It was me, but was it really you?ouachita wrote:RDM - purely out of curiosity, have you been posting at TCEC in recent days or did I see a RDM imposter?
Senpai 1.0 (new engine)
Moderators: hgm, Rebel, chrisw
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Re: Senpai 1.0 (new engine)
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- Full name: Patrice Duhamel
Re: Senpai 1.0 (new engine)
Bonne nouvelle
And happy birthday to Fruit.
And happy birthday to Fruit.
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Re: Senpai 1.0 (new engine)
I can't say for certain, as some of those guys change their names by the minute and a few might have been me for a minute or two!syzygy wrote:It was me, but was it really you?ouachita wrote:RDM - purely out of curiosity, have you been posting at TCEC in recent days or did I see a RDM imposter?
SIM, PhD, MBA, PE
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Re: Senpai 1.0 (new engine)
Welcome back dear Fabien !
And many thanks for your new Senpai 1.0 engine
Btw, very soon I plan to start testing Senpai at:
http://www.sedatcanbaz.com/chess/?page_id=1180
Good luck,
Sedat
And many thanks for your new Senpai 1.0 engine
Btw, very soon I plan to start testing Senpai at:
http://www.sedatcanbaz.com/chess/?page_id=1180
Good luck,
Sedat
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Re: Senpai 1.0 (new engine)
Yes you did!Xann wrote:Did I write your signature?
I found your explanation of the "top level" design of chess engines hillarious, so I decided to make it my signature.
Last edited by tralala on Mon Mar 17, 2014 11:04 pm, edited 1 time in total.
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Re: Senpai 1.0 (new engine)
I must have been really tired. There is no need to play_good_move since the move is already good. You should just call play_move(mv).
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Re: Senpai 1.0 (new engine)
It made sense to me, at least, though if you wish to be really pedantic, then it should be find_best_move(pos), rather than a good one.Xann wrote:I must have been really tired. There is no need to play_good_move since the move is already good. You should just call play_move(mv).
Good to see you back, it'll help liven this place up again.
Matthew:out
Some believe in the almighty dollar.
I believe in the almighty printf statement.
I believe in the almighty printf statement.
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Re: Senpai 1.0 (new engine)
+1!tralala wrote:Too bad there is no liking functionality.JuLieN wrote:As Fabien is a bit busy right now, I'll take a shot and emulate what his answers will probably be.
The clones wars were fading, so I needed to release some new strong open sources. Plus we need a new R[edited out by moderator]a 5.Steve Maughan wrote:+ After an absence of a few years, what was the motivation for writing Senpai?
A pair of hours in a six years span.Steve Maughan wrote:+ How long did it take you write Senpai?
Fruit is lame, it's only about 2800.Steve Maughan wrote:+ Why did you start a new codebase? Why not continue with the development of Fruit?
The answer is contained in the name of the engine.Steve Maughan wrote:+ Have you accomplished everything you set out to do with Senpai, or is this a work-in-progress?
There's a big hint hidden in the release readme !Steve Maughan wrote:+ LMR became popular after it was introduced in Fruit - is there any new "secret sauce" in Sanpai which you think may be of interest to other programmers?
Trendy is funny.Steve Maughan wrote:+ Why did you choose C++11 as the development language?
*hiding*
http://www.chessprogramming.net - Maverick Chess Engine
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Re: Senpai 1.0 (new engine)
A quick and informal test, but Senpai is clearly very strong:
You did not mention which version of Protector...
Time controls 0:09+0.30 one core, no pondering, Fishtest 8moves_v3.pgn random book under Cutechess-cli:
-resign movecount=3 score=400 -draw movenumber=45 movecount=6 score=5 -repeat, etc...
Code: Select all
Rank Name Elo + - games score oppo. draws
1 Komodo 3 120 34 34 278 60% 56 35%
2 Senpai 1.0 56 22 22 705 57% 9 32%
3 Texel 1.03 -34 27 27 467 52% -47 30%
4 Komodo 1.0 JA -49 57 57 94 33% 56 43%
5 Gaviota 1.0 -93 26 26 512 37% -1 30%
ResultSet-EloRating>los
Ko Se Te Ko Ga
Komodo 3 99 99 99100
Senpai 1.0 0 99 99 99
Texel 1.03 0 0 67 99
Komodo 1.0 JA 0 0 32 89
Gaviota 1.0 0 0 0 10
Time controls 0:09+0.30 one core, no pondering, Fishtest 8moves_v3.pgn random book under Cutechess-cli:
-resign movecount=3 score=400 -draw movenumber=45 movecount=6 score=5 -repeat, etc...
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Re: Senpai 1.0 (new engine)
Hi Fabien,
back from my work, jumping in TalkChess & CSS Forum for read the news of the year 2014
We have you back in computer chess and I think today in the evening we all can open a bottle of wine for different reasons.
It's all your own fault that so many others will be animated from your decision to start a new developement. You can be sure ...
But more important for myself is, that such a sympatic and pleasanter chess friend is back for myself. I lost last year a lot of persons I like but you gave me energy with your words and your work and of course all the mails we switched in the latest months.
Never I will forget it and now it's Senpai time for the next 10 years I hope. You will get some mails by myself again and of course with test results too.
Sorry, but to understand my bad English will be your problem for the next 10 years
Friendly
Frank
back from my work, jumping in TalkChess & CSS Forum for read the news of the year 2014
We have you back in computer chess and I think today in the evening we all can open a bottle of wine for different reasons.
It's all your own fault that so many others will be animated from your decision to start a new developement. You can be sure ...
But more important for myself is, that such a sympatic and pleasanter chess friend is back for myself. I lost last year a lot of persons I like but you gave me energy with your words and your work and of course all the mails we switched in the latest months.
Never I will forget it and now it's Senpai time for the next 10 years I hope. You will get some mails by myself again and of course with test results too.
Sorry, but to understand my bad English will be your problem for the next 10 years
Friendly
Frank