Scid vs. PC 4.13

Discussion of anything and everything relating to chess playing software and machines.

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stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Scid vs. PC 4.13

Post by stevenaaus »

:) Here's the download links http://scidvspc.sourceforge.net/index.html#toc3

Notable new features include
* Depth based annotation fixes
* The bulk Strip-Comments/Variation in the maintenance window (use it carefully)
* Test out the new Skak based Latex export - but it is still beta software
* New Russian translation
* Windows drag and drop file open should be fixed, and faster DB open in win32
* Conrol-s now saves (replaces) a game. (Control-S for add game, Control-r to reset the filter)

Changelog
Analysis Engine: exclude move(s) feature. Mouse-hover shows excluded moves (UCI only)
Analysis Engine: button to pop-up unrevealed buttons, and redo a few icons
Maintenance: Bulk strip Comments/Variations
Depth-based Engine Annotation improvements
Tweaked Key Bindings (including FilterReset Control-r and GameSave Control-s)
Improved Background Colour feature
Add 'Find' entry boxes to more windows (including spelling corrections).widget can now use regular expressions
Splash widget console now has a simple command history (up-arrow)
Better Repair Base feature (from Gregor)
Include Gregors fast file opening with the windows 32-bit binary
Bind Control-Wheel to alter fixed font size (in some windows)
New Russian translation (from Sergey Nikolaevich Koyankin) and updated German one (from surrim)
Enforce all tags (eg Event names, etc) to be less than 256 chars
Tweak Scid's Linux installer is to properly allow custom SHAREDIR
Windows drag and drop file open wasn't being init properly
Better handle language translations/encoding
Crosstable: bump max-player limit, tweak menus and bind right-click to menu, fix occasional allignment bug, and dont' automatically update (fixing busy cursor bug)
Bump Opening Table limits, and minor bug-fixes
New (Skak) Latex export-games feature (author Mark Dennehy)
Update Xfcc to handle secure connections (thanks to Andrew Hunt)
Fix minor memory leaks, and dont slow game file compaction (we now reset filter)
Bestgames has a game load menu instead of 3 buttons
Refine docked window drag and drop
Many minor OS X tweaks
Trim whitespace from name fields in game save dialog
Add whitespace corrections to spelling.ssp, and also tweak Event spelling corrections
Tooltips for the obscure buttons in main buttonbar
Analysis add move as 'New Mainline' was broke
Always get confirmation for sorting via gamelist
Enforce illegalilty of saving Event Date without Game Date
Phalanx updates and minor tacgame, sergame fixes
Make a few windows have small font buttons
Shift+Wheel(/ left-right wheel) scrolls a few widgets horizontally
Break up the long Book Tuning button menus
Many minor bugfixes and further tree-only filter fixes
menniepals
Posts: 265
Joined: Wed Mar 08, 2006 8:31 pm
Location: Houston, Texas

Re: Scid vs. PC 4.13

Post by menniepals »

Thanks a lot. Enjoy this program.
User avatar
Kyodai
Posts: 325
Joined: Wed Apr 25, 2012 3:39 pm

Re: Scid vs. PC 4.13

Post by Kyodai »

Wow!! Thank you - much appreciated :D
Joerg Oster
Posts: 937
Joined: Fri Mar 10, 2006 4:29 pm
Location: Germany

Re: Scid vs. PC 4.13

Post by Joerg Oster »

Thank you! :D
Jörg Oster
Adam Hair
Posts: 3226
Joined: Wed May 06, 2009 10:31 pm
Location: Fuquay-Varina, North Carolina

Re: Scid vs. PC 4.13

Post by Adam Hair »

Thanks for your work!
snino64
Posts: 35
Joined: Mon Oct 05, 2009 2:38 pm

Re: Scid vs. PC 4.13

Post by snino64 »

Thank you very much! :D
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Scid vs. PC 4.13

Post by IGarcia »

Thanks very much for updates!

Does the Phalanx updates are the recent announced here?
http://www.talkchess.com/forum/viewtopi ... at&start=0

Regards!
stevenaaus
Posts: 608
Joined: Wed Oct 13, 2010 9:44 am
Location: Australia

Re: Scid vs. PC 4.13

Post by stevenaaus »

No.. :( I'd like to have included Phalanx updates, but Dusan has changed Phalanx's output format, and i didnt get around to adapting the changes for the "Computer - Phalanx" feature.
dusando
Posts: 27
Joined: Thu May 01, 2014 12:58 pm

Re: Scid vs. PC 4.13

Post by dusando »

stevenaaus wrote:No.. :( I'd like to have included Phalanx updates, but Dusan has changed Phalanx's output format, and i didnt get around to adapting the changes for the "Computer - Phalanx" feature.
Hi, we could not find out yet which Phalanx revision broke this. Now with the most recent revision in sourceforge [r103] it records almost all of the engine-gui communication, so perpaps this will help ...
IGarcia
Posts: 543
Joined: Mon Jul 05, 2010 10:27 pm

Re: Scid vs. PC 4.13

Post by IGarcia »

stevenaaus wrote:No.. :( I'd like to have included Phalanx updates, but Dusan has changed Phalanx's output format, and i didnt get around to adapting the changes for the "Computer - Phalanx" feature.
Ok, Understand. I asked because i suspected you Phalanx version was adapted and if I include new version I will end broking some scid vs PC feartures by using Phalanx.

No problem at all. I enjoy both, scid vs PC and Phalanx very much, as they are :)