http://chessprograms.260mb.com/
Michele Tumbarello
Posts: 11
Joined: Sat Sep 01, 2012 8:30 am
Location: italy

Re: desperate HELP needed for a chess gui

Post by Michele Tumbarello »

Wooooooooooooooooooooooooooo Josè.
This engine is extremely useful; basically it satisfies 95% of my needs, and it is known than in life you never get 100% then 95 is very satisfactory :lol: !
But i need some explanations (with no hurry): what are tic/tac/toe???
What is the difference between alternativetimeusage and normal?
Timeimitateopponent forces szint to have a remaining time as close as possible to the opponent?
Timemorewhenxxxxx means that szint, if losing, spends more time in order to find defensive resources, and when winning spends more time in order to find a quick ko?
I wish to know how and whether do multipv parameters can change the randomness/precision of play; multipv>>1 should improve precision i think, at cost of less depth.
SO DO YOU ALLOW ME to include szint inside LUCASCHESS gui (again and again, it's a completely free gui, not even a cent is involved, there is no kind of advertisement and it is not donationware: just a chess software FOR ALL)?
Useless to say, your name will appear among contributors in many menu and submenu of the program.
Aloha.
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hgm
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Full name: H G Muller

Re: desperate HELP needed for a chess gui

Post by hgm »

Ivanhoe is GPL, right? Then you could do anything with it you want, without any explicit permission from anyone. (As long as you don't change it.)
UncombedCoconut
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Re: desperate HELP needed for a chess gui

Post by UncombedCoconut »

hgm wrote:Ivanhoe is GPL, right? Then you could do anything with it you want, without any explicit permission from anyone. (As long as you don't change it.)
It seems to be public domain (perhaps open to interpretation: it says "Copyright (c) Roberto Pescatore plus Decembrists (all), PUBLICDOMAIN (workers)").
Michel
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Re: desperate HELP needed for a chess gui

Post by Michel »

Isn't public domain and copyrighted a contradiction?

BTW Putting software in the public domain is somewhat dangerous since it seems you may be liable if the software malfunctions and causes damage. It you want to give away software it is preferable to put it under a simple license such as the MIT license where you decline any responsibility for the use of the software.
Sven
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Full name: Sven Schüle

Re: desperate HELP needed for a chess gui

Post by Sven »

Michel wrote:Isn't public domain and copyrighted a contradiction?

BTW Putting software in the public domain is somewhat dangerous since it seems you may be liable if the software malfunctions and causes damage. It you want to give away software it is preferable to put it under a simple license such as the MIT license where you decline any responsibility for the use of the software.
Then contact Roberto Pescatore & Decembrists and make this suggestion :wink:

Sven
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velmarin
Posts: 1600
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Re: desperate HELP needed for a chess gui

Post by velmarin »

Michele Tumbarello wrote:Wooooooooooooooooooooooooooo Josè.
This engine is extremely useful; basically it satisfies 95% of my needs, and it is known than in life you never get 100% then 95 is very satisfactory :lol: !
But i need some explanations (with no hurry): what are tic/tac/toe???
What is the difference between alternativetimeusage and normal?
Timeimitateopponent forces szint to have a remaining time as close as possible to the opponent?
Timemorewhenxxxxx means that szint, if losing, spends more time in order to find defensive resources, and when winning spends more time in order to find a quick ko?
I wish to know how and whether do multipv parameters can change the randomness/precision of play; multipv>>1 should improve precision i think, at cost of less depth.
SO DO YOU ALLOW ME to include szint inside LUCASCHESS gui (again and again, it's a completely free gui, not even a cent is involved, there is no kind of advertisement and it is not donationware: just a chess software FOR ALL)?
Useless to say, your name will appear among contributors in many menu and submenu of the program.
Aloha.
My friend, I'm not the author of Szint.
Author is Alex Guerrero, you can try to contact him, but I have no contact to give.

You can download this engine from this address:
http://chess.cygnitec.com/engine/ivanhoe/
Casualties this file:
IvanHoe999946h.7z (last relase IvanHoe)
In the file you Help.pdf explaining options Ivanhoe (Szint).

The Chess Lucas collaborator Trebejo already know this engine, you can talk to him, I guess.
Luck.

Post Data:
First line in Help.pdf:
"IvanHoe is the strongest open-source chess engine available. IvanHoe is free to use and distribute."
Michele Tumbarello
Posts: 11
Joined: Sat Sep 01, 2012 8:30 am
Location: italy

Re: desperate HELP needed for a chess gui

Post by Michele Tumbarello »

Well, i am in "blind lane", as we say in italy.
I cannot find any engine that fits my ideas, maybe the closer was szint (close but not perfect) but the chief programmer of LUCASCHESS doesnt want Ivanhoe inside his software, maybe worried about some license problems.
I have tried dozens ideas but none works fine.
Probably i must give up :cry: or wait some years, when finally somebody will accidentally release an engine that fits my needs.
Aloha :D
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hgm
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Full name: H G Muller

Re: desperate HELP needed for a chess gui

Post by hgm »

Don't you think that this is because you are not clearly stating what it exactly is that you want? Your initial post is all about playing by node count, and when it turns out this already exists, you suddenly say it is not important, and change your demand to having many adjustable parameters. And then when someone bring you that, it is no good because the prime requirement is apparently the license or origin of the engine...
Michele Tumbarello
Posts: 11
Joined: Sat Sep 01, 2012 8:30 am
Location: italy

Re: desperate HELP needed for a chess gui

Post by Michele Tumbarello »

HG, if you cant or dont want to help my idea actively... ok i cant blame you.
But pls neither accuse people nor offend them freely; from your first replies, your attitude has been very... unpleasant.
If this subject makes you so nervous, simply dont read/post!